Preview state for captured screenshots. More...
#include <agent_state.h>
Public Attributes | |
| void * | texture_id = nullptr |
| int | width = 0 |
| int | height = 0 |
| bool | loaded = false |
| float | preview_scale = 1.0f |
| bool | show_preview = true |
Preview state for captured screenshots.
Definition at line 66 of file agent_state.h.
| void* yaze::editor::ScreenshotPreviewState::texture_id = nullptr |
Definition at line 67 of file agent_state.h.
| int yaze::editor::ScreenshotPreviewState::width = 0 |
Definition at line 68 of file agent_state.h.
| int yaze::editor::ScreenshotPreviewState::height = 0 |
Definition at line 69 of file agent_state.h.
| bool yaze::editor::ScreenshotPreviewState::loaded = false |
Definition at line 70 of file agent_state.h.
| float yaze::editor::ScreenshotPreviewState::preview_scale = 1.0f |
Definition at line 71 of file agent_state.h.
| bool yaze::editor::ScreenshotPreviewState::show_preview = true |
Definition at line 72 of file agent_state.h.