Editors are the view controllers for the application. More...
Classes | |
| class | ActivityBar |
| class | AgentAutomationPanel |
| class | AgentBotProfilesPanel |
| EditorPanel for Bot Profiles panel. More... | |
| class | AgentBuilderPanel |
| EditorPanel for Agent Builder panel. More... | |
| class | AgentChat |
| Unified Agent Chat Component. More... | |
| class | AgentChatHistoryCodec |
| class | AgentChatHistoryPanel |
| EditorPanel for Chat History panel. More... | |
| class | AgentChatPanel |
| EditorPanel for Agent Chat panel. More... | |
| class | AgentCollaborationCoordinator |
| struct | AgentConfigState |
| Agent configuration state. More... | |
| class | AgentConfigurationPanel |
| EditorPanel for AI Configuration panel. More... | |
| class | AgentEditor |
| Comprehensive AI Agent Platform & Bot Creator. More... | |
| class | AgentKnowledgeBasePanel |
| EditorPanel for Knowledge Base panel. More... | |
| class | AgentKnowledgePanel |
| Panel for viewing/editing learned knowledge patterns. More... | |
| class | AgentMetricsDashboardPanel |
| EditorPanel for Metrics Dashboard panel. More... | |
| class | AgentPromptEditorPanel |
| EditorPanel for Prompt Editor panel. More... | |
| class | AgentProposalsPanel |
| Compact proposal management panel for agent sidebar. More... | |
| class | AgentRomSyncPanel |
| struct | AgentSession |
| Represents a single agent session with its own chat history and config. More... | |
| class | AgentSessionManager |
| Manages multiple agent sessions with dual-view support. More... | |
| class | AgentStatusPanel |
| EditorPanel for Agent Status panel. More... | |
| class | AgentUIContext |
| Unified context for agent UI components. More... | |
| class | AgentUiController |
| Central coordinator for all agent UI components. More... | |
| struct | AgentUITheme |
| Centralized theme colors for Agent UI components. More... | |
| class | AgentZ3EDCommandPanel |
| class | AreaGraphicsPanel |
| Displays the current area's GFX sheet for preview. More... | |
| class | AssemblyBuildOutputPanel |
| Build output / errors panel. More... | |
| class | AssemblyCodeEditorPanel |
| Main code editor panel with text editing. More... | |
| class | AssemblyEditor |
| Text editor for modifying assembly code. More... | |
| class | AssemblyFileBrowserPanel |
| File browser panel for navigating project files. More... | |
| class | AssemblySymbolsPanel |
| Symbol table viewer panel. More... | |
| class | AssemblyToolbarPanel |
| Toolbar panel with quick actions. More... | |
| struct | AutomationCallbacks |
| Callbacks for automation operations. More... | |
| struct | AutomationState |
| State for automation/test harness integration. More... | |
| struct | AutomationTelemetry |
| Telemetry from automation/test harness. More... | |
| class | BaseEntityHandler |
| Abstract base class for entity interaction handlers. More... | |
| struct | ChatCallbacks |
| Callbacks for chat operations. More... | |
| struct | ChatState |
| State for chat UI and history. More... | |
| struct | CollaborationCallbacks |
| Callbacks for collaboration operations. More... | |
| struct | CollaborationState |
| State for collaborative editing sessions. More... | |
| struct | ColorChange |
| Represents a single color change for undo/redo. More... | |
| struct | CommandEntry |
| class | CommandManager |
| class | CommandPalette |
| class | CustomPalettePanel |
| class | CustomSpriteEditorPanel |
| EditorPanel for Custom Sprite Editor (ZSM format) More... | |
| class | DashboardPanel |
| class | DebugWindowCard |
| class | DebugWindowPanel |
| Displays debug information for the Overworld Editor. More... | |
| struct | DictionaryEntry |
| class | DictionaryPanel |
| EditorPanel for Dictionary. More... | |
| class | DoorInteractionHandler |
| Handles door placement and interaction in the dungeon editor. More... | |
| class | DungeonCanvasViewer |
| class | DungeonEditorV2 |
| DungeonEditorV2 - Simplified dungeon editor using component delegation. More... | |
| class | DungeonEmulatorPreviewPanel |
| EditorPanel wrapper for DungeonObjectEmulatorPreview. More... | |
| class | DungeonEntranceListPanel |
| EditorPanel for entrance list selection. More... | |
| class | DungeonEntrancesPanel |
| EditorPanel for displaying and editing dungeon entrances. More... | |
| class | DungeonMainPalettePanel |
| Dungeon Main palette group panel. More... | |
| class | DungeonMapsPanel |
| EditorPanel for Dungeon Maps Editor. More... | |
| class | DungeonObjectInteraction |
| Handles object selection, placement, and interaction within the dungeon canvas. More... | |
| class | DungeonObjectSelector |
| Handles object selection, preview, and editing UI. More... | |
| class | DungeonPaletteEditorPanel |
| EditorPanel wrapper for PaletteEditorWidget in dungeon context. More... | |
| class | DungeonRoomGraphicsPanel |
| EditorPanel for displaying room graphics blocks. More... | |
| class | DungeonRoomLoader |
| Manages loading and saving of dungeon room data. More... | |
| class | DungeonRoomMatrixPanel |
| EditorPanel for displaying a visual 16x19 grid of all dungeon rooms. More... | |
| class | DungeonRoomPanel |
| ResourcePanel for editing individual dungeon rooms. More... | |
| class | DungeonRoomSelector |
| Handles room and entrance selection UI. More... | |
| class | DungeonRoomSelectorPanel |
| EditorPanel for room list selection. More... | |
| class | DungeonToolset |
| Handles the dungeon editor toolset UI. More... | |
| class | DungeonUsageTracker |
| Tracks and analyzes usage statistics for dungeon resources. More... | |
| class | Editor |
| Interface for editor classes. More... | |
| class | EditorActivator |
| Handles editor switching, layout initialization, and jump-to navigation. More... | |
| struct | EditorContext |
| Lightweight view into the essential runtime context (Rom + GameData) More... | |
| struct | EditorDependencies |
| Unified dependency container for all editor types. More... | |
| struct | EditorInfo |
| Metadata about an available editor. More... | |
| class | EditorManager |
| The EditorManager controls the main editor window and manages the various editor classes. More... | |
| class | EditorPanel |
| Base interface for all logical panel components. More... | |
| class | EditorRegistry |
| Manages editor types, categories, and lifecycle. More... | |
| class | EditorSelectionDialog |
| Beautiful grid-based editor selection dialog. More... | |
| class | EditorSet |
| Contains a complete set of editors for a single ROM instance. More... | |
| class | EquipmentPalettePanel |
| Equipment/Armor palette group panel. More... | |
| class | ExtensionManager |
| class | FileBrowser |
| File system browser for the sidebar. More... | |
| struct | FileEntry |
| Represents a file or folder in the file browser. More... | |
| struct | FolderItem |
| class | FontAtlasPanel |
| EditorPanel for Font Atlas. More... | |
| class | GfxGroupEditor |
| Manage graphics group configurations in a Rom. More... | |
| class | GfxGroupsPanel |
| Graphics group configuration editor. More... | |
| class | GitignoreParser |
| Simple .gitignore pattern matcher. More... | |
| class | GlobalEditorContext |
| class | GraphicsEditor |
| Allows the user to edit graphics sheets from the game or view prototype graphics. More... | |
| class | GraphicsEditorState |
| Shared state between GraphicsEditor panel components. More... | |
| class | GraphicsGfxGroupPanel |
| Graphics group editor panel for managing GFX groups. More... | |
| class | GraphicsLinkSpritePanel |
| Link sprite editor panel for editing Link's graphics. More... | |
| class | GraphicsPaletteControlsPanel |
| Palette controls panel for managing graphics palettes. More... | |
| class | GraphicsPalettesetPanel |
| Paletteset editor panel for managing dungeon palette associations. More... | |
| class | GraphicsPixelEditorPanel |
| Main pixel editing panel for graphics sheets. More... | |
| class | GraphicsPolyhedralPanel |
| 3D polyhedral object editor panel More... | |
| class | GraphicsPrototypeViewerPanel |
| Prototype graphics viewer for Super Donkey and dev format imports. More... | |
| class | GraphicsSheetBrowserPanel |
| Sheet browser panel for navigating graphics sheets. More... | |
| class | HistoryManager |
| struct | InteractionContext |
| Shared context for all interaction handlers. More... | |
| class | InteractionCoordinator |
| Coordinates interaction mode switching and dispatches to handlers. More... | |
| class | InteractionModeManager |
| Manages interaction mode state and transitions. More... | |
| class | InventoryMenuPanel |
| EditorPanel for Inventory Menu Editor. More... | |
| class | ItemEditorPanel |
| EditorPanel for placing and managing dungeon pot items. More... | |
| class | ItemInteractionHandler |
| Handles pot item placement and interaction in the dungeon editor. More... | |
| struct | KnowledgeState |
| State for learned knowledge management (CLI integration) More... | |
| class | LayoutCoordinator |
| Facade class that coordinates all layout-related operations. More... | |
| class | LayoutManager |
| Manages ImGui DockBuilder layouts for each editor type. More... | |
| class | LayoutOrchestrator |
| Coordinates between LayoutManager, PanelManager, and LayoutPresets. More... | |
| class | LayoutPresets |
| Centralized definition of default layouts per editor. More... | |
| class | LinkSpritePanel |
