1#ifndef YAZE_APP_ZELDA3_OVERWORLD_ENTRANCE_H
2#define YAZE_APP_ZELDA3_OVERWORLD_ENTRANCE_H
9#include "absl/status/status.h"
10#include "absl/status/statusor.h"
117 uint16_t map_pos,
bool hole)
126 uint8_t normalized_map_id = map_id % 0x40;
127 int mapX = normalized_map_id % 8;
128 int mapY = normalized_map_id / 8;
131 game_x_ =
static_cast<int>((std::abs(x - (mapX * 512)) / 16));
132 game_y_ =
static_cast<int>((std::abs(y - (mapY * 512)) / 16));
136 const void* context =
nullptr)
override {
141 uint8_t normalized_map_id = map_id % 0x40;
142 int mapX = normalized_map_id % 8;
143 int mapY = normalized_map_id / 8;
146 game_x_ =
static_cast<int>((std::abs(
x_ - (mapX * 512)) / 16));
147 game_y_ =
static_cast<int>((std::abs(
y_ - (mapY * 512)) / 16));
158 std::array<uint16_t, kNumEntranceTileTypes>
low;
159 std::array<uint16_t, kNumEntranceTileTypes>
high;
163absl::StatusOr<std::vector<OverworldEntrance>>
LoadHoles(
Rom* rom);
166 const std::vector<OverworldEntrance>& entrances,
167 bool expanded_entrances);
168absl::Status
SaveHoles(
Rom* rom,
const std::vector<OverworldEntrance>& holes);
176 tiletypes.
low[i] = value_low;
179 tiletypes.
high[i] = value_high;
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
absl::StatusOr< uint16_t > ReadWord(int offset) const
static RomSettings & Get()
uint32_t GetAddressOr(const std::string &key, uint32_t default_value) const
Base class for all overworld and dungeon entities.
enum yaze::zelda3::GameEntity::EntityType entity_type_
OverworldEntrance()=default
OverworldEntrance(int x, int y, uint8_t entrance_id, short map_id, uint16_t map_pos, bool hole)
void UpdateMapProperties(uint16_t map_id, const void *context=nullptr) override
Update entity properties based on map position.
#define ASSIGN_OR_RETURN(type_variable_name, expression)
constexpr char kOverworldEntrancePosExpanded[]
constexpr char kOverworldEntranceMapExpanded[]
constexpr char kOverworldEntranceFlagExpanded[]
constexpr char kOverworldEntranceIdExpanded[]
Zelda 3 specific classes and functions.
absl::Status SaveEntrances(Rom *rom, const std::vector< OverworldEntrance > &entrances, bool expanded_entrances)
constexpr int kOverworldHoleArea
constexpr int kOverworldEntrancePos
constexpr int kOverworldHoleEntrance
constexpr int kEntranceFloorEXP
constexpr int kEntranceCameraXTriggerEXP
constexpr int kEntranceTotalEXP
absl::StatusOr< std::vector< OverworldEntrance > > LoadEntrances(Rom *rom)
constexpr int kEntranceScrollEdgeEXP
constexpr int kOverworldEntranceEntranceIdExpanded
constexpr int kEntranceCameraY
constexpr int kNumOverworldHoles
constexpr int kOverworldEntranceEntranceId
constexpr int kOverworldHolePos
constexpr int kOverworldEntranceMap
constexpr int kEntranceLadderBgEXP
constexpr int kEntranceXPositionEXP
constexpr int kNumEntranceTileTypes
constexpr int kEntranceNorthTavern
constexpr int kEntranceCameraYEXP
constexpr int kEntranceRoomEXP
constexpr int kEntranceDungeonEXP
constexpr int kEntranceYPositionEXP
constexpr int kEntranceCameraX
constexpr int kOverworldEntrancePosExpanded
constexpr int kEntranceBlocksetEXP
int GetOverworldEntrancePosExpanded()
constexpr int kEntranceCameraYTriggerEXP
constexpr int kEntranceExitEXP
constexpr int kEntranceTileTypePtrHigh
int GetOverworldEntranceIdExpanded()
constexpr int kOverworldEntranceMapExpanded
int GetOverworldEntranceFlagExpanded()
constexpr int kEntranceTileTypePtrLow
absl::Status SaveHoles(Rom *rom, const std::vector< OverworldEntrance > &holes)
absl::StatusOr< OverworldEntranceTileTypes > LoadEntranceTileTypes(Rom *rom)
absl::StatusOr< std::vector< OverworldEntrance > > LoadHoles(Rom *rom)
constexpr int kEntranceScrollQuadrantEXP
constexpr int kOverworldEntranceExpandedFlagPos
constexpr int kEntranceEXP
constexpr int kEntranceTotal
int GetOverworldEntranceMapExpanded()
constexpr int kEntranceDoorEXP
constexpr int kNumOverworldEntrances
constexpr int kEntranceExtraEXP
constexpr int kEntranceScrollingEXP
constexpr int kEntranceMusicEXP
constexpr int kEntranceCameraXEXP
constexpr int kEntranceLinkSpawn
std::array< uint16_t, kNumEntranceTileTypes > high
std::array< uint16_t, kNumEntranceTileTypes > low