yaze
0.3.2
Link to the Past ROM Editor
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File List
Here is a list of all files with brief descriptions:
[detail level
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▼
docs
►
public
build
cli
deployment
developer
examples
guides
overview
reference
usage
▼
incl
yaze.h
Yet Another Zelda3 Editor (YAZE) - Public C API
zelda.h
The Legend of Zelda: A Link to the Past - Data Structures and Constants
▼
src
►
app
►
editor
►
agent
►
panels
agent_automation_panel.cc
agent_automation_panel.h
agent_configuration_panel.cc
agent_configuration_panel.h
agent_editor_panels.cc
agent_editor_panels.h
agent_knowledge_panel.cc
agent_knowledge_panel.h
agent_rom_sync_panel.cc
agent_rom_sync_panel.h
agent_z3ed_command_panel.cc
agent_z3ed_command_panel.h
agent_chat.cc
agent_chat.h
agent_chat_history_codec.cc
agent_chat_history_codec.h
agent_collaboration_coordinator.cc
agent_collaboration_coordinator.h
agent_editor.cc
agent_editor.h
agent_proposals_panel.cc
agent_proposals_panel.h
agent_session.cc
agent_session.h
agent_state.h
agent_ui_controller.cc
agent_ui_controller.h
agent_ui_theme.cc
agent_ui_theme.h
automation_bridge.cc
automation_bridge.h
network_collaboration_coordinator.cc
network_collaboration_coordinator.h
►
code
►
panels
assembly_editor_panels.h
assembly_editor.cc
assembly_editor.h
memory_editor.cc
memory_editor.h
project_file_editor.cc
project_file_editor.h
►
core
editor_context.h
event_bus.h
►
dungeon
►
interaction
base_entity_handler.h
door_interaction_handler.cc
door_interaction_handler.h
interaction_context.h
interaction_coordinator.cc
interaction_coordinator.h
interaction_mode.cc
interaction_mode.h
item_interaction_handler.cc
item_interaction_handler.h
sprite_interaction_handler.cc
sprite_interaction_handler.h
►
panels
dungeon_emulator_preview_panel.h
dungeon_entrance_list_panel.h
dungeon_entrances_panel.h
dungeon_palette_editor_panel.h
dungeon_room_graphics_panel.h
dungeon_room_matrix_panel.h
dungeon_room_panel.h
dungeon_room_selector_panel.h
item_editor_panel.h
minecart_track_editor_panel.cc
minecart_track_editor_panel.h
object_editor_panel.cc
object_editor_panel.h
sprite_editor_panel.h
dungeon_canvas_viewer.cc
dungeon_canvas_viewer.h
dungeon_coordinates.h
dungeon_editor_v2.cc
dungeon_editor_v2.h
dungeon_object_interaction.cc
dungeon_object_interaction.h
dungeon_object_selector.cc
dungeon_object_selector.h
dungeon_room_loader.cc
dungeon_room_loader.h
dungeon_room_selector.cc
dungeon_room_selector.h
dungeon_toolset.cc
dungeon_toolset.h
dungeon_usage_tracker.cc
dungeon_usage_tracker.h
object_selection.cc
object_selection.h
►
events
ui_events.h
►
graphics
►
panels
graphics_editor_panels.h
screen_editor_panels.h
gfx_group_editor.cc
gfx_group_editor.h
graphics_editor.cc
graphics_editor.h
graphics_editor_state.h
link_sprite_panel.cc
link_sprite_panel.h
palette_controls_panel.cc
palette_controls_panel.h
paletteset_editor_panel.cc
paletteset_editor_panel.h
pixel_editor_panel.cc
pixel_editor_panel.h
polyhedral_editor_panel.cc
polyhedral_editor_panel.h
screen_editor.cc
screen_editor.h
sheet_browser_panel.cc
sheet_browser_panel.h
►
layout
layout_coordinator.cc
layout_coordinator.h
layout_manager.cc
layout_manager.h
layout_orchestrator.cc
layout_orchestrator.h
layout_presets.cc
layout_presets.h
window_delegate.cc
window_delegate.h
►
layout_designer
layout_definition.cc
layout_definition.h
layout_designer_window.cc
layout_designer_window.h
layout_serialization.cc
layout_serialization.h
theme_properties.cc
theme_properties.h
widget_code_generator.cc
widget_code_generator.h