| Dedicated panel for editing Link's 14 graphics sheets. More... | |
| class | MapPropertiesPanel |
| Displays and edits properties for the current overworld map. More... | |
| class | MapPropertiesSystem |
| struct | MemoryEditor |
| class | MenuBuilder |
| Fluent interface for building ImGui menus with icons. More... | |
| class | MenuOrchestrator |
| Handles all menu building and UI coordination logic. More... | |
| struct | MessageData |
| class | MessageEditor |
| class | MessageEditorPanel |
| EditorPanel for Message Editor. More... | |
| class | MessageListPanel |
| EditorPanel for Message List. More... | |
| struct | MessagePreview |
| struct | MinecartTrack |
| class | MinecartTrackEditorPanel |
| struct | ModelPreset |
| Model preset for quick switching. More... | |
| struct | ModeState |
| Mode-specific state data. More... | |
| struct | MultimodalCallbacks |
| Callbacks for multimodal/vision operations. More... | |
| struct | MultimodalState |
| State for multimodal/vision features. More... | |
| class | MusicAssemblyPanel |
| EditorPanel wrapper for the assembly editor view in Music context. More... | |
| class | MusicAudioDebugPanel |
| EditorPanel providing audio diagnostics for debugging the music editor. More... | |
| class | MusicEditor |
| A class for editing music data in a Rom. More... | |
| class | MusicHelpPanel |
| EditorPanel providing help documentation for the Music Editor. More... | |
| class | MusicInstrumentEditorPanel |
| EditorPanel wrapper for the instrument editor. More... | |
| class | MusicPianoRollPanel |
| EditorPanel wrapper for the piano roll view. More... | |
| class | MusicPlaybackControlPanel |
| EditorPanel for music playback controls and status display. More... | |
| class | MusicSampleEditorPanel |
| EditorPanel wrapper for the sample editor. More... | |
| class | MusicSongBrowserPanel |
| EditorPanel wrapper for the music song browser. More... | |
| class | NamingScreenPanel |
| EditorPanel for Naming Screen Editor. More... | |
| struct | NotificationEntry |
| Entry in the notification history with timestamp. More... | |
| class | ObjectEditorPanel |
| Unified panel for dungeon object editing. More... | |
| class | ObjectSelection |
| Manages object selection state and operations for the dungeon editor. More... | |
| class | OverworldAnimatedPalettePanel |
| Overworld Animated palette group panel. More... | |
| class | OverworldCanvasPanel |
| The main canvas panel for the Overworld Editor. More... | |
| class | OverworldEditor |
| Main UI class for editing overworld maps in A Link to the Past. More... | |
| class | OverworldEntityInteraction |
| Handles entity interaction logic for the Overworld Editor. More... | |
| class | OverworldEntityRenderer |
| Handles visualization of all overworld entities (entrances, exits, items, sprites) More... | |
| class | OverworldMainPalettePanel |
| Overworld Main palette group panel. More... | |
| class | OverworldMapScreenPanel |
| EditorPanel for Overworld Map Screen Editor. More... | |
| struct | OverworldPanelIds |
| Panel IDs for overworld editor panels. More... | |
| class | OverworldSidebar |
| class | OverworldToolbar |
| struct | PaletteCategoryInfo |
| Information about a palette category for UI rendering. More... | |
| class | PaletteControlPanel |
| class | PaletteControlsPanel |
| Panel for managing palettes applied to graphics sheets. More... | |
| class | PaletteEditor |
| Allows the user to view and edit in game palettes. More... | |
| struct | PaletteGroupMetadata |
| Metadata for an entire palette group. More... | |
| class | PaletteGroupPanel |
| Base class for palette group editing cards. More... | |
| struct | PaletteMetadata |
| Metadata for a single palette in a group. More... | |
| class | PalettesetEditorPanel |
| Dedicated panel for editing dungeon palette sets. More... | |
| struct | PanelDescriptor |
| Metadata for an editor panel (formerly PanelInfo) More... | |
| struct | PanelLayoutPreset |
| Defines default panel visibility for an editor type. More... | |
| class | PanelManager |
| Central registry for all editor cards with session awareness and dependency injection. More... | |
| struct | PanelToggleEvent |
| struct | ParsedElement |
| struct | PersonaProfile |
| User persona profile for personalized AI behavior. More... | |
| class | PixelEditorPanel |
| Main pixel editing panel for graphics sheets. More... | |
| struct | PixelEditorSnapshot |
| Snapshot for undo/redo operations. More... | |
| struct | PixelSelection |
| Selection data for copy/paste operations. More... | |
| struct | PolyFace |
| class | PolyhedralEditorPanel |
| struct | PolyShape |
| struct | PolyVertex |
| struct | PopupDefinition |
| Complete definition of a popup including metadata. More... | |
| class | PopupManager |
| struct | PopupParams |
| Runtime state for a registered popup. More... | |
| class | ProjectFileEditor |
| Editor for .yaze project files with syntax highlighting and validation. More... | |
| class | ProjectManagementPanel |
| Panel for managing project settings, ROM versions, and snapshots. More... | |
| class | ProjectManager |
| Handles all project file operations with ROM-first workflow. More... | |
| struct | ProposalCallbacks |
| Callbacks for proposal operations. More... | |
| class | ProposalDrawer |
| ImGui drawer for displaying and managing agent proposals. More... | |
| struct | ProposalState |
| State for proposal management. More... | |
| class | QuickAccessPalettePanel |
| struct | RecentProject |
| Information about a recently used project. More... | |
| struct | RegionSelectionState |
| Region selection state for screenshot cropping. More... | |
| class | ResourcePanel |
| Base class for panels that edit specific ROM resources. More... | |
| class | RightPanelManager |
| Manages right-side sliding panels for agent chat, proposals, settings. More... | |
| class | RomFileManager |
| Handles all ROM file I/O operations. More... | |
| class | RomLoadOptionsDialog |
| ROM load options and ZSCustomOverworld upgrade dialog. More... | |
| struct | RomSession |
| Represents a single session, containing a ROM and its associated editors. More... | |
| struct | RomSyncCallbacks |
| Callbacks for ROM sync operations. More... | |
| struct | RomSyncState |
| State for ROM synchronization. More... | |
| class | ScratchSpacePanel |
| Provides a scratch workspace for layout planning and clipboard operations. More... | |
| class | ScreenEditor |
| The ScreenEditor class allows the user to edit a variety of screens in the game or create a custom menu. More... | |
| struct | ScreenshotPreviewState |
| Preview state for captured screenshots. More... | |
| struct | SelectedEntity |
| Represents a selected entity in the dungeon editor. More... | |
| struct | SelectionContext |
| Holds information about the current selection. More... | |
| class | SelectionPropertiesPanel |
| Full-editing properties panel for selected entities. More... | |
| class | SessionCoordinator |
| High-level orchestrator for multi-session UI. More... | |
| class | SessionObserver |
| Observer interface for session state changes. More... | |
| class | SettingsPanel |
| Manages the settings UI displayed in the right sidebar. More... | |
| class | SheetBrowserPanel |
| EditorPanel for browsing and selecting graphics sheets. More... | |
| struct | Shortcut |
| struct | ShortcutDependencies |
| class | ShortcutManager |
| class | SpriteDrawer |
| Draws sprite OAM tiles to bitmaps for preview rendering. More... | |
| class | SpriteEditor |
| Allows the user to edit sprites. More... | |
| class | SpriteEditorPanel |
| EditorPanel for placing and managing dungeon sprites. More... | |
| class | SpriteInteractionHandler |
| Handles sprite placement and interaction in the dungeon editor. More... | |
| struct | SpriteItem |
| class | SpritePalettePanel |
| Global Sprite palette group panel. More... | |
| class | SpritesAux1PalettePanel |
| Sprites Aux1 palette group panel. More... | |
| class | SpritesAux2PalettePanel |
| Sprites Aux2 palette group panel. More... | |
| class | SpritesAux3PalettePanel |
| Sprites Aux3 palette group panel. More... | |
| class | StatusBar |
| A session-aware status bar displayed at the bottom of the application. More... | |
| struct | StatusUpdateEvent |
| struct | TextElement |
| class | Tile16Editor |
| Popup window to edit Tile16 data. More... | |
| class | Tile16EditorPanel |
| EditorPanel wrapper for Tile16Editor. More... | |
| class | Tile16SelectorPanel |
| Displays the Tile16 palette for painting tiles on the overworld. More... | |
| class | Tile8SelectorPanel |
| Low-level 8x8 tile editing interface. More... | |
| class | TitleScreenPanel |
| EditorPanel for Title Screen Editor. More... | |
| struct | Toast |
| class | ToastManager |
| struct | ToolConfig |
| Tool enablement configuration. More... | |
| struct | ToolExecutionEntry |
| Single tool execution entry for timeline display. More... | |
| struct | ToolExecutionState |
| State for tool execution timeline display. More... | |
| class | UICoordinator |
| Handles all UI drawing operations and state management. More... | |
| class | UsageStatisticsCard |
| class | UsageStatisticsPanel |
| Displays tile usage statistics across all overworld maps. More... | |
| class | UserSettings |
| Manages user preferences and settings persistence. More... | |
| class | V3SettingsPanel |
