Manages ImGui DockBuilder layouts for each editor type. More...
#include <layout_manager.h>

Classes | |
| struct | LazyDefaultDockState |
| struct | SessionSnapshot |
Public Member Functions | |
| LayoutManager ()=default | |
| ~LayoutManager ()=default | |
| void | SetWindowManager (WorkspaceWindowManager *manager) |
| Set the window manager for window title lookups. | |
| WorkspaceWindowManager * | window_manager () const |
| Get the window manager. | |
| void | InitializeEditorLayout (EditorType type, ImGuiID dockspace_id) |
| Initialize the default layout for a specific editor type. | |
| void | RebuildLayout (EditorType type, ImGuiID dockspace_id) |
| Force rebuild of layout for a specific editor type. | |
| bool | DockDefaultPositionOnFirstOpen (size_t session_id, const std::string &panel_id) |
| Dock a hidden-by-default panel at its preset position on first open. | |
| bool | DockPresetPositionOnPanelOpen (size_t session_id, const std::string &panel_id) |
| Rebind any preset panel when a visibility event opens it. | |
| void | SaveCurrentLayout (const std::string &name, bool persist=true) |
| Save the current layout with a custom name. | |
| void | LoadLayout (const std::string &name) |
| Load a saved layout by name. | |
| void | CaptureTemporarySessionLayout (size_t session_id) |
| Capture the current workspace as a temporary session layout. | |
| bool | RestoreTemporarySessionLayout (size_t session_id, bool clear_after_restore=false) |
| Restore the temporary session layout if one has been captured. | |
| bool | HasTemporarySessionLayout () const |
| Whether a temporary session layout is available. | |
| void | ClearTemporarySessionLayout () |
| Clear temporary session layout snapshot state. | |
| bool | SaveNamedSnapshot (const std::string &name, size_t session_id) |
| Capture the current workspace under a named, session-scoped slot. | |
| bool | RestoreNamedSnapshot (const std::string &name, size_t session_id, bool remove_after_restore=false) |
| Restore a named snapshot by name. | |
| bool | DeleteNamedSnapshot (const std::string &name) |
| Delete a named snapshot. Returns true if an entry was removed. | |
| std::vector< std::string > | ListNamedSnapshots (size_t session_id) const |
| List all named snapshots for the given session. | |
| bool | HasNamedSnapshot (const std::string &name) const |
| Whether a named snapshot with the given name exists. | |
| bool | DeleteLayout (const std::string &name) |
| Delete a saved layout by name. | |
| bool | ApplyBuiltInProfile (const std::string &profile_id, size_t session_id, EditorType editor_type, LayoutProfile *out_profile=nullptr) |
| Apply a built-in layout profile by profile ID. | |
| std::vector< std::string > | GetSavedLayoutNames () const |
| Get list of all saved layout names. | |
| bool | HasLayout (const std::string &name) const |
| Check if a layout exists. | |
| void | LoadLayoutsFromDisk () |
| Load layouts for the active scope (global + optional project) | |
| void | SetProjectLayoutKey (const std::string &key) |
| Set the active project layout key (enables project scope) | |
| void | UseGlobalLayouts () |
| Clear project scope and return to global layouts only. | |
| LayoutScope | GetActiveScope () const |
| Get the active layout scope. | |
| void | ResetToDefaultLayout (EditorType type) |
| Reset the layout for an editor to its default. | |
| bool | IsLayoutInitialized (EditorType type) const |
| Check if a layout has been initialized for an editor. | |
| void | MarkLayoutInitialized (EditorType type) |
| Mark a layout as initialized. | |
| void | ClearInitializationFlags () |
| Clear all initialization flags (for testing) | |
| void | SetLayoutType (LayoutType type) |
| Set the current layout type for rebuild. | |
| LayoutType | GetLayoutType () const |
| Get the current layout type. | |
| void | RequestRebuild () |
| Request a layout rebuild on next frame. | |
| bool | IsRebuildRequested () const |
| Check if rebuild was requested. | |
| void | ClearRebuildRequest () |