widget_definition.cc
widget_definition.h
yaze_widgets.cc
yaze_widgets.h
►
menu
activity_bar.cc
activity_bar.h
menu_builder.cc
menu_builder.h
menu_orchestrator.cc
menu_orchestrator.h
right_panel_manager.cc
right_panel_manager.h
status_bar.cc
status_bar.h
►
message
►
panels
message_editor_panels.h
message_data.cc
message_data.h
message_editor.cc
message_editor.h
message_preview.cc
message_preview.h
►
music
►
panels
music_assembly_panel.h
music_audio_debug_panel.h
music_help_panel.h
music_instrument_editor_panel.h
music_piano_roll_panel.h
music_playback_control_panel.h
music_sample_editor_panel.h
music_song_browser_panel.h
instrument_editor_view.cc
instrument_editor_view.h
music_constants.h
music_editor.cc
music_editor.h
music_player.cc
music_player.h
piano_roll_view.cc
piano_roll_view.h
sample_editor_view.cc
sample_editor_view.h
song_browser_view.cc
song_browser_view.h
tracker_view.cc
tracker_view.h
►
overworld
►
panels
area_graphics_panel.cc
area_graphics_panel.h
debug_window_panel.cc
debug_window_panel.h
gfx_groups_panel.cc
gfx_groups_panel.h
map_properties_panel.cc
map_properties_panel.h
overworld_canvas_panel.cc
overworld_canvas_panel.h
scratch_space_panel.cc
scratch_space_panel.h
tile16_editor_panel.cc
tile16_editor_panel.h
tile16_selector_panel.cc
tile16_selector_panel.h
tile8_selector_panel.cc
tile8_selector_panel.h
usage_statistics_panel.cc
usage_statistics_panel.h
v3_settings_panel.cc
v3_settings_panel.h
automation.cc
debug_window_card.cc
debug_window_card.h
entity.cc
entity.h
entity_operations.cc
entity_operations.h
map_properties.cc
map_properties.h
overworld_editor.cc
overworld_editor.h
overworld_entity_interaction.cc
overworld_entity_interaction.h
overworld_entity_renderer.cc
overworld_entity_renderer.h
overworld_navigation.cc
overworld_sidebar.cc
overworld_sidebar.h
overworld_toolbar.cc
overworld_toolbar.h
scratch_space.cc
tile16_editor.cc
tile16_editor.h
ui_constants.h
usage_statistics_card.cc
usage_statistics_card.h
►
palette
palette_category.h
palette_editor.cc
palette_editor.h
palette_group_panel.cc
palette_group_panel.h
palette_utility.cc
palette_utility.h
►
sprite
►
panels
sprite_editor_panels.h
sprite_drawer.cc
sprite_drawer.h
sprite_editor.cc
sprite_editor.h
zsprite.h
►
system
command_manager.cc
command_manager.h
command_palette.cc
command_palette.h
editor_activator.cc
editor_activator.h
editor_panel.h
editor_registry.cc
editor_registry.h
extension_manager.cc
extension_manager.h
file_browser.cc
file_browser.h
history_manager.h
panel_manager.cc
panel_manager.h
project_manager.cc
project_manager.h
proposal_drawer.cc
proposal_drawer.h
resource_panel.h
rom_file_manager.cc
rom_file_manager.h
session_coordinator.cc
session_coordinator.h
shortcut_configurator.cc
shortcut_configurator.h
shortcut_manager.cc
shortcut_manager.h
user_settings.cc
user_settings.h
►
ui
dashboard_panel.cc
dashboard_panel.h
editor_selection_dialog.cc
editor_selection_dialog.h
popup_manager.cc
popup_manager.h
project_management_panel.cc
project_management_panel.h
rom_load_options_dialog.cc
rom_load_options_dialog.h
selection_properties_panel.cc
selection_properties_panel.h
settings_panel.cc
settings_panel.h
toast_manager.h
ui_coordinator.cc
ui_coordinator.h
welcome_screen.cc
welcome_screen.h
workspace_manager.cc
workspace_manager.h
editor.h
editor_manager.cc
editor_manager.h
editor_safeguards.h
session_types.cc
session_types.h
►
emu
►
audio
►
internal
addressing.cc
instructions.cc
opcodes.h
spc700_cycles.h
apu.cc
apu.h
audio_backend.cc
audio_backend.h
dsp.cc
dsp.h
sdl3_audio_backend.cc
sdl3_audio_backend.h
spc700.cc
spc700.h
►
cpu