| ZSCustomOverworld configuration settings. More... | |
| class | VanillaSpriteEditorPanel |
| EditorPanel for Vanilla Sprite Editor. More... | |
| class | WelcomeScreen |
| Modern welcome screen with project grid and quick actions. More... | |
| class | WindowDelegate |
| Low-level window operations with minimal dependencies. More... | |
| class | WorkspaceManager |
| Manages workspace layouts, sessions, and presets. More... | |
| struct | Z3EDCommandCallbacks |
| Callbacks for Z3ED command operations. More... | |
| struct | Z3EDCommandState |
| State for Z3ED command palette. More... | |
Enumerations | |
| enum class | CollaborationMode { kLocal = 0 , kNetwork = 1 } |
| Collaboration mode for multi-user sessions. More... | |
| enum class | CaptureMode { kFullWindow = 0 , kActiveEditor = 1 , kSpecificWindow = 2 , kRegionSelect = 3 } |
| Screenshot capture mode. More... | |
| enum class | ChainMode { kDisabled = 0 , kRoundRobin = 1 , kConsensus = 2 } |
| Model chain mode for multi-model responses. More... | |
| enum class | ObjectRenderMode { Manual , Emulator , Hybrid } |
| Handles the main dungeon canvas rendering and interaction. More... | |
| enum class | EntityType { None , Object , Door , Sprite , Item } |
| Type of entity that can be selected in the dungeon editor. More... | |
| enum class | InteractionMode { Select , PlaceObject , PlaceDoor , PlaceSprite , PlaceItem , DraggingObjects , DraggingEntity , RectangleSelect } |
| Unified interaction mode for the dungeon editor. More... | |
| enum class | EditorType { kUnknown , kAssembly , kDungeon , kEmulator , kGraphics , kMusic , kOverworld , kPalette , kScreen , kSprite , kMessage , kHex , kAgent , kSettings } |
| enum class | PixelTool { kSelect , kLasso , kPencil , kBrush , kEraser , kFill , kLine , kRectangle , kEyedropper } |
| Pixel editing tool types for the graphics editor. More... | |
| enum class | LayoutType { kDefault , kOverworld , kDungeon , kGraphics , kPalette , kScreen , kMusic , kSprite , kMessage , kAssembly , kSettings , kEmulator } |
| Predefined layout types for different editor workflows. More... | |
| enum class | DockPosition { Center , Left , Right , Bottom , Top , LeftBottom , RightBottom , RightTop , LeftTop } |
| Preferred dock position for a card in a layout. More... | |
| enum | SpriteItemColumnID { SpriteItemColumnID_ID , SpriteItemColumnID_Name , SpriteItemColumnID_Description } |
| Column IDs for the sprite table. More... | |
| enum class | EditingMode { MOUSE = 0 , DRAW_TILE = 1 } |
| enum class | EntityEditMode { NONE = 0 , ENTRANCES = 1 , EXITS = 2 , ITEMS = 3 , SPRITES = 4 , TRANSPORTS = 5 , MUSIC = 6 } |
| enum class | PaletteCategory { kOverworld , kDungeon , kSprites , kEquipment , kMiscellaneous } |
| Categories for organizing palette groups in the UI. More... | |
| enum class | PanelCategory { EditorBound , Persistent , CrossEditor } |
| Defines lifecycle behavior for editor panels. More... | |
| enum class | PopupType { kInfo , kHelp , kSettings , kFileOperation , kConfirmation , kWarning , kEditor } |
| Type classification for popups to enable future filtering and organization. More... | |
| enum class | SelectionType { kNone , kDungeonRoom , kDungeonObject , kDungeonSprite , kDungeonEntrance , kOverworldMap , kOverworldTile , kOverworldSprite , kOverworldEntrance , kOverworldExit , kOverworldItem , kGraphicsSheet , kPalette } |
| Types of entities that can be selected and edited. More... | |
| enum class | ToastType { kInfo , kSuccess , kWarning , kError } |
| enum class | StartupSurface { kWelcome , kDashboard , kEditor } |
| Represents the current startup surface state. More... | |
Functions | |
| absl::Status | RequireRomLoaded (const Rom *rom, const std::string &operation) |
| absl::Status | CheckRomState (const Rom *rom, const std::string &message) |
| std::string | GetRomStatusMessage (const Rom *rom) |
| bool | IsRomReadyForEditing (const Rom *rom) |
| const char * | GetPanelTypeName (RightPanelManager::PanelType type) |
| Get the name of a panel type. | |
| const char * | GetPanelTypeIcon (RightPanelManager::PanelType type) |
| Get the icon for a panel type. | |
| uint8_t | FindMatchingCharacter (char value) |
| int8_t | FindDictionaryEntry (uint8_t value) |
| std::optional< TextElement > | FindMatchingCommand (uint8_t b) |
| std::optional< TextElement > | FindMatchingSpecial (uint8_t value) |
| ParsedElement | FindMatchingElement (const std::string &str) |
| std::string | ParseTextDataByte (uint8_t value) |
| std::vector< uint8_t > | ParseMessageToData (std::string str) |
| std::vector< DictionaryEntry > | BuildDictionaryEntries (Rom *rom) |
| std::string | ReplaceAllDictionaryWords (std::string str, const std::vector< DictionaryEntry > &dictionary) |
| DictionaryEntry | FindRealDictionaryEntry (uint8_t value, const std::vector< DictionaryEntry > &dictionary) |
| absl::StatusOr< MessageData > | ParseSingleMessage (const std::vector< uint8_t > &rom_data, int *current_pos) |
| std::vector< std::string > | ParseMessageData (std::vector< MessageData > &message_data, const std::vector< DictionaryEntry > &dictionary_entries) |
| std::vector< MessageData > | ReadAllTextData (uint8_t *rom, int pos) |
| absl::Status | LoadExpandedMessages (std::string &expanded_message_path, std::vector< std::string > &parsed_messages, std::vector< MessageData > &expanded_messages, std::vector< DictionaryEntry > &dictionary) |
| nlohmann::json | SerializeMessagesToJson (const std::vector< MessageData > &messages) |
| absl::Status | ExportMessagesToJson (const std::string &path, const std::vector< MessageData > &messages) |
| bool | IsMouseHoveringOverEntity (const zelda3::GameEntity &entity, ImVec2 canvas_p0, ImVec2 scrolling, float scale=1.0f) |
| Check if mouse is hovering over an entity. | |
| bool | IsMouseHoveringOverEntity (const zelda3::GameEntity &entity, const gui::CanvasRuntime &rt) |
| Check if mouse is hovering over an entity (CanvasRuntime version) | |
| void | MoveEntityOnGrid (zelda3::GameEntity *entity, ImVec2 canvas_p0, ImVec2 scrolling, bool free_movement=false, float scale=1.0f) |
| Move entity to grid-aligned position based on mouse. | |
| bool | DrawEntranceInserterPopup () |
| bool | DrawOverworldEntrancePopup (zelda3::OverworldEntrance &entrance) |
| void | DrawExitInserterPopup () |
| bool | DrawExitEditorPopup (zelda3::OverworldExit &exit) |
| void | DrawItemInsertPopup () |
| bool | DrawItemEditorPopup (zelda3::OverworldItem &item) |
| void | DrawSpriteTable (std::function< void(int)> onSpriteSelect, int &selected_id) |
| void | DrawSpriteInserterPopup () |
| bool | DrawSpriteEditorPopup (zelda3::Sprite &sprite) |
| bool | DrawDiggableTilesEditorPopup (zelda3::DiggableTiles *diggable_tiles, const std::vector< gfx::Tile16 > &tiles16, const std::array< uint8_t, 0x200 > &all_tiles_types) |
| Draw popup dialog for editing diggable tiles configuration. | |
| absl::StatusOr< zelda3::OverworldEntrance * > | InsertEntrance (zelda3::Overworld *overworld, ImVec2 mouse_pos, int current_map, bool is_hole=false) |
| Flat helper functions for entity insertion/manipulation. | |
| absl::StatusOr< zelda3::OverworldExit * > | InsertExit (zelda3::Overworld *overworld, ImVec2 mouse_pos, int current_map) |
| Insert a new exit at the specified position. | |
| absl::StatusOr< zelda3::Sprite * > | InsertSprite (zelda3::Overworld *overworld, ImVec2 mouse_pos, int current_map, int game_state, uint8_t sprite_id=0) |
| Insert a new sprite at the specified position. | |
| absl::StatusOr< zelda3::OverworldItem * > | InsertItem (zelda3::Overworld *overworld, ImVec2 mouse_pos, int current_map, uint8_t item_id=0) |
| Insert a new item at the specified position. | |
| uint8_t | GetParentMapId (const zelda3::OverworldMap *map, int current_map) |
| Helper to get parent map ID for multi-area maps. | |
| ImVec2 | SnapToEntityGrid (ImVec2 pos) |
| Snap position to 16x16 grid (standard entity positioning) | |
| ImVec2 | ClampToOverworldBounds (ImVec2 pos) |
| Clamp position to valid overworld bounds. | |
| constexpr ImVec2 | kOverworldCanvasSize (kOverworldMapSize *8, kOverworldMapSize *8) |
| constexpr ImVec2 | kCurrentGfxCanvasSize (0x100+1, 0x10 *0x40+1) |
| constexpr ImVec2 | kBlocksetCanvasSize (0x100+1, 0x4000+1) |
| constexpr ImVec2 | kGraphicsBinCanvasSize (0x100+1, kNumSheetsToLoad *0x40+1) |
| const std::vector< PaletteCategoryInfo > & | GetPaletteCategories () |
| Get all palette categories with their associated groups. | |
| std::string | GetGroupDisplayName (const std::string &group_name) |
| Get display name for a palette group. | |
| PaletteCategory | GetGroupCategory (const std::string &group_name) |
| Get the category that a palette group belongs to. | |
| absl::Status | DisplayPalette (gfx::SnesPalette &palette, bool loaded) |
| Display SNES palette with enhanced ROM hacking features. | |
| void | ConfigureEditorShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | ConfigureMenuShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | ConfigurePanelShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| Register configurable panel shortcuts from user settings. | |
| std::string | PrintShortcut (const std::vector< ImGuiKey > &keys) |
| std::vector< ImGuiKey > | ParseShortcut (const std::string &shortcut) |
| void | ExecuteShortcuts (const ShortcutManager &shortcut_manager) |
| const char * | GetSelectionTypeName (SelectionType type) |
| Get a human-readable name for a selection type. | |