| Clear rebuild request flag. | |
| std::string | GetWindowTitle (const std::string &card_id) const |
| Get window title for a card ID from registry. | |
| absl::Status | ApplyDockTree (const layout_designer::DockTree &tree, ImGuiID dockspace_id) |
| Apply a DockTree to the given dockspace. | |
| void | SetMainDockspaceId (ImGuiID id) |
| Record the ImGui ID of the main dockspace from its authoring scope. | |
| ImGuiID | GetMainDockspaceId () const |
| Get the cached main dockspace ID. | |
| void | reset_startup_layout_consumed_for_test () |
Test-only: reset the one-shot startup-reapply guard so a single test fixture can drive MaybeReapplyStartupLayout through multiple scenarios without standing up a fresh manager each time. | |
| bool | startup_layout_consumed_for_test () const |
| bool | startup_reapply_pending_protection_for_test () const |
| void | set_current_editor_type_for_test (EditorType type) |
| absl::Status | MaybeReapplyStartupLayout (UserSettings *settings) |
| One-shot startup hook that re-applies the user's last applied named layout, if any. | |
| absl::StatusOr< layout_designer::DockTree > | CaptureDockTree (ImGuiID dockspace_id) const |
| Capture the current docking state into a DockTree. | |
Static Public Member Functions | |
| static std::vector< LayoutProfile > | GetBuiltInProfiles () |
| Get built-in layout profiles. | |
Private Member Functions | |
| void | BuildLayoutFromPreset (EditorType type, ImGuiID dockspace_id) |
| void | DisableLazyDefaultDocking () |
| void | RefreshLazyDefaultDockingContext (EditorType type, ImGuiID dockspace_id) |
| void | DockOpenPresetPanels (EditorType type) |
| bool | DockPresetPositionOnFirstOpen (size_t session_id, const std::string &panel_id, bool include_default_visible) |
| void | MarkLazyDefaultDockAttempted (const std::string &panel_id) |
| void | ProtectRestoredLayoutFromDefaultInitialization () |
| void | LoadLayoutsFromDiskInternal (LayoutScope scope, bool merge) |
| void | SaveLayoutsToDisk (LayoutScope scope) const |
| void | BuildOverworldLayout (ImGuiID dockspace_id) |
| void | BuildDungeonLayout (ImGuiID dockspace_id) |
| void | BuildGraphicsLayout (ImGuiID dockspace_id) |
| void | BuildPaletteLayout (ImGuiID dockspace_id) |
| void | BuildScreenLayout (ImGuiID dockspace_id) |
| void | BuildMusicLayout (ImGuiID dockspace_id) |
| void | BuildSpriteLayout (ImGuiID dockspace_id) |
| void | BuildMessageLayout (ImGuiID dockspace_id) |
| void | BuildAssemblyLayout (ImGuiID dockspace_id) |
| void | BuildSettingsLayout (ImGuiID dockspace_id) |
| void | BuildEmulatorLayout (ImGuiID dockspace_id) |
Private Attributes | |
| std::unordered_map< EditorType, bool > | layouts_initialized_ |
| WorkspaceWindowManager * | window_manager_ = nullptr |
| LayoutType | current_layout_type_ = LayoutType::kDefault |
| bool | rebuild_requested_ = false |
| ImGuiID | last_dockspace_id_ = 0 |
| ImGuiID | main_dockspace_id_ = 0 |
| bool | startup_layout_consumed_ = false |
| bool | startup_reapply_pending_protection_ = false |
| EditorType | current_editor_type_ = EditorType::kUnknown |
| LazyDefaultDockState | lazy_default_dock_state_ |
| std::unordered_map< size_t, std::unordered_map< EditorType, std::unordered_set< std::string > > > | lazy_default_dock_attempts_ |
| std::unordered_map< std::string, std::unordered_map< std::string, bool > > | saved_layouts_ |
| bool | has_temp_session_layout_ = false |
| size_t | temp_session_id_ = 0 |
| std::unordered_map< std::string, bool > | temp_session_visibility_ |
| std::unordered_map< std::string, bool > | temp_session_pinned_ |
| std::string | temp_session_imgui_layout_ |
| std::unordered_map< std::string, SessionSnapshot > | named_snapshots_ |
| std::unordered_map< std::string, std::string > | saved_imgui_layouts_ |
| std::unordered_map< std::string, std::unordered_map< std::string, bool > > | saved_pinned_layouts_ |
| std::unordered_map< std::string, LayoutScope > | layout_scopes_ |
| std::string | project_layout_key_ |
Manages ImGui DockBuilder layouts for each editor type.