►
internal
addressing.cc
instructions.cc
opcodes.h
cpu.cc
cpu.h
cpu_serialization.cc
►
debug
apu_debugger.cc
apu_debugger.h
breakpoint_manager.cc
breakpoint_manager.h
disassembler.cc
disassembler.h
disassembly_viewer.cc
disassembly_viewer.h
semantic_introspection.cc
semantic_introspection.h
step_controller.cc
step_controller.h
symbol_provider.cc
symbol_provider.h
watchpoint_manager.cc
watchpoint_manager.h
►
input
input_backend.cc
input_backend.h
input_manager.cc
input_manager.h
sdl3_input_backend.cc
sdl3_input_backend.h
►
memory
asm_parser.h
dma.cc
dma.h
memory.cc
memory.h
►
platform
►
wasm
wasm_audio.cc
wasm_audio.h
►
render
emulator_render_service.cc
emulator_render_service.h
render_context.cc
render_context.h
save_state_manager.cc
save_state_manager.h
►
ui
debugger_ui.cc
debugger_ui.h
emulator_ui.cc
emulator_ui.h
input_handler.cc
input_handler.h
►
video
ppu.cc
ppu.h
ppu_registers.h
emu.cc
emulator.cc
emulator.h
snes.cc
snes.h
►
gfx
►
backend
irenderer.h
renderer_factory.h
sdl2_renderer.cc
sdl2_renderer.h
sdl3_renderer.cc
sdl3_renderer.h
►
core
bitmap.cc
bitmap.h
►
debug
►
performance
performance_dashboard.cc
performance_dashboard.h
performance_profiler.cc
performance_profiler.h
graphics_optimizer.cc
graphics_optimizer.h
►
render
atlas_renderer.cc
atlas_renderer.h
background_buffer.cc
background_buffer.h
texture_atlas.cc
texture_atlas.h
tilemap.cc
tilemap.h
►
resource
arena.cc
arena.h
memory_pool.cc
memory_pool.h
►
types
snes_color.cc
snes_color.h
snes_palette.cc
snes_palette.h
snes_tile.cc
snes_tile.h
►
util
bpp_format_manager.cc
bpp_format_manager.h
compression.cc
compression.h
palette_manager.cc
palette_manager.h
scad_format.cc
scad_format.h
zspr_loader.cc
zspr_loader.h
►
gui
►
app
agent_chat_widget.cc
agent_chat_widget.h
collaboration_panel.cc
collaboration_panel.h
editor_layout.cc
editor_layout.h
feature_flags_menu.h
►
automation
widget_auto_register.cc
widget_auto_register.h
Automatic widget registration helpers for
ImGui
Test Engine integration
widget_id_registry.cc
widget_id_registry.h
widget_measurement.cc
widget_measurement.h
widget_state_capture.cc
widget_state_capture.h
►
canvas
bpp_format_ui.cc
bpp_format_ui.h
canvas.cc
canvas.h
canvas_automation_api.cc
canvas_automation_api.h
canvas_context_menu.cc
canvas_context_menu.h
canvas_events.h
canvas_extensions.cc
canvas_extensions.h
canvas_geometry.cc
canvas_geometry.h
canvas_helpers.h
canvas_interaction.cc
canvas_interaction.h
Free functions for canvas interaction handling
canvas_interaction_handler.cc
canvas_interaction_handler.h
canvas_menu.cc
canvas_menu.h
canvas_menu_builder.cc
canvas_menu_builder.h
canvas_modals.cc
canvas_modals.h
canvas_performance_integration.cc
canvas_performance_integration.h
canvas_popup.cc
canvas_popup.h
canvas_rendering.cc
canvas_rendering.h
canvas_state.h
canvas_touch_handler.cc
canvas_touch_handler.h
canvas_usage_tracker.cc
canvas_usage_tracker.h
canvas_utils.cc
canvas_utils.h
►
core
background_renderer.cc
background_renderer.h
color.cc
color.h
icons.h
input.cc
input.h
layout_helpers.cc
layout_helpers.h
platform_keys.cc
platform_keys.h
popup_id.h
search.h
style.cc
style.h
theme_manager.cc
theme_manager.h
touch_input.cc
touch_input.h
ui_helpers.cc
ui_helpers.h
►
plots
implot_support.cc
implot_support.h
►
style
theme.h
►
widgets
asset_browser.cc
asset_browser.h
dungeon_object_emulator_preview.cc
dungeon_object_emulator_preview.h
palette_editor_widget.cc
palette_editor_widget.h
text_editor.cc
text_editor.h
themed_widgets.cc
themed_widgets.h
tile_selector_widget.cc
tile_selector_widget.h
imgui_memory_editor.h
keyboard_shortcuts.cc