Variables | |
| constexpr std::array< const char *, 14 > | kEditorNames |
| const std::string | kSuperDonkeyTiles [] |
| const std::string | kSuperDonkeySprites [] |
| constexpr uint32_t | kRedPen = 0xFF0000FF |
| const std::string | kBankToken = "BANK" |
| const std::string | DICTIONARYTOKEN = "D" |
| constexpr uint8_t | kMessageTerminator = 0x7F |
| constexpr uint8_t | DICTOFF = 0x88 |
| constexpr uint8_t | kWidthArraySize = 100 |
| constexpr int | kTextData = 0xE0000 |
| constexpr int | kTextDataEnd = 0xE7FFF |
| constexpr int | kNumDictionaryEntries = 0x61 |
| constexpr int | kPointersDictionaries = 0x74703 |
| constexpr uint8_t | kScrollVertical = 0x73 |
| constexpr uint8_t | kLine1 = 0x74 |
| constexpr uint8_t | kLine2 = 0x75 |
| constexpr uint8_t | kLine3 = 0x76 |
| const std::string | CHEESE = "\uBEBE" |
| constexpr int | kTextData2 = 0x75F40 |
| constexpr int | kTextData2End = 0x773FF |
| constexpr ImGuiTableFlags | kMessageTableFlags |
| constexpr int | kGfxFont = 0x70000 |
| constexpr int | kCharactersWidth = 0x74ADF |
| constexpr int | kNumMessages = 396 |
| constexpr int | kFontGfxMessageSize = 128 |
| constexpr int | kFontGfxMessageDepth |
| constexpr int | kFontGfx16Size = 172 * 4096 |
| constexpr uint8_t | kBlockTerminator = 0x80 |
| constexpr uint8_t | kMessageBankChangeId = 0x80 |
| constexpr int | kCurrentMessageWidth = 172 |
| constexpr int | kCurrentMessageHeight = 4096 |
| const ImGuiTableFlags | toolset_table_flags_ = ImGuiTableFlags_SizingFixedFit |
| const ImGuiTableFlags | music_editor_flags_ |
| constexpr float | kInputFieldSize = 30.f |
| constexpr unsigned int | k4BPP = 4 |
| constexpr unsigned int | kByteSize = 3 |
| constexpr unsigned int | kMessageIdSize = 5 |
| constexpr unsigned int | kNumSheetsToLoad = 223 |
| constexpr unsigned int | kOverworldMapSize = 0x200 |
| constexpr ImGuiTableFlags | kOWMapFlags |
| constexpr absl::string_view | kWorldList |
| constexpr absl::string_view | kGamePartComboString = "Part 0\0Part 1\0Part 2\0" |
| constexpr float | kOverworldMinZoom = 0.1f |
| constexpr float | kOverworldMaxZoom = 5.0f |
| constexpr float | kOverworldZoomStep = 0.25f |
| constexpr absl::string_view | kOWMapTable = "#MapSettingsTable" |
| constexpr float | kTile8DisplayScale = 4.0f |
| constexpr int | kTile16Size = 16 |
| constexpr int | kTile8Size = 8 |
| constexpr int | kTilesheetEditorWidth = 0x100 |
| constexpr int | kTilesheetEditorHeight = 0x4000 |
| constexpr int | kTile16CanvasSize = 0x20 |
| constexpr int | kTile8CanvasHeight = 0x175 |
| constexpr int | kNumScratchSlots = 4 |
| constexpr int | kNumPalettes = 8 |
| constexpr int | kTile8PixelCount = 64 |
| constexpr int | kTile16PixelCount = 256 |
| constexpr const char * | kGameStateNames [] |
| constexpr const char * | kWorldNames [] |
| constexpr const char * | kAreaSizeNames [] |
| constexpr float | kHexByteInputWidth = 50.f |
| constexpr float | kHexWordInputWidth = 70.f |
| constexpr float | kCompactButtonWidth = 60.f |
| constexpr float | kIconButtonWidth = 40.f |
| constexpr float | kPanelToggleButtonWidth = 40.f |
| constexpr float | kSmallButtonWidth = 80.f |
| constexpr float | kMediumButtonWidth = 90.f |
| constexpr float | kLargeButtonWidth = 100.f |
| constexpr float | kTableColumnWorld = 120.f |
| constexpr float | kTableColumnMap = 80.f |
| constexpr float | kTableColumnAreaSize = 120.f |
| constexpr float | kTableColumnLock = 50.f |
| constexpr float | kTableColumnGraphics = 80.f |
| constexpr float | kTableColumnPalettes = 80.f |
| constexpr float | kTableColumnProperties = 100.f |
| constexpr float | kTableColumnTools = 80.f |
| constexpr float | kTableColumnView = 80.f |
| constexpr float | kTableColumnQuick = 80.f |
| constexpr float | kComboWorldWidth = 115.f |
| constexpr float | kComboAreaSizeWidth = 115.f |
| constexpr float | kComboGameStateWidth = 100.f |
| constexpr float | kTableButtonGraphics = 75.f |
| constexpr float | kTableButtonPalettes = 75.f |
| constexpr float | kTableButtonProperties = 95.f |
| constexpr float | kTableButtonTools = 75.f |
| constexpr float | kTableButtonView = 75.f |
| constexpr float | kTableButtonQuick = 75.f |
| constexpr float | kCompactItemSpacing = 4.f |
| constexpr float | kCompactFramePadding = 2.f |
| constexpr ImGuiTableFlags | kPaletteTableFlags |
| constexpr ImGuiColorEditFlags | kPalNoAlpha = ImGuiColorEditFlags_NoAlpha |
| constexpr ImGuiColorEditFlags | kPalButtonFlags |
| constexpr ImGuiColorEditFlags | kColorPopupFlags |
| constexpr ImGuiTabItemFlags | kSpriteTabFlags |
| constexpr ImGuiTabBarFlags | kSpriteTabBarFlags |
| constexpr ImGuiTableFlags | kSpriteTableFlags |
Editors are the view controllers for the application.
|
strong |
Collaboration mode for multi-user sessions.
| Enumerator | |
|---|---|
| kLocal | |
| kNetwork | |
Definition at line 30 of file agent_state.h.
|
strong |
Screenshot capture mode.
| Enumerator | |
|---|---|
| kFullWindow | |
| kActiveEditor | |
| kSpecificWindow | |
| kRegionSelect | |
Definition at line 56 of file agent_state.h.
|
strong |
Model chain mode for multi-model responses.
| Enumerator | |
|---|---|
| kDisabled | |
| kRoundRobin | |
| kConsensus | |
Definition at line 168 of file agent_state.h.
|
strong |
Handles the main dungeon canvas rendering and interaction.
| Enumerator | |
|---|---|
| Manual | |
| Emulator | |
| Hybrid | |
Definition at line 25 of file dungeon_canvas_viewer.h.
|
strong |
Type of entity that can be selected in the dungeon editor.
| Enumerator | |
|---|---|
| None | |
| Object | |
| Door | |
| Sprite | |
| Item | |
Definition at line 35 of file dungeon_object_interaction.h.
|
strong |
Unified interaction mode for the dungeon editor.
Only ONE mode can be active at a time. This replaces the previous pattern of multiple boolean flags (object_loaded_, door_placement_mode_, sprite_placement_mode_, item_placement_mode_, is_dragging_, etc.).
State transitions: Select <-> PlaceObject (when user picks object from palette) Select <-> PlaceDoor (when user picks door type) Select <-> PlaceSprite (when user picks sprite) Select <-> PlaceItem (when user picks item) Select <-> DraggingObjects (when user starts drag on selection) Select <-> DraggingEntity (when user starts drag on entity) Select <-> RectangleSelect (when user starts drag on empty space)
| Enumerator | |
|---|---|
| Select | |
| PlaceObject | |
| PlaceDoor | |
| PlaceSprite | |
| PlaceItem | |
| DraggingObjects | |
| DraggingEntity | |
| RectangleSelect | |
Definition at line 29 of file interaction_mode.h.
|
strong |
|
strong |
Pixel editing tool types for the graphics editor.
| Enumerator | |
|---|---|
| kSelect | |
| kLasso | |
| kPencil | |
| kBrush | |
| kEraser | |
| kFill | |
| kLine | |
| kRectangle | |
| kEyedropper | |
Definition at line 20 of file graphics_editor_state.h.
|
strong |
Predefined layout types for different editor workflows.
| Enumerator | |
|---|---|
| kDefault | |
| kOverworld | |
| kDungeon | |
| kGraphics | |
| kPalette | |
| kScreen | |
| kMusic | |
| kSprite | |
| kMessage | |
| kAssembly | |
| kSettings | |
| kEmulator | |
Definition at line 20 of file layout_manager.h.
|
strong |
Preferred dock position for a card in a layout.
| Enumerator | |
|---|---|
| Center | |
| Left | |
| Right | |
| Bottom | |
| Top | |
| LeftBottom | |
| RightBottom | |
| RightTop | |
| LeftTop | |
Definition at line 17 of file layout_presets.h.
|
strong |
| Enumerator | |
|---|---|
| MOUSE | |
| DRAW_TILE | |
Definition at line 61 of file ui_constants.h.
|
strong |
| Enumerator | |
|---|---|
| NONE | |
| ENTRANCES | |
| EXITS | |
| ITEMS | |
| SPRITES | |
| TRANSPORTS | |
| MUSIC | |
Definition at line 63 of file ui_constants.h.
|
strong |
Categories for organizing palette groups in the UI.
| Enumerator | |
|---|---|
| kOverworld | |
| kDungeon | |
| kSprites | |
| kEquipment | |
| kMiscellaneous | |
Definition at line 16 of file palette_category.h.
|
strong |
Defines lifecycle behavior for editor panels.
Panels are categorized by how they behave when switching between editors:
| Enumerator | |
|---|---|
| EditorBound | Hidden when switching editors (default) |
| Persistent | Always visible once shown. |
| CrossEditor | User can pin to persist across editors. |
Definition at line 18 of file editor_panel.h.
|
strong |
Type classification for popups to enable future filtering and organization.
| Enumerator | |
|---|---|
| kInfo | |
| kHelp | |
| kSettings | |
| kFileOperation | |
| kConfirmation | |
| kWarning | |
| kEditor | |
Definition at line 21 of file popup_manager.h.
|
strong |
Types of entities that can be selected and edited.
| Enumerator | |
|---|---|
| kNone | |
| kDungeonRoom | |
| kDungeonObject | |
| kDungeonSprite | |
| kDungeonEntrance | |
| kOverworldMap | |
| kOverworldTile | |
| kOverworldSprite | |
| kOverworldEntrance | |
| kOverworldExit | |
| kOverworldItem | |
| kGraphicsSheet | |
| kPalette | |
Definition at line 28 of file selection_properties_panel.h.
|
strong |
| Enumerator | |
|---|---|
| kInfo | |
| kSuccess | |
| kWarning | |
| kError | |
Definition at line 20 of file toast_manager.h.
|
strong |
Represents the current startup surface state.
Single source of truth for startup UI visibility:
| Enumerator | |
|---|---|
| kWelcome | |
| kDashboard | |
| kEditor | |
Definition at line 25 of file ui_coordinator.h.
|
inline |
Definition at line 12 of file editor_safeguards.h.
References yaze::Rom::is_loaded().

