yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_overlay_controls.h File Reference
#include <array>
#include "app/editor/dungeon/dungeon_canvas_viewer.h"
Include dependency graph for dungeon_overlay_controls.h:
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Go to the source code of this file.

Classes

struct  yaze::editor::DungeonOverlayControlSpec
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Enumerations

enum class  yaze::editor::DungeonOverlayControlId {
  yaze::editor::kGrid , yaze::editor::kObjectBounds , yaze::editor::kHoverCoordinates , yaze::editor::kCameraQuadrants ,
  yaze::editor::kTrackCollision , yaze::editor::kCustomCollision , yaze::editor::kWaterFillOracle , yaze::editor::kMinecartPathing ,
  yaze::editor::kTrackGaps , yaze::editor::kTrackRoutes , yaze::editor::kCustomObjects
}
 

Functions

const std::array< DungeonOverlayControlSpec, 11 > & yaze::editor::GetDungeonOverlayControlSpecs ()
 
bool yaze::editor::GetDungeonOverlayControlEnabled (const DungeonCanvasViewer &viewer, DungeonOverlayControlId id)
 
void yaze::editor::SetDungeonOverlayControlEnabled (DungeonCanvasViewer &viewer, DungeonOverlayControlId id, bool enabled)