keyboard_shortcuts.h
►
net
►
native
httplib_client.cc
httplib_client.h
httplib_websocket.cc
httplib_websocket.h
►
wasm
emscripten_http_client.cc
emscripten_http_client.h
emscripten_websocket.cc
emscripten_websocket.h
collaboration_service.cc
collaboration_service.h
http_client.h
network_factory.cc
network_factory.h
rom_version_manager.cc
rom_version_manager.h
websocket_client.cc
websocket_client.h
websocket_interface.h
►
platform
►
wasm
wasm_async_guard.cc
wasm_async_guard.h
wasm_autosave.cc
wasm_autosave.h
wasm_bootstrap.cc
wasm_bootstrap.h
wasm_browser_storage.cc
wasm_browser_storage.h
wasm_collaboration.cc
wasm_collaboration.h
wasm_config.cc
wasm_config.h
wasm_control_api.cc
wasm_control_api.h
wasm_drop_handler.cc
wasm_drop_handler.h
wasm_drop_integration_example.h
Example integration of WasmDropHandler with EditorManager
wasm_error_handler.cc
wasm_error_handler.h
wasm_file_dialog.cc
wasm_file_dialog.h
wasm_loading_manager.cc
wasm_loading_manager.h
wasm_message_queue.cc
wasm_message_queue.h
wasm_patch_export.cc
wasm_patch_export.h
wasm_secure_storage.cc
wasm_secure_storage.h
wasm_session_bridge.cc
wasm_session_bridge.h
wasm_settings.cc
wasm_settings.h
wasm_storage.cc
wasm_storage.h
wasm_storage_quota.cc
wasm_storage_quota.h
wasm_worker_pool.cc
wasm_worker_pool.h
app_delegate.h
app_delegate.mm
asset_loader.cc
asset_loader.h
file_dialog.mm
file_dialog_nfd.cc
file_dialog_web.cc
font_loader.cc
font_loader.h
font_loader.mm
iwindow.h
sdl2_window_backend.cc
sdl2_window_backend.h
sdl3_window_backend.cc
sdl3_window_backend.h
sdl_compat.h
SDL2/SDL3 compatibility layer
timing.h
view_controller.h
window.cc
window.h
window_backend_factory.cc
►
service
canvas_automation_service.cc
canvas_automation_service.h
imgui_test_harness_service.cc
imgui_test_harness_service.h
rom_service_impl.cc
rom_service_impl.h
screenshot_utils.cc
screenshot_utils.h
unified_grpc_server.cc
unified_grpc_server.h
widget_discovery_service.cc
widget_discovery_service.h
►
test
ai_vision_verifier.cc
ai_vision_verifier.h
e2e_test_suite.h
emulator_test_suite.h
integrated_test_suite.h
rom_dependent_test_suite.h
screenshot_assertion.cc
screenshot_assertion.h
test_manager.cc
test_manager.h
test_recorder.cc
test_recorder.h
test_script_parser.cc
test_script_parser.h
unit_test_suite.h
z3ed_test_suite.cc
z3ed_test_suite.h
zscustomoverworld_test_suite.h
application.cc
application.h
controller.cc
controller.h
main.cc
startup_flags.h
►
cli
►
automation
rom_automation_api.h
test_generation_api.h
►
handlers
►
agent
browser_agent.cc
common.cc
common.h
conversation_test.cc
general_commands.cc
simple_chat_command.cc
simple_chat_command.h
test_commands.cc
test_common.cc
test_common.h
todo_commands.cc
todo_commands.h
►
game
dialogue_commands.cc
dialogue_commands.h
dungeon_commands.cc
dungeon_commands.h
message.cc
message.h
message_commands.cc
message_commands.h
music_commands.cc
music_commands.h
overworld.cc
overworld_commands.cc
overworld_commands.h
overworld_inspect.cc
overworld_inspect.h
►
graphics
gfx.cc
hex_commands.cc
hex_commands.h
palette.cc
palette_commands.cc
palette_commands.h
sprite_commands.cc
sprite_commands.h
►
net
net_commands.cc
net_commands.h
►
rom
mock_rom.cc
mock_rom.h
project_commands.cc
project_commands.h
rom_commands.cc
rom_commands.h
►
tools
diagnostic_types.h
dungeon_doctor_commands.cc
dungeon_doctor_commands.h
emulator_commands.cc
emulator_commands.h
graphics_doctor_commands.cc
graphics_doctor_commands.h
gui_commands.cc
gui_commands.h
hex_inspector_commands.cc
hex_inspector_commands.h
message_doctor_commands.cc
message_doctor_commands.h