Provides professional default layouts using ImGui's DockBuilder API, similar to VSCode's workspace layouts. Each editor type has a custom layout optimized for its workflow.
Features:
Definition at line 73 of file layout_manager.h.
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Set the window manager for window title lookups.
| manager | Pointer to the WorkspaceWindowManager |
Definition at line 82 of file layout_manager.h.
References window_manager_.
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Get the window manager.
Definition at line 90 of file layout_manager.h.
References window_manager_.
| void yaze::editor::LayoutManager::InitializeEditorLayout | ( | EditorType | type, |
| ImGuiID | dockspace_id ) |
Initialize the default layout for a specific editor type.
| type | The editor type to initialize |
| dockspace_id | The ImGui dockspace ID to build the layout in |
Definition at line 229 of file layout_manager.cc.
References BuildLayoutFromPreset(), current_editor_type_, DisableLazyDefaultDocking(), DockOpenPresetPanels(), yaze::gui::DockSpaceRenderer::GetLastDockspaceSize(), IsLayoutInitialized(), last_dockspace_id_, LOG_INFO, MarkLayoutInitialized(), RefreshLazyDefaultDockingContext(), startup_reapply_pending_protection_, and window_manager_.
Referenced by yaze::editor::EditorActivator::HandleNonEditorClassSwitch(), and yaze::editor::EditorActivator::InitializeEditorLayout().
| void yaze::editor::LayoutManager::RebuildLayout | ( | EditorType | type, |
| ImGuiID | dockspace_id ) |
Force rebuild of layout for a specific editor type.
| type | The editor type to rebuild |
| dockspace_id | The ImGui dockspace ID to build the layout in |
This method rebuilds the layout even if it was already initialized. Useful for resetting layouts to their default state.
Definition at line 304 of file layout_manager.cc.
References BuildLayoutFromPreset(), current_editor_type_, DockOpenPresetPanels(), yaze::gui::DockSpaceRenderer::GetLastDockspaceSize(), last_dockspace_id_, layouts_initialized_, LOG_ERROR, LOG_INFO, MarkLayoutInitialized(), and window_manager_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild(), and yaze::editor::LayoutCoordinator::ResetWorkspaceLayout().

| bool yaze::editor::LayoutManager::DockDefaultPositionOnFirstOpen | ( | size_t | session_id, |
| const std::string & | panel_id ) |
Dock a hidden-by-default panel at its preset position on first open.
This is active only for default presets that intentionally build the startup dock tree from visible panels alone. Each panel is considered at most once per default-layout build, so closing and reopening a panel never overrides a position the user chose after its first open.
Definition at line 802 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::DockPresetPositionOnPanelOpen | ( | size_t | session_id, |
| const std::string & | panel_id ) |
Rebind any preset panel when a visibility event opens it.
Unlike DockDefaultPositionOnFirstOpen(), this accepts both default-visible and optional panels. This matters after another editor replaces the shared dock tree while a default panel is hidden: its next open event must attach it to the new live tree instead of leaving it floating.
Definition at line 808 of file layout_manager.cc.
| void yaze::editor::LayoutManager::SaveCurrentLayout | ( | const std::string & | name, |
| bool | persist = true ) |
Save the current layout with a custom name.
| name | The name to save the layout under |
| persist | Whether to write the layout to disk |
Definition at line 1004 of file layout_manager.cc.
References LOG_INFO, and LOG_WARN.
Referenced by yaze::editor::WorkspaceManager::SaveWorkspaceLayout(), and yaze::editor::WorkspaceManager::SaveWorkspacePreset().
| void yaze::editor::LayoutManager::LoadLayout | ( | const std::string & | name | ) |
Load a saved layout by name.
| name | The name of the layout to load |
Definition at line 1039 of file layout_manager.cc.
References LOG_INFO, and LOG_WARN.
Referenced by yaze::editor::WorkspaceManager::LoadWorkspaceLayout(), and yaze::editor::WorkspaceManager::LoadWorkspacePreset().
| void yaze::editor::LayoutManager::CaptureTemporarySessionLayout | ( | size_t | session_id | ) |
Capture the current workspace as a temporary session layout.
Temporary layouts are held in memory only and are never persisted to disk.
Definition at line 1083 of file layout_manager.cc.
References LOG_INFO.
| bool yaze::editor::LayoutManager::RestoreTemporarySessionLayout | ( | size_t | session_id, |
| bool | clear_after_restore = false ) |
Restore the temporary session layout if one has been captured.