|
inline |
Definition at line 21 of file editor_safeguards.h.
References yaze::Rom::is_loaded().

|
inline |
Definition at line 29 of file editor_safeguards.h.
References yaze::Rom::is_loaded(), and yaze::Rom::title().

|
inline |
Definition at line 38 of file editor_safeguards.h.
References yaze::Rom::is_loaded(), and yaze::Rom::title().

| const char * yaze::editor::GetPanelTypeName | ( | RightPanelManager::PanelType | type | ) |
Get the name of a panel type.
Definition at line 21 of file right_panel_manager.cc.
References yaze::editor::RightPanelManager::kAgentChat, yaze::editor::RightPanelManager::kHelp, yaze::editor::RightPanelManager::kNone, yaze::editor::RightPanelManager::kNotifications, yaze::editor::RightPanelManager::kProject, yaze::editor::RightPanelManager::kProperties, yaze::editor::RightPanelManager::kProposals, and yaze::editor::RightPanelManager::kSettings.
Referenced by yaze::editor::RightPanelManager::Draw().
| const char * yaze::editor::GetPanelTypeIcon | ( | RightPanelManager::PanelType | type | ) |
Get the icon for a panel type.
Definition at line 44 of file right_panel_manager.cc.
References ICON_MD_DESCRIPTION, ICON_MD_FOLDER_SPECIAL, ICON_MD_HELP, ICON_MD_LIST_ALT, ICON_MD_NOTIFICATIONS, ICON_MD_SETTINGS, ICON_MD_SMART_TOY, yaze::editor::RightPanelManager::kAgentChat, yaze::editor::RightPanelManager::kHelp, yaze::editor::RightPanelManager::kNone, yaze::editor::RightPanelManager::kNotifications, yaze::editor::RightPanelManager::kProject, yaze::editor::RightPanelManager::kProperties, yaze::editor::RightPanelManager::kProposals, and yaze::editor::RightPanelManager::kSettings.
Referenced by yaze::editor::RightPanelManager::Draw().
| uint8_t yaze::editor::FindMatchingCharacter | ( | char | value | ) |
Definition at line 13 of file message_data.cc.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview(), and ParseMessageToData().
| int8_t yaze::editor::FindDictionaryEntry | ( | uint8_t | value | ) |
Definition at line 22 of file message_data.cc.
References DICTOFF.
Referenced by ParseSingleMessage(), ParseTextDataByte(), and ReadAllTextData().
| std::optional< TextElement > yaze::editor::FindMatchingCommand | ( | uint8_t | b | ) |
Definition at line 29 of file message_data.cc.
Referenced by ParseMessageData(), ParseSingleMessage(), ParseTextDataByte(), ReadAllTextData(), and yaze::cli::anonymous_namespace{message_doctor_commands.cc}::ValidateControlCodes().
| std::optional< TextElement > yaze::editor::FindMatchingSpecial | ( | uint8_t | value | ) |
Definition at line 38 of file message_data.cc.
References yaze::editor::TextElement::ID.
Referenced by ParseMessageData(), ParseTextDataByte(), and ReadAllTextData().
| ParsedElement yaze::editor::FindMatchingElement | ( | const std::string & | str | ) |
Definition at line 49 of file message_data.cc.
References DICTIONARYTOKEN, DICTOFF, and yaze::util::logf().
Referenced by ParseMessageToData().

| std::string yaze::editor::ParseTextDataByte | ( | uint8_t | value | ) |
Definition at line 90 of file message_data.cc.
References DICTIONARYTOKEN, FindDictionaryEntry(), FindMatchingCommand(), and FindMatchingSpecial().
Referenced by BuildDictionaryEntries(), ParseSingleMessage(), and ReadAllTextData().

| std::vector< uint8_t > yaze::editor::ParseMessageToData | ( | std::string | str | ) |
Definition at line 120 of file message_data.cc.
References yaze::editor::ParsedElement::Active, DICTIONARYTOKEN, FindMatchingCharacter(), FindMatchingElement(), yaze::editor::TextElement::HasArgument, yaze::editor::TextElement::ID, yaze::util::logf(), yaze::editor::ParsedElement::Parent, and yaze::editor::ParsedElement::Value.
Referenced by yaze::editor::DictionaryEntry::DictionaryEntry(), and yaze::editor::MessageEditor::DrawCurrentMessage().

| std::vector< DictionaryEntry > yaze::editor::BuildDictionaryEntries | ( | Rom * | rom | ) |
Definition at line 165 of file message_data.cc.
References yaze::editor::DictionaryEntry::Contents, yaze::Rom::data(), kNumDictionaryEntries, kPointersDictionaries, kTextData, ParseTextDataByte(), and yaze::SnesToPc().
Referenced by yaze::cli::MessageDoctorCommandHandler::Execute(), and yaze::editor::MessageEditor::Initialize().

| std::string yaze::editor::ReplaceAllDictionaryWords | ( | std::string | str, |
| const std::vector< DictionaryEntry > & | dictionary ) |
Definition at line 197 of file message_data.cc.
Referenced by yaze::editor::MessageData::OptimizeMessageForDictionary().
| DictionaryEntry yaze::editor::FindRealDictionaryEntry | ( | uint8_t | value, |
| const std::vector< DictionaryEntry > & | dictionary ) |
Definition at line 208 of file message_data.cc.
References DICTOFF.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview().
| absl::StatusOr< MessageData > yaze::editor::ParseSingleMessage | ( | const std::vector< uint8_t > & | rom_data, |
| int * | current_pos ) |
Definition at line 218 of file message_data.cc.
References yaze::editor::MessageData::Address, yaze::editor::MessageData::ContentsParsed, yaze::editor::MessageData::Data, yaze::editor::MessageData::DataParsed, DICTIONARYTOKEN, FindDictionaryEntry(), FindMatchingCommand(), yaze::Get24LocalFromPC(), yaze::util::HexWord(), yaze::editor::MessageData::ID, kMessageTerminator, kPointersDictionaries, ParseTextDataByte(), and yaze::editor::MessageData::RawString.
| std::vector< std::string > yaze::editor::ParseMessageData | ( | std::vector< MessageData > & | message_data, |
| const std::vector< DictionaryEntry > & | dictionary_entries ) |
Definition at line 299 of file message_data.cc.
References yaze::editor::DictionaryEntry::Contents, yaze::editor::MessageData::Data, DICTOFF, FindMatchingCommand(), FindMatchingSpecial(), kLine2, kLine3, and kScrollVertical.
Referenced by yaze::editor::MessageEditor::Initialize(), and LoadExpandedMessages().

| std::vector< MessageData > yaze::editor::ReadAllTextData | ( | uint8_t * | rom, |
| int | pos ) |
Definition at line 360 of file message_data.cc.
References DICTIONARYTOKEN, FindDictionaryEntry(), FindMatchingCommand(), FindMatchingSpecial(), yaze::Get24LocalFromPC(), yaze::util::HexByte(), kBankToken, kMessageTerminator, kPointersDictionaries, kTextData2, and ParseTextDataByte().
Referenced by yaze::cli::anonymous_namespace{rom_doctor_commands.cc}::CheckParallelWorldsHeuristics(), yaze::cli::MessageDoctorCommandHandler::Execute(), yaze::editor::MessageEditor::Initialize(), LoadExpandedMessages(), yaze::cli::message::anonymous_namespace{message.cc}::LoadMessages(), and yaze_load_messages().
| absl::Status yaze::editor::LoadExpandedMessages | ( | std::string & | expanded_message_path, |
| std::vector< std::string > & | parsed_messages, | ||
| std::vector< MessageData > & | expanded_messages, | ||
| std::vector< DictionaryEntry > & | dictionary ) |
Definition at line 448 of file message_data.cc.
References yaze::Rom::LoadFromFile(), yaze::Rom::mutable_data(), ParseMessageData(), and ReadAllTextData().
Referenced by yaze::editor::MessageEditor::DrawExpandedMessageSettings().

| nlohmann::json yaze::editor::SerializeMessagesToJson | ( | const std::vector< MessageData > & | messages | ) |
Definition at line 466 of file message_data.cc.
Referenced by ExportMessagesToJson().
| absl::Status yaze::editor::ExportMessagesToJson | ( | const std::string & | path, |
| const std::vector< MessageData > & | messages ) |
Definition at line 479 of file message_data.cc.
References SerializeMessagesToJson().
Referenced by yaze::editor::MessageEditor::DrawExpandedMessageSettings().

| bool yaze::editor::IsMouseHoveringOverEntity | ( | const zelda3::GameEntity & | entity, |
| ImVec2 | canvas_p0, | ||
| ImVec2 | scrolling, | ||
| float | scale = 1.0f ) |
Check if mouse is hovering over an entity.
| entity | The entity to check |
| canvas_p0 | Canvas origin point |
| scrolling | Canvas scroll offset |
| scale | Canvas scale factor (default 1.0f) |
Definition at line 25 of file entity.cc.
References yaze::zelda3::GameEntity::x_, and yaze::zelda3::GameEntity::y_.
Referenced by yaze::editor::OverworldEntityRenderer::DrawEntrances(), yaze::editor::OverworldEntityRenderer::DrawEntrances(), yaze::editor::OverworldEntityRenderer::DrawExits(), yaze::editor::OverworldEntityRenderer::DrawExits(), yaze::editor::OverworldEntityRenderer::DrawItems(), yaze::editor::OverworldEntityRenderer::DrawItems(), yaze::editor::OverworldEntityRenderer::DrawSprites(), and yaze::editor::OverworldEntityRenderer::DrawSprites().
| bool yaze::editor::IsMouseHoveringOverEntity | ( | const zelda3::GameEntity & | entity, |
| const gui::CanvasRuntime & | rt ) |
Check if mouse is hovering over an entity (CanvasRuntime version)
| entity | The entity to check |
| rt | The canvas runtime with geometry info |
Definition at line 43 of file entity.cc.
References yaze::gui::CanvasRuntime::canvas_p0, yaze::gui::CanvasRuntime::scale, yaze::gui::CanvasRuntime::scrolling, yaze::zelda3::GameEntity::x_, and yaze::zelda3::GameEntity::y_.
| void yaze::editor::MoveEntityOnGrid | ( | zelda3::GameEntity * | entity, |
| ImVec2 | canvas_p0, | ||
| ImVec2 | scrolling, | ||
| bool | free_movement = false, | ||
| float | scale = 1.0f ) |
Move entity to grid-aligned position based on mouse.
| entity | Entity to move |
| canvas_p0 | Canvas origin point |
| scrolling | Canvas scroll offset |
| free_movement | If true, use 8x8 grid; else 16x16 |
| scale | Canvas scale factor (default 1.0f) |
Definition at line 61 of file entity.cc.
References yaze::zelda3::GameEntity::set_x(), and yaze::zelda3::GameEntity::set_y().
Referenced by yaze::editor::OverworldEditor::DrawOverworldCanvas().

| bool yaze::editor::DrawEntranceInserterPopup | ( | ) |
Definition at line 82 of file entity.cc.
References ICON_MD_CANCEL, ICON_MD_DONE, and yaze::gui::InputHex().

| bool yaze::editor::DrawOverworldEntrancePopup | ( | zelda3::OverworldEntrance & | entrance | ) |
Definition at line 110 of file entity.cc.
References yaze::zelda3::OverworldEntrance::deleted, yaze::zelda3::OverworldEntrance::entrance_id_, yaze::gui::InputHex(), yaze::gui::InputHexByte(), yaze::gui::InputHexWord(), yaze::zelda3::OverworldEntrance::is_hole_, kInputFieldSize, yaze::gui::EditorNames::kOverworld, yaze::gui::MakePopupId(), yaze::zelda3::GameEntity::map_id_, yaze::zelda3::GameEntity::x_, and yaze::zelda3::GameEntity::y_.
Referenced by yaze::editor::OverworldEditor::DrawEntityEditorPopups().