overworld_doctor_commands.cc
overworld_doctor_commands.h
overworld_validate_commands.cc
overworld_validate_commands.h
resource_commands.cc
resource_commands.h
rom_compare_commands.cc
rom_compare_commands.h
rom_doctor_commands.cc
rom_doctor_commands.h
sprite_doctor_commands.cc
sprite_doctor_commands.h
test_cli_commands.cc
test_cli_commands.h
test_helpers_commands.cc
Implementation of CLI command handlers for test helper tools
test_helpers_commands.h
CLI command handlers for test helper tools
agent.cc
command_handlers.cc
command_handlers.h
command_handlers_browser.cc
►
service
►
agent
►
tools
build_tool.cc
build_tool.h
code_gen_tool.cc
Implementation of code generation tools
code_gen_tool.h
Code generation tools for AI agents
filesystem_tool.cc
filesystem_tool.h
memory_inspector_tool.cc
memory_inspector_tool.h
project_graph_tool.cc
project_graph_tool.h
project_tool.cc
Implementation of project management tools for AI agents
project_tool.h
Project management tools for AI agents
rom_diff_tool.cc
Implementation of ROM comparison and diff analysis tools
rom_diff_tool.h
ROM comparison and diff analysis tools for AI agents
validation_tool.cc
Implementation of ROM validation and integrity checking tools
validation_tool.h
ROM validation and integrity checking tools for AI agents
visual_analysis_tool.cc
Implementation of visual analysis tools for AI agents
visual_analysis_tool.h
Visual analysis tools for AI agents
advanced_routing.cc
advanced_routing.h
agent_context.h
Agent context for state preservation across tool calls
agent_control_server.cc
agent_control_server.h
agent_pretraining.cc
agent_pretraining.h
conversational_agent_service.cc
conversational_agent_service.h
dev_assist_agent.cc
dev_assist_agent.h
disassembler_65816.cc
disassembler_65816.h
emulator_service_impl.cc
emulator_service_impl.h
enhanced_tui.cc
enhanced_tui.h
learned_knowledge_service.cc
learned_knowledge_service.h
memory_debugging_example.cc
Example code showing how to use memory breakpoints and watchpoints
prompt_manager.cc
prompt_manager.h
proposal_executor.cc
proposal_executor.h
rom_debug_agent.cc
rom_debug_agent.h
simple_chat_session.cc
simple_chat_session.h
todo_manager.cc
todo_manager.h
tool_dispatcher.cc
tool_dispatcher.h
tool_registration.cc
tool_registry.cc
tool_registry.h
tool_schemas.h
Tool schema definitions for AI agent tool documentation
vim_mode.cc
vim_mode.h
►
ai
ai_action_parser.cc
ai_action_parser.h
ai_gui_controller.cc
ai_gui_controller.h
ai_service.cc
ai_service.h
browser_ai_service.cc
browser_ai_service.h
common.h
gemini_ai_service.cc
gemini_ai_service.h
local_gemini_cli_service.cc
local_gemini_cli_service.h
model_registry.cc
model_registry.h
ollama_ai_service.cc
ollama_ai_service.h
openai_ai_service.cc
openai_ai_service.h
prompt_builder.cc
prompt_builder.h
service_factory.cc
service_factory.h
service_factory_browser.cc
service_factory_stub.cc
vision_action_refiner.cc
vision_action_refiner.h
►
api
api_handlers.cc
api_handlers.h
http_server.cc
http_server.h
►
gui
canvas_automation_client.cc
canvas_automation_client.h
gui_action_generator.cc
gui_action_generator.h
gui_automation_client.cc
gui_automation_client.h
►
net
z3ed_network_client.cc
z3ed_network_client.h
►
planning
policy_evaluator.cc
policy_evaluator.h
proposal_registry.cc
proposal_registry.h
tile16_proposal_generator.cc
tile16_proposal_generator.h
►
resources
command_context.cc
command_context.h
command_handler.cc
command_handler.h
resource_catalog.cc
resource_catalog.h
resource_context_builder.cc
resource_context_builder.h
►
rom
rom_sandbox_manager.cc
rom_sandbox_manager.h