Definition at line 1108 of file layout_manager.cc.
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Whether a temporary session layout is available.
Definition at line 165 of file layout_manager.h.
References has_temp_session_layout_.
| void yaze::editor::LayoutManager::ClearTemporarySessionLayout | ( | ) |
Clear temporary session layout snapshot state.
Definition at line 1145 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::SaveNamedSnapshot | ( | const std::string & | name, |
| size_t | session_id ) |
Capture the current workspace under a named, session-scoped slot.
Named snapshots are held in memory only (never persisted) and identified by the caller-supplied name. Names are used as the stable lookup key; duplicate saves overwrite the existing entry.
Definition at line 1153 of file layout_manager.cc.
References yaze::editor::LayoutManager::SessionSnapshot::imgui_layout, LOG_INFO, yaze::editor::LayoutManager::SessionSnapshot::pinned, yaze::editor::LayoutManager::SessionSnapshot::session_id, and yaze::editor::LayoutManager::SessionSnapshot::visibility.
| bool yaze::editor::LayoutManager::RestoreNamedSnapshot | ( | const std::string & | name, |
| size_t | session_id, | ||
| bool | remove_after_restore = false ) |
Restore a named snapshot by name.
Definition at line 1173 of file layout_manager.cc.
References yaze::editor::LayoutManager::SessionSnapshot::imgui_layout, yaze::editor::LayoutManager::SessionSnapshot::pinned, yaze::editor::LayoutManager::SessionSnapshot::session_id, and yaze::editor::LayoutManager::SessionSnapshot::visibility.
| bool yaze::editor::LayoutManager::DeleteNamedSnapshot | ( | const std::string & | name | ) |
Delete a named snapshot. Returns true if an entry was removed.
Definition at line 1205 of file layout_manager.cc.
| std::vector< std::string > yaze::editor::LayoutManager::ListNamedSnapshots | ( | size_t | session_id | ) | const |
List all named snapshots for the given session.
Definition at line 1214 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::HasNamedSnapshot | ( | const std::string & | name | ) | const |
Whether a named snapshot with the given name exists.
Definition at line 1227 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::DeleteLayout | ( | const std::string & | name | ) |
Delete a saved layout by name.
| name | The name of the layout to delete |
Definition at line 1231 of file layout_manager.cc.
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Get built-in layout profiles.
Definition at line 1256 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::ApplyBuiltInProfile | ( | const std::string & | profile_id, |
| size_t | session_id, | ||
| EditorType | editor_type, | ||
| LayoutProfile * | out_profile = nullptr ) |
Apply a built-in layout profile by profile ID.
| profile_id | Stable profile id from GetBuiltInProfiles() |
| session_id | Active session id |
| editor_type | Current editor type (for context-sensitive profiles) |
| out_profile | Optional resolved profile metadata |
Definition at line 1281 of file layout_manager.cc.
References yaze::editor::PanelLayoutPreset::default_visible_panels, LOG_INFO, LOG_WARN, and yaze::editor::LayoutProfile::preset_name.
| std::vector< std::string > yaze::editor::LayoutManager::GetSavedLayoutNames | ( | ) | const |
Get list of all saved layout names.
Definition at line 1341 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::HasLayout | ( | const std::string & | name | ) | const |
Check if a layout exists.
| name | The layout name to check |
Definition at line 1350 of file layout_manager.cc.
Referenced by yaze::editor::WorkspaceManager::LoadWorkspaceLayout(), and yaze::editor::WorkspaceManager::LoadWorkspacePreset().
| void yaze::editor::LayoutManager::LoadLayoutsFromDisk | ( | ) |
Load layouts for the active scope (global + optional project)
Definition at line 1354 of file layout_manager.cc.
| void yaze::editor::LayoutManager::SetProjectLayoutKey | ( | const std::string & | key | ) |
Set the active project layout key (enables project scope)
| key | Stable project storage key (sanitized) |
Definition at line 1366 of file layout_manager.cc.
| void yaze::editor::LayoutManager::UseGlobalLayouts | ( | ) |
Clear project scope and return to global layouts only.
Definition at line 1375 of file layout_manager.cc.
| LayoutScope yaze::editor::LayoutManager::GetActiveScope | ( | ) | const |
Get the active layout scope.