| void yaze::editor::DrawExitInserterPopup | ( | ) |
Definition at line 158 of file entity.cc.
References yaze::gui::InputHex().

| bool yaze::editor::DrawExitEditorPopup | ( | zelda3::OverworldExit & | exit | ) |
Definition at line 195 of file entity.cc.
References yaze::zelda3::OverworldExit::deleted_, yaze::zelda3::OverworldExit::door_type_1_, yaze::zelda3::OverworldExit::door_type_2_, yaze::zelda3::GameEntity::entity_id_, yaze::zelda3::GameEntity::game_x_, yaze::zelda3::GameEntity::game_y_, ICON_MD_CANCEL, ICON_MD_DELETE, ICON_MD_DONE, yaze::gui::InputHex(), yaze::gui::InputHexWord(), yaze::zelda3::OverworldExit::is_automatic_, yaze::zelda3::OverworldExit::is_hole_, yaze::gui::EditorNames::kOverworld, yaze::gui::MakePopupId(), yaze::zelda3::GameEntity::map_id_, yaze::zelda3::OverworldExit::room_id_, yaze::gui::TextWithSeparators(), yaze::zelda3::GameEntity::x_, yaze::zelda3::OverworldExit::x_camera_, yaze::zelda3::OverworldExit::x_scroll_, yaze::zelda3::GameEntity::y_, yaze::zelda3::OverworldExit::y_camera_, and yaze::zelda3::OverworldExit::y_scroll_.
Referenced by yaze::editor::OverworldEditor::DrawEntityEditorPopups().

| void yaze::editor::DrawItemInsertPopup | ( | ) |
Definition at line 352 of file entity.cc.
References ICON_MD_CANCEL, ICON_MD_DONE, and yaze::zelda3::kSecretItemNames.
| bool yaze::editor::DrawItemEditorPopup | ( | zelda3::OverworldItem & | item | ) |
Definition at line 382 of file entity.cc.
References yaze::zelda3::OverworldItem::deleted, yaze::zelda3::GameEntity::entity_id_, ICON_MD_CLOSE, ICON_MD_DELETE, ICON_MD_DONE, yaze::zelda3::OverworldItem::id_, yaze::gui::EditorNames::kOverworld, yaze::zelda3::kSecretItemNames, yaze::gui::MakePopupId(), yaze::zelda3::GameEntity::map_id_, and yaze::zelda3::OverworldItem::UpdateMapProperties().
Referenced by yaze::editor::OverworldEditor::DrawEntityEditorPopups().

| void yaze::editor::DrawSpriteTable | ( | std::function< void(int)> | onSpriteSelect, |
| int & | selected_id ) |
Definition at line 422 of file entity.cc.
References yaze::zelda3::kSpriteDefaultNames, yaze::editor::SpriteItem::SortWithSortSpecs(), SpriteItemColumnID_ID, and SpriteItemColumnID_Name.
Referenced by DrawSpriteEditorPopup(), and DrawSpriteInserterPopup().

| void yaze::editor::DrawSpriteInserterPopup | ( | ) |
Definition at line 469 of file entity.cc.
References DrawSpriteTable(), and yaze::gui::InputHex().

| bool yaze::editor::DrawSpriteEditorPopup | ( | zelda3::Sprite & | sprite | ) |
Definition at line 512 of file entity.cc.
References DrawSpriteTable(), ICON_MD_CLOSE, ICON_MD_DELETE, ICON_MD_DONE, yaze::zelda3::Sprite::id(), yaze::gui::EditorNames::kOverworld, yaze::gui::MakePopupId(), yaze::zelda3::Sprite::map_id(), yaze::zelda3::Sprite::name(), yaze::zelda3::Sprite::set_deleted(), yaze::zelda3::Sprite::set_id(), and yaze::zelda3::Sprite::UpdateMapProperties().
Referenced by yaze::editor::OverworldEditor::DrawEntityEditorPopups().
| bool yaze::editor::DrawDiggableTilesEditorPopup | ( | zelda3::DiggableTiles * | diggable_tiles, |
| const std::vector< gfx::Tile16 > & | tiles16, | ||
| const std::array< uint8_t, 0x200 > & | all_tiles_types ) |
Draw popup dialog for editing diggable tiles configuration.
Provides UI for:
| diggable_tiles | Pointer to the DiggableTiles instance to edit |
| tiles16 | Vector of Map16 tile definitions |
| all_tiles_types | Array of tile type bytes for auto-detection |
Definition at line 560 of file entity.cc.
References yaze::zelda3::DiggableTiles::Clear(), yaze::zelda3::DiggableTilesPatchConfig::freespace_address, yaze::zelda3::DiggableTilesPatch::GeneratePatch(), yaze::zelda3::DiggableTiles::GetDiggableCount(), yaze::zelda3::DiggableTilesPatchConfig::hook_address, ICON_MD_AUTO_FIX_HIGH, ICON_MD_CANCEL, ICON_MD_CLEAR, ICON_MD_DONE, ICON_MD_FILE_DOWNLOAD, ICON_MD_RESTART_ALT, yaze::gui::InputHex(), yaze::zelda3::DiggableTiles::IsDiggable(), yaze::zelda3::DiggableTiles::IsTile16Diggable(), yaze::zelda3::kMaxDiggableTileId, yaze::gui::EditorNames::kOverworld, yaze::gui::MakePopupId(), yaze::zelda3::DiggableTiles::SetDiggable(), yaze::zelda3::DiggableTiles::SetVanillaDefaults(), yaze::zelda3::DiggableTilesPatchConfig::table_address, and yaze::zelda3::DiggableTilesPatchConfig::use_zs_compatible_mode.
| absl::StatusOr< zelda3::OverworldEntrance * > yaze::editor::InsertEntrance | ( | zelda3::Overworld * | overworld, |
| ImVec2 | mouse_pos, | ||
| int | current_map, | ||
| bool | is_hole = false ) |
Flat helper functions for entity insertion/manipulation.
Following ZScream's entity management pattern (EntranceMode.cs, ExitMode.cs, etc.) but implemented as free functions to minimize state management.
Key concepts from ZScream:
Insert a new entrance at the specified position
Follows ZScream's EntranceMode.AddEntrance() logic (EntranceMode.cs:53-148):
| overworld | Overworld data containing entrance arrays |
| mouse_pos | Mouse position in canvas coordinates (world space) |
| current_map | Current map index being edited |
| is_hole | True to insert a hole instead of entrance |
Definition at line 9 of file entity_operations.cc.
References ClampToOverworldBounds(), GetParentMapId(), yaze::zelda3::Overworld::holes(), yaze::zelda3::Overworld::is_loaded(), LOG_DEBUG, yaze::zelda3::Overworld::mutable_entrances(), yaze::zelda3::Overworld::overworld_map(), and SnapToEntityGrid().
Referenced by yaze::editor::OverworldEditor::ProcessPendingEntityInsertion().
| absl::StatusOr< zelda3::OverworldExit * > yaze::editor::InsertExit | ( | zelda3::Overworld * | overworld, |
| ImVec2 | mouse_pos, | ||
| int | current_map ) |
Insert a new exit at the specified position.
Follows ZScream's ExitMode.AddExit() logic (ExitMode.cs:59-124):
| overworld | Overworld data containing exit arrays |
| mouse_pos | Mouse position in canvas coordinates |
| current_map | Current map index being edited |
Definition at line 77 of file entity_operations.cc.
References ClampToOverworldBounds(), GetParentMapId(), yaze::zelda3::Overworld::is_loaded(), LOG_DEBUG, yaze::zelda3::Overworld::mutable_exits(), yaze::zelda3::Overworld::overworld_map(), and SnapToEntityGrid().
Referenced by yaze::editor::OverworldEditor::ProcessPendingEntityInsertion().
| absl::StatusOr< zelda3::Sprite * > yaze::editor::InsertSprite | ( | zelda3::Overworld * | overworld, |
| ImVec2 | mouse_pos, | ||
| int | current_map, | ||
| int | game_state, | ||
| uint8_t | sprite_id = 0 ) |
Insert a new sprite at the specified position.
Follows ZScream's SpriteMode sprite insertion (SpriteMode.cs:27-100):
| overworld | Overworld data containing sprite arrays |
| mouse_pos | Mouse position in canvas coordinates |
| current_map | Current map index being edited |
| game_state | Current game state (0=beginning, 1=zelda, 2=agahnim) |
| sprite_id | Sprite ID to insert (default 0) |
Definition at line 130 of file entity_operations.cc.
References ClampToOverworldBounds(), GetParentMapId(), yaze::zelda3::Overworld::is_loaded(), LOG_DEBUG, yaze::zelda3::Overworld::mutable_sprites(), yaze::zelda3::Overworld::overworld_map(), SnapToEntityGrid(), yaze::zelda3::GameEntity::x_, and yaze::zelda3::GameEntity::y_.
Referenced by yaze::editor::OverworldEditor::ProcessPendingEntityInsertion().
| absl::StatusOr< zelda3::OverworldItem * > yaze::editor::InsertItem | ( | zelda3::Overworld * | overworld, |
| ImVec2 | mouse_pos, | ||
| int | current_map, | ||
| uint8_t | item_id = 0 ) |
Insert a new item at the specified position.
Follows ZScream's ItemMode item insertion (ItemMode.cs:54-113):
| overworld | Overworld data containing item arrays |
| mouse_pos | Mouse position in canvas coordinates |
| current_map | Current map index being edited |
| item_id | Item ID to insert (default 0x00 - Nothing) |
Definition at line 185 of file entity_operations.cc.
References ClampToOverworldBounds(), yaze::zelda3::OverworldItem::game_x_, yaze::zelda3::OverworldItem::game_y_, GetParentMapId(), yaze::zelda3::Overworld::is_loaded(), LOG_DEBUG, yaze::zelda3::Overworld::mutable_all_items(), yaze::zelda3::Overworld::overworld_map(), SnapToEntityGrid(), yaze::zelda3::GameEntity::x_, and yaze::zelda3::GameEntity::y_.
Referenced by yaze::editor::OverworldEditor::ProcessPendingEntityInsertion().
|
inline |
Helper to get parent map ID for multi-area maps.
Returns the parent map ID, handling the case where a map is its own parent. Matches ZScream logic where ParentID == 255 means use current map.
Definition at line 110 of file entity_operations.h.
References yaze::zelda3::OverworldMap::parent().
Referenced by InsertEntrance(), InsertExit(), InsertItem(), and InsertSprite().