►
testing
test_suite.h
test_suite_loader.cc
test_suite_loader.h
test_suite_reporter.cc
test_suite_reporter.h
test_suite_writer.cc
test_suite_writer.h
test_workflow_generator.cc
test_workflow_generator.h
command_registry.cc
command_registry.h
►
tui
asar_patch.cc
asar_patch.h
autocomplete_ui.cc
autocomplete_ui.h
chat_tui.cc
chat_tui.h
command_palette.cc
command_palette.h
enhanced_chat_component.cc
enhanced_chat_component.h
enhanced_status_panel.cc
enhanced_status_panel.h
hex_viewer.cc
hex_viewer.h
palette_editor.cc
palette_editor.h
tui.cc
tui.h
tui_component.h
unified_layout.cc
unified_layout.h
►
util
autocomplete.cc
autocomplete.h
terminal_colors.h
cli.cc
cli.h
cli_main.cc
flags.cc
wasm_terminal_bridge.cc
C++ bridge for web terminal integration in WASM builds
wasm_z3ed_stub.cc
z3ed_ascii_logo.h
►
core
►
patch
asm_patch.cc
asm_patch.h
patch_manager.cc
patch_manager.h
asar_wrapper.cc
asar_wrapper.h
asar_wrapper_stub.cc
features.h
project.cc
project.h
version_manager.cc
version_manager.h
►
ios
main.mm
►
rom
hm_support.cc
hm_support.h
rom.cc
rom.h
rom_diagnostics.cc
rom_diagnostics.h
rom_old.cc
rom_old.h
snes.h
transaction.h
►
util
bps.cc
bps.h
crash_handler.cc
crash_handler.h
file_util.cc
file_util.h
flag.cc
flag.h
hex.cc
hex.h
hyrule_magic.cc
hyrule_magic.h
json.h
log.cc
log.h
macro.h
notify.h
platform_paths.cc
platform_paths.h
sdl_deleter.h
►
web
►
debug
yaze_debug_inspector.cc
WASM debug inspector for yaze - palette, overworld, and emulator access
pwa
►
zelda3
►
dungeon
►
draw_routines
corner_routines.cc
corner_routines.h
diagonal_routines.cc
diagonal_routines.h
downwards_routines.cc
downwards_routines.h
draw_routine_registry.cc
draw_routine_registry.h
draw_routine_types.cc
draw_routine_types.h
rightwards_routines.cc
rightwards_routines.h
special_routines.cc
special_routines.h
►
geometry
object_geometry.cc
object_geometry.h
custom_object.cc
custom_object.h
door_position.cc
door_position.h
door_types.h
dungeon_editor_system.cc
dungeon_editor_system.h
dungeon_object_editor.cc
dungeon_object_editor.h
dungeon_object_registry.cc
dungeon_object_registry.h
dungeon_rom_addresses.h
dungeon_state.h
dungeon_validator.cc
dungeon_validator.h
editor_dungeon_state.h
object_dimensions.cc
object_dimensions.h
object_drawer.cc
object_drawer.h
object_parser.cc
object_parser.h
object_templates.cc
object_templates.h
palette_debug.cc
palette_debug.h
room.cc
room.h
room_entrance.h
room_layer_manager.cc
room_layer_manager.h
room_layout.cc
room_layout.h
room_object.cc
room_object.h
►
formats
offsets.cc
offsets.h
►
music
asm_exporter.cc
asm_exporter.h
asm_importer.cc
asm_importer.h
music_bank.cc
music_bank.h
song_data.h
spc_parser.cc
spc_parser.h
spc_serializer.cc
spc_serializer.h
tracker.cc
Legacy code from Hyrule Magic TrackerLogic.c
tracker.h
►
overworld
diggable_tiles.cc
diggable_tiles.h
diggable_tiles_patch.cc
diggable_tiles_patch.h
overworld.cc
overworld.h
overworld_entrance.cc
overworld_entrance.h
overworld_exit.cc
overworld_exit.h
overworld_item.cc
overworld_item.h
overworld_map.cc
overworld_map.h
overworld_version_helper.h
►
screen
dungeon_map.cc
dungeon_map.h
inventory.cc
inventory.h
overworld_map_screen.cc
overworld_map_screen.h
title_screen.cc
title_screen.h
►
sprite
overlord.h
sprite.cc
sprite.h
sprite_builder.cc
sprite_builder.h
sprite_names.h
sprite_oam_tables.cc
sprite_oam_tables.h
common.cc
common.h
game_data.cc
game_data.h
palette_constants.cc
palette_constants.h
resource_labels.cc
resource_labels.h
zelda3_labels.cc
zelda3_labels.h
emu_test.cc
yaze.cc
yaze_pch.h
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1.10.0