Definition at line 1380 of file layout_manager.cc.
| void yaze::editor::LayoutManager::ResetToDefaultLayout | ( | EditorType | type | ) |
Reset the layout for an editor to its default.
| type | The editor type to reset |
Definition at line 1504 of file layout_manager.cc.
References LOG_INFO.
Referenced by yaze::editor::LayoutCoordinator::ResetCurrentEditorLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
| bool yaze::editor::LayoutManager::IsLayoutInitialized | ( | EditorType | type | ) | const |
Check if a layout has been initialized for an editor.
| type | The editor type to check |
Definition at line 1511 of file layout_manager.cc.
Referenced by yaze::editor::EditorActivator::HandleNonEditorClassSwitch(), yaze::editor::LayoutCoordinator::InitializeEditorLayout(), yaze::editor::EditorActivator::InitializeEditorLayout(), and InitializeEditorLayout().
| void yaze::editor::LayoutManager::MarkLayoutInitialized | ( | EditorType | type | ) |
Mark a layout as initialized.
| type | The editor type to mark |
Definition at line 1516 of file layout_manager.cc.
References LOG_INFO.
Referenced by InitializeEditorLayout(), ProtectRestoredLayoutFromDefaultInitialization(), and RebuildLayout().
| void yaze::editor::LayoutManager::ClearInitializationFlags | ( | ) |
Clear all initialization flags (for testing)
Definition at line 1522 of file layout_manager.cc.
References LOG_INFO.
Referenced by yaze::editor::LayoutCoordinator::ResetWorkspaceLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
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Set the current layout type for rebuild.
| type | The layout type to set |
Definition at line 288 of file layout_manager.h.
References current_layout_type_.
Referenced by yaze::editor::LayoutOrchestrator::ApplyDockLayout().
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Get the current layout type.
Definition at line 293 of file layout_manager.h.
References current_layout_type_.
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Request a layout rebuild on next frame.
Definition at line 298 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutOrchestrator::ApplyDockLayout(), yaze::editor::LayoutCoordinator::ApplyLayoutPreset(), yaze::editor::LayoutOrchestrator::RequestLayoutRebuild(), yaze::editor::LayoutCoordinator::ResetCurrentEditorLayout(), yaze::editor::LayoutCoordinator::ResetWorkspaceLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
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Check if rebuild was requested.
Definition at line 303 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild().
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Clear rebuild request flag.
Definition at line 308 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild().
| std::string yaze::editor::LayoutManager::GetWindowTitle | ( | const std::string & | card_id | ) | const |
Get window title for a card ID from registry.
| card_id | The card ID to look up |
Definition at line 1528 of file layout_manager.cc.
| absl::Status yaze::editor::LayoutManager::ApplyDockTree | ( | const layout_designer::DockTree & | tree, |
| ImGuiID | dockspace_id ) |
Apply a DockTree to the given dockspace.
Removes and rebuilds dockspace_id from scratch, walking the tree and calling DockBuilder{SplitNode,DockWindow,Finish}.
Side effects beyond DockBuilder, added in Phase 8 review (2026-04-24):
WorkspaceWindowManager::OpenWindow(panel_id) for every panel referenced in the tree, so the user actually sees the panels they docked rather than empty slots.EditorType's layout as initialized so the lazy InitializeEditorLayout path in EditorActivator doesn't blow the custom layout away on the first panel-based editor activation. The Layout Designer's apply is an explicit "this
is my workspace" — the per-editor preset must yield to it.Panels in the tree whose panel_id is not registered against the bound WorkspaceWindowManager are skipped with a best-effort fallback that reconstructs the window title from the PanelEntry's cached icon + display_name + id.
| tree | Tree to apply. Must pass Validate(). |
| dockspace_id | ImGui dockspace to rebuild. |
Definition at line 1688 of file layout_manager.cc.
References yaze::editor::layout_designer::DockTree::root, and yaze::editor::layout_designer::DockTree::Validate().
Referenced by yaze::editor::layout_designer::LayoutDesignerPanel::ApplyCurrentTreeToLiveDockspace(), and yaze::editor::SettingsPanel::ApplyNamedLayoutToDockspace().

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Record the ImGui ID of the main dockspace from its authoring scope.
