#include <dungeon_status_bar.h>
Public Attributes | |
| const char * | tool_mode = "Select" |
| int | selection_count = 0 |
| int | selection_layer = -1 |
| int | zoom_percent = 100 |
| bool | room_dirty = false |
| int | cursor_tile_x = -1 |
| int | cursor_tile_y = -1 |
| int | room_id = -1 |
| bool | can_undo = false |
| bool | can_redo = false |
| const char * | undo_desc = nullptr |
| const char * | redo_desc = nullptr |
| int | undo_depth = 0 |
| std::function< void()> | on_undo |
| std::function< void()> | on_redo |
Definition at line 12 of file dungeon_status_bar.h.
| const char* yaze::editor::DungeonStatusBarState::tool_mode = "Select" |
Definition at line 14 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::selection_count = 0 |
Definition at line 17 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::selection_layer = -1 |
Definition at line 18 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::zoom_percent = 100 |
Definition at line 21 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| bool yaze::editor::DungeonStatusBarState::room_dirty = false |
Definition at line 24 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::cursor_tile_x = -1 |
Definition at line 27 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::cursor_tile_y = -1 |
Definition at line 28 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::room_id = -1 |
Definition at line 31 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::BuildState(), and yaze::editor::DungeonStatusBar::Draw().
| bool yaze::editor::DungeonStatusBarState::can_undo = false |
Definition at line 34 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| bool yaze::editor::DungeonStatusBarState::can_redo = false |
Definition at line 35 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| const char* yaze::editor::DungeonStatusBarState::undo_desc = nullptr |
Definition at line 36 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| const char* yaze::editor::DungeonStatusBarState::redo_desc = nullptr |
Definition at line 37 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| int yaze::editor::DungeonStatusBarState::undo_depth = 0 |
Definition at line 38 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| std::function<void()> yaze::editor::DungeonStatusBarState::on_undo |
Definition at line 41 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().
| std::function<void()> yaze::editor::DungeonStatusBarState::on_redo |
Definition at line 42 of file dungeon_status_bar.h.
Referenced by yaze::editor::DungeonStatusBar::Draw().