|
inline |
Snap position to 16x16 grid (standard entity positioning)
Definition at line 119 of file entity_operations.h.
Referenced by InsertEntrance(), InsertExit(), InsertItem(), and InsertSprite().
|
inline |
Clamp position to valid overworld bounds.
Definition at line 127 of file entity_operations.h.
Referenced by InsertEntrance(), InsertExit(), InsertItem(), and InsertSprite().
|
constexpr |
Referenced by yaze::editor::OverworldEditor::DrawOverworldCanvas().
|
constexpr |
Referenced by yaze::editor::OverworldEditor::DrawAreaGraphics().
|
constexpr |
|
constexpr |
Referenced by yaze::editor::OverworldEditor::DrawTile8Selector().
|
inline |
Get all palette categories with their associated groups.
Definition at line 38 of file palette_category.h.
References ICON_MD_CASTLE, ICON_MD_LANDSCAPE, ICON_MD_MORE_HORIZ, ICON_MD_PETS, ICON_MD_SHIELD, kDungeon, kEquipment, kMiscellaneous, kOverworld, and kSprites.
Referenced by yaze::editor::PaletteEditor::DrawCategorizedPaletteList(), and GetGroupCategory().
|
inline |
Get display name for a palette group.
| group_name | Internal group name (e.g., "ow_main") |
Definition at line 68 of file palette_category.h.
Referenced by yaze::editor::PaletteEditor::DrawCategorizedPaletteList(), and yaze::editor::PaletteEditor::PassesSearchFilter().
|
inline |
Get the category that a palette group belongs to.
| group_name | Internal group name |
Definition at line 94 of file palette_category.h.
References GetPaletteCategories(), and kMiscellaneous.

| absl::Status yaze::editor::DisplayPalette | ( | gfx::SnesPalette & | palette, |
| bool | loaded ) |
Display SNES palette with enhanced ROM hacking features.
| palette | SNES palette to display |
| loaded | Whether the palette has been loaded from ROM |
Enhanced Features:
Performance Notes:
Definition at line 104 of file palette_editor.cc.
References yaze::gui::PopupNames::kColorPicker, kPalButtonFlags, yaze::gui::EditorNames::kPalette, yaze::gui::MakePopupId(), yaze::gfx::SnesPalette::size(), and TEXT_WITH_SEPARATOR.

| void yaze::editor::ConfigureEditorShortcuts | ( | const ShortcutDependencies & | deps, |
| ShortcutManager * | shortcut_manager ) |
Definition at line 102 of file shortcut_configurator.cc.
References yaze::editor::ShortcutDependencies::editor_manager, yaze::project::RecentFilesManager::GetInstance(), kAssembly, kDungeon, yaze::editor::Shortcut::kEditor, yaze::editor::Shortcut::kGlobal, kGraphics, kMessage, kMusic, kOverworld, kPalette, kScreen, kSettings, kSprite, yaze::editor::ShortcutDependencies::panel_manager, yaze::editor::ShortcutDependencies::popup_manager, and yaze::editor::ShortcutDependencies::ui_coordinator.
Referenced by yaze::editor::EditorManager::Initialize().

| void yaze::editor::ConfigureMenuShortcuts | ( | const ShortcutDependencies & | deps, |
| ShortcutManager * | shortcut_manager ) |
Definition at line 499 of file shortcut_configurator.cc.
References ConfigureMenuShortcuts(), yaze::editor::ShortcutDependencies::menu_orchestrator, yaze::editor::ShortcutDependencies::session_coordinator, and yaze::editor::ShortcutDependencies::workspace_manager.
Referenced by ConfigureMenuShortcuts(), and yaze::editor::EditorManager::Initialize().

| void yaze::editor::ConfigurePanelShortcuts | ( | const ShortcutDependencies & | deps, |
| ShortcutManager * | shortcut_manager ) |
Register configurable panel shortcuts from user settings.
| deps | Shortcut dependencies |
| shortcut_manager | The shortcut manager to register with |
This function reads panel shortcuts from UserSettings and registers them with the shortcut manager. It falls back to PanelDescriptor.shortcut_hint if no custom shortcut is defined for a panel.
Definition at line 633 of file shortcut_configurator.cc.
References ConfigurePanelShortcuts(), yaze::editor::SessionCoordinator::GetActiveSessionIndex(), yaze::editor::ShortcutDependencies::panel_manager, yaze::editor::ShortcutDependencies::session_coordinator, and yaze::editor::ShortcutDependencies::user_settings.
Referenced by ConfigurePanelShortcuts().

| std::string yaze::editor::PrintShortcut | ( | const std::vector< ImGuiKey > & | keys | ) |
Definition at line 131 of file shortcut_manager.cc.
References yaze::gui::FormatShortcut().
Referenced by yaze::editor::UICoordinator::DrawCommandPalette(), yaze::editor::SettingsPanel::DrawEditorShortcuts(), yaze::editor::SettingsPanel::DrawGlobalShortcuts(), yaze::editor::SettingsPanel::DrawPanelShortcuts(), and yaze::editor::ShortcutManager::GetKeys().

| std::vector< ImGuiKey > yaze::editor::ParseShortcut | ( | const std::string & | shortcut | ) |
Definition at line 137 of file shortcut_manager.cc.
References yaze::gui::MapKeyToImGuiKey().
Referenced by yaze::editor::SettingsPanel::DrawEditorShortcuts(), yaze::editor::SettingsPanel::DrawGlobalShortcuts(), and yaze::editor::SettingsPanel::DrawPanelShortcuts().

| void yaze::editor::ExecuteShortcuts | ( | const ShortcutManager & | shortcut_manager | ) |
Definition at line 205 of file shortcut_manager.cc.
References yaze::editor::ShortcutManager::GetShortcuts().
Referenced by yaze::editor::EditorManager::Update().

| const char * yaze::editor::GetSelectionTypeName | ( | SelectionType | type | ) |
Get a human-readable name for a selection type.
Definition at line 12 of file selection_properties_panel.cc.
References kDungeonEntrance, kDungeonObject, kDungeonRoom, kDungeonSprite, kGraphicsSheet, kNone, kOverworldEntrance, kOverworldExit, kOverworldItem, kOverworldMap, kOverworldSprite, kOverworldTile, and kPalette.
|
constexpr |
Definition at line 167 of file editor.h.
Referenced by yaze::editor::EditorManager::GenerateUniqueEditorTitle(), yaze::editor::anonymous_namespace{editor_manager.cc}::GetEditorName(), getEditorState(), and yaze::editor::SessionCoordinator::UpdateSessions().
| const std::string yaze::editor::kSuperDonkeyTiles[] |
Definition at line 29 of file graphics_editor.h.
Referenced by yaze::editor::GraphicsEditor::DecompressSuperDonkey().
| const std::string yaze::editor::kSuperDonkeySprites[] |
Definition at line 37 of file graphics_editor.h.
Referenced by yaze::editor::GraphicsEditor::DecompressSuperDonkey().
|
constexpr |
Definition at line 25 of file screen_editor.cc.
Referenced by yaze::editor::ScreenEditor::DrawDungeonMapScreen().
| const std::string yaze::editor::kBankToken = "BANK" |
Definition at line 97 of file message_data.h.
Referenced by ReadAllTextData().
| const std::string yaze::editor::DICTIONARYTOKEN = "D" |
Definition at line 98 of file message_data.h.
Referenced by yaze::editor::DictionaryEntry::DictionaryEntry(), FindMatchingElement(), ParseMessageToData(), ParseSingleMessage(), ParseTextDataByte(), and ReadAllTextData().
|
constexpr |
Definition at line 99 of file message_data.h.
Referenced by ParseSingleMessage(), ReadAllTextData(), yaze::editor::MessageEditor::Save(), and yaze::cli::anonymous_namespace{message_doctor_commands.cc}::ValidateTerminators().
|
constexpr |
|
constexpr |
Definition at line 101 of file message_data.h.
Referenced by yaze::editor::MessageEditor::Initialize(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 175 of file message_data.h.
Referenced by BuildDictionaryEntries(), yaze::editor::anonymous_namespace{message_editor.cc}::DisplayTextOverflowError(), yaze::cli::MessageDoctorCommandHandler::Execute(), yaze::cli::message::anonymous_namespace{message.cc}::LoadMessages(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 176 of file message_data.h.
Referenced by yaze::editor::anonymous_namespace{message_editor.cc}::DisplayTextOverflowError(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 177 of file message_data.h.
Referenced by BuildDictionaryEntries().
|
constexpr |
Definition at line 178 of file message_data.h.
Referenced by BuildDictionaryEntries(), ParseSingleMessage(), and ReadAllTextData().
|
constexpr |
Definition at line 179 of file message_data.h.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview(), and ParseMessageData().
|
constexpr |
Definition at line 180 of file message_data.h.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview().
|
constexpr |
Definition at line 181 of file message_data.h.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview(), and ParseMessageData().
|
constexpr |
Definition at line 182 of file message_data.h.
Referenced by yaze::editor::MessagePreview::DrawCharacterToPreview(), and ParseMessageData().
| const std::string yaze::editor::CHEESE = "\uBEBE" |
Definition at line 199 of file message_data.h.
Referenced by yaze::editor::MessageData::OptimizeMessageForDictionary().
|
constexpr |
Definition at line 447 of file message_data.h.
Referenced by yaze::editor::anonymous_namespace{message_editor.cc}::DisplayTextOverflowError(), ReadAllTextData(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 448 of file message_data.h.
Referenced by yaze::editor::anonymous_namespace{message_editor.cc}::DisplayTextOverflowError(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 60 of file message_editor.cc.
Referenced by yaze::editor::MessageEditor::DrawDictionary(), and yaze::editor::MessageEditor::DrawMessageList().
|
constexpr |
Definition at line 22 of file message_editor.h.
Referenced by yaze::editor::MessageEditor::Initialize().
|
constexpr |
Definition at line 23 of file message_editor.h.
Referenced by yaze::editor::MessageEditor::Initialize(), and yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 24 of file message_editor.h.
|
constexpr |
Definition at line 25 of file message_editor.h.
Referenced by yaze::editor::MessageEditor::Initialize().
|
constexpr |
Definition at line 26 of file message_editor.h.
Referenced by yaze::editor::MessageEditor::Initialize().
|
constexpr |
Definition at line 28 of file message_editor.h.
|
constexpr |
Definition at line 30 of file message_editor.h.
Referenced by yaze::editor::MessageEditor::Save().
|
constexpr |
Definition at line 31 of file message_editor.h.
|
constexpr |
Definition at line 12 of file message_preview.h.
Referenced by yaze::editor::MessageEditor::DrawMessagePreview(), and yaze::editor::MessagePreview::MessagePreview().
|
constexpr |
Definition at line 13 of file message_preview.h.
Referenced by yaze::editor::MessageEditor::DrawMessagePreview(), and yaze::editor::MessagePreview::MessagePreview().
| const ImGuiTableFlags yaze::editor::toolset_table_flags_ = ImGuiTableFlags_SizingFixedFit |
Definition at line 81 of file music_editor.h.
| const ImGuiTableFlags yaze::editor::music_editor_flags_ |
Definition at line 82 of file music_editor.h.
|
inlineconstexpr |
Definition at line 23 of file entity.cc.
Referenced by yaze::editor::MapPropertiesSystem::DrawBasicPropertiesTab(), yaze::editor::MapPropertiesSystem::DrawCustomFeaturesTab(), yaze::editor::MapPropertiesSystem::DrawMusicTab(), yaze::editor::MapPropertiesSystem::DrawOverlayControls(), yaze::editor::MapPropertiesSystem::DrawOverlayEditor(), DrawOverworldEntrancePopup(), yaze::editor::MapPropertiesSystem::DrawSpritePropertiesTab(), and yaze::editor::MapPropertiesSystem::DrawTileGraphicsTab().
|
constexpr |
Definition at line 80 of file overworld_editor.h.
|
constexpr |
Definition at line 81 of file overworld_editor.h.
|
constexpr |
Definition at line 82 of file overworld_editor.h.
|
constexpr |
Definition at line 83 of file overworld_editor.h.
|
constexpr |
Definition at line 84 of file overworld_editor.h.
Referenced by yaze::editor::OverworldEditor::CenterOverworldView(), yaze::editor::OverworldEditor::CheckForCurrentMap(), yaze::editor::OverworldEditor::DrawAreaGraphics(), yaze::editor::MapPropertiesSystem::DrawOverlayPreviewOnMap(), yaze::editor::OverworldEditor::DrawOverworldEdits(), yaze::editor::OverworldEditor::DrawOverworldMaps(), yaze::editor::OverworldEditor::EnsureMapTexture(), yaze::editor::OverworldEditor::HandleMapInteraction(), yaze::editor::OverworldEditor::LoadGraphics(), yaze::editor::OverworldEditor::Paste(), and yaze::editor::OverworldEditor::RenderUpdatedMapBitmap().
|
constexpr |
Definition at line 91 of file overworld_editor.h.
|
constexpr |
Definition at line 95 of file overworld_editor.h.
|
constexpr |
Definition at line 98 of file overworld_editor.h.
|
constexpr |
Definition at line 101 of file overworld_editor.h.
Referenced by yaze::editor::MapPropertiesSystem::DrawViewPopup(), yaze::editor::MapPropertiesSystem::SetupCanvasContextMenu(), and yaze::editor::OverworldEditor::ZoomOut().
|
constexpr |
Definition at line 102 of file overworld_editor.h.
Referenced by yaze::editor::MapPropertiesSystem::DrawViewPopup(), yaze::editor::MapPropertiesSystem::SetupCanvasContextMenu(), and yaze::editor::OverworldEditor::ZoomIn().
|
constexpr |
Definition at line 103 of file overworld_editor.h.
Referenced by yaze::editor::MapPropertiesSystem::DrawViewPopup(), yaze::editor::MapPropertiesSystem::SetupCanvasContextMenu(), yaze::editor::OverworldEditor::ZoomIn(), and yaze::editor::OverworldEditor::ZoomOut().
|
constexpr |
Definition at line 105 of file overworld_editor.h.
|
constexpr |
Definition at line 28 of file tile16_editor.cc.
Referenced by yaze::editor::Tile16Editor::LoadTile8(), and yaze::editor::Tile16Editor::UpdateTile16Edit().
|
constexpr |
Definition at line 35 of file tile16_editor.h.
Referenced by yaze::editor::OverworldEditor::CheckForOverworldEdits(), yaze::editor::Tile16Editor::CommitChangesToOverworld(), yaze::editor::Tile16Editor::DrawToCurrentTile16(), yaze::editor::Tile16Editor::Initialize(), yaze::editor::OverworldEditor::LoadGraphics(), yaze::editor::OverworldEditor::Paste(), yaze::editor::Tile16Editor::RegenerateTile16BitmapFromROM(), yaze::editor::OverworldEditor::RenderUpdatedMapBitmap(), yaze::editor::Tile16Editor::SetCurrentTile(), yaze::editor::Tile16Editor::UpdateBlocksetBitmap(), and yaze::editor::Tile16Editor::UpdateOverworldTilemap().
|
constexpr |
Definition at line 36 of file tile16_editor.h.
Referenced by yaze::editor::Tile16Editor::DrawToCurrentTile16(), and yaze::editor::Tile16Editor::RegenerateTile16BitmapFromROM().
|
constexpr |
Definition at line 37 of file tile16_editor.h.
|
constexpr |
Definition at line 38 of file tile16_editor.h.
|
constexpr |
Definition at line 39 of file tile16_editor.h.
|
constexpr |
Definition at line 40 of file tile16_editor.h.
|
constexpr |
Definition at line 41 of file tile16_editor.h.
|
constexpr |
Definition at line 42 of file tile16_editor.h.
Referenced by yaze::editor::PaletteEditor::Load().
|
constexpr |
Definition at line 43 of file tile16_editor.h.
Referenced by yaze::editor::Tile16Editor::UpdateTile16Edit().
|
constexpr |
Definition at line 44 of file tile16_editor.h.
Referenced by yaze::editor::Tile16Editor::Initialize(), yaze::editor::Tile16Editor::RegenerateTile16BitmapFromROM(), and yaze::editor::Tile16Editor::SetCurrentTile().
|
inlineconstexpr |
Definition at line 8 of file ui_constants.h.
Referenced by yaze::editor::OverworldSidebar::DrawConfiguration(), yaze::editor::MapPropertiesSystem::DrawGraphicsPopup(), yaze::editor::MapPropertiesSystem::DrawPalettesPopup(), yaze::editor::MapPropertiesSystem::DrawPropertiesPopup(), and yaze::editor::MapPropertiesSystem::DrawSpritePropertiesTab().
|
inlineconstexpr |
Definition at line 12 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), yaze::editor::MapPropertiesSystem::DrawCanvasToolbar(), and yaze::editor::OverworldSidebar::DrawMapSelection().
|
inlineconstexpr |
Definition at line 16 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), yaze::editor::MapPropertiesSystem::DrawCanvasToolbar(), yaze::editor::OverworldSidebar::DrawConfiguration(), and yaze::editor::MapPropertiesSystem::DrawPropertiesPopup().
|
inlineconstexpr |
Definition at line 21 of file ui_constants.h.
Referenced by yaze::editor::MapPropertiesSystem::DrawGraphicsPopup(), yaze::editor::OverworldSidebar::DrawGraphicsSettings(), yaze::editor::OverworldSidebar::DrawMusicTab(), yaze::editor::OverworldSidebar::DrawPaletteSettings(), yaze::editor::MapPropertiesSystem::DrawPalettesPopup(), and yaze::editor::OverworldSidebar::DrawSpritePropertiesTab().
|
inlineconstexpr |
Definition at line 22 of file ui_constants.h.
Referenced by yaze::editor::OverworldSidebar::DrawConfiguration(), and yaze::editor::MapPropertiesSystem::DrawPropertiesPopup().
|
inlineconstexpr |
Definition at line 23 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 24 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), yaze::editor::MapPropertiesSystem::DrawQuickAccessPopup(), and yaze::editor::MapPropertiesSystem::DrawViewPopup().
|
inlineconstexpr |
Definition at line 25 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw().
|
inlineconstexpr |
Definition at line 26 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 27 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 28 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 31 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), and yaze::editor::MapPropertiesSystem::DrawCanvasToolbar().
|
inlineconstexpr |
Definition at line 32 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), and yaze::editor::MapPropertiesSystem::DrawCanvasToolbar().
|
inlineconstexpr |
Definition at line 33 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), and yaze::editor::MapPropertiesSystem::DrawCanvasToolbar().
|
inlineconstexpr |
Definition at line 34 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), and yaze::editor::MapPropertiesSystem::DrawCanvasToolbar().
|
inlineconstexpr |
Definition at line 35 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 36 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 37 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 38 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 39 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 40 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 43 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), and yaze::editor::MapPropertiesSystem::DrawCanvasToolbar().
|
inlineconstexpr |
Definition at line 44 of file ui_constants.h.
Referenced by yaze::editor::OverworldToolbar::Draw(), yaze::editor::MapPropertiesSystem::DrawCanvasToolbar(), and yaze::editor::MapPropertiesSystem::DrawPropertiesPopup().
|
inlineconstexpr |
Definition at line 45 of file ui_constants.h.
Referenced by yaze::editor::MapPropertiesSystem::DrawPropertiesPopup().
|
inlineconstexpr |
Definition at line 48 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 49 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 50 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 51 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 52 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 53 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 56 of file ui_constants.h.
|
inlineconstexpr |
Definition at line 57 of file ui_constants.h.
|
constexpr |
Definition at line 45 of file palette_editor.cc.
|
constexpr |
Definition at line 49 of file palette_editor.cc.
|
constexpr |
Definition at line 51 of file palette_editor.cc.
Referenced by DisplayPalette(), yaze::editor::PaletteEditor::DrawCustomPalettePanel(), and yaze::editor::PaletteEditor::DrawQuickAccessPanel().
|
constexpr |
Definition at line 55 of file palette_editor.cc.
Referenced by yaze::editor::PaletteEditor::DrawCustomPalette(), yaze::editor::PaletteEditor::DrawCustomPalettePanel(), yaze::editor::PaletteEditor::DrawQuickAccessPanel(), yaze::editor::PaletteEditor::DrawQuickAccessTab(), and yaze::editor::PaletteEditor::HandleColorPopup().
|
constexpr |
Definition at line 22 of file sprite_editor.h.
|
constexpr |
Definition at line 25 of file sprite_editor.h.
Referenced by yaze::editor::SpriteEditor::DrawVanillaSpriteEditor().
|
constexpr |
Definition at line 30 of file sprite_editor.h.