ImGui IDs are salted by the current window's ID stack, so ImGui::GetID("MainDockSpace") only resolves to the live dockspace when called from inside the window that hosts it (see controller.cc::Render). Panels drawn in other windows (e.g. the Layout Designer, which lives in its own PanelWindow) would hash a different ID and end up driving an orphan dock node. The controller calls this setter every frame from the correct scope; consumers read via GetMainDockspaceId().
Definition at line 363 of file layout_manager.h.
References main_dockspace_id_.
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Get the cached main dockspace ID.
SetMainDockspaceId, or 0 before the first frame of the DockSpaceWindow has rendered. Definition at line 370 of file layout_manager.h.
References main_dockspace_id_.
Referenced by yaze::editor::layout_designer::LayoutDesignerPanel::ApplyCurrentTreeToLiveDockspace(), and yaze::editor::SettingsPanel::ApplyNamedLayoutToDockspace().
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Test-only: reset the one-shot startup-reapply guard so a single test fixture can drive MaybeReapplyStartupLayout through multiple scenarios without standing up a fresh manager each time.
Definition at line 378 of file layout_manager.h.
References startup_layout_consumed_.
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Definition at line 381 of file layout_manager.h.
References startup_layout_consumed_.
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Definition at line 384 of file layout_manager.h.
References startup_reapply_pending_protection_.
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Definition at line 387 of file layout_manager.h.
References current_editor_type_.
| absl::Status yaze::editor::LayoutManager::MaybeReapplyStartupLayout | ( | UserSettings * | settings | ) |
One-shot startup hook that re-applies the user's last applied named layout, if any.
Drives idempotently from UserSettings::last_applied_layout_name
named_layouts. The first frame this is called with a valid main_dockspace_id_ (i.e. after the controller has rendered at least one DockSpaceWindow), the matching layout is parsed, validated, and applied to the live dockspace; subsequent calls are no-ops.Failure modes are absorbed (logged, internally consumed) rather than propagated, because there is no useful caller-side recovery for "the layout the user picked yesterday no longer parses": the editor falls through to whatever default layout the workspace shell already built. The Status return is for observability and tests.
Skipped paths (return OK, leave the consumed flag clear so the caller can retry next frame):
main_dockspace_id_ == 0 (dockspace not bound yet).Skipped paths (return OK, set consumed):
settings == nullptr.last_applied_layout_name is empty.Failure paths (return error status, set consumed):
named_layouts.ApplyDockTree returns non-OK.| settings | UserSettings to read named_layouts and last_applied_layout_name from. May be null. |
Definition at line 1780 of file layout_manager.cc.
References yaze::editor::UserSettings::Preferences::last_applied_layout_name, yaze::util::logf(), yaze::editor::UserSettings::Preferences::named_layouts, and yaze::editor::UserSettings::prefs().

| absl::StatusOr< layout_designer::DockTree > yaze::editor::LayoutManager::CaptureDockTree | ( | ImGuiID | dockspace_id | ) | const |
Capture the current docking state into a DockTree.
Walks ImGui's internal dock node tree rooted at dockspace_id and samples splits + leaf windows. Unknown windows (those not registered against the bound WorkspaceWindowManager) are dropped. Split ratios are recovered from measured node sizes; X-axis splits always emit SplitDirection::kLeft and Y-axis splits emit kUp (direction is lossy, since a 0.4 right-placed split is visually identical to a 0.4 left-placed split).
| dockspace_id | ImGui dockspace to sample. |
dockspace_id; the captured tree otherwise. Definition at line 1855 of file layout_manager.cc.
References yaze::editor::layout_designer::DockTree::root.
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Definition at line 648 of file layout_manager.cc.
References LOG_WARN.
Referenced by InitializeEditorLayout(), and RebuildLayout().
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Definition at line 170 of file layout_manager.cc.
References lazy_default_dock_state_.
Referenced by InitializeEditorLayout().
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Definition at line 174 of file layout_manager.cc.
References yaze::editor::PanelLayoutPreset::dock_only_default_visible_panels, yaze::editor::LayoutManager::LazyDefaultDockState::enabled, yaze::editor::WorkspaceWindowManager::GetActiveSessionId(), yaze::editor::LayoutPresets::GetDefaultPreset(), lazy_default_dock_attempts_, lazy_default_dock_state_, and window_manager_.
Referenced by InitializeEditorLayout().

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Definition at line 200 of file layout_manager.cc.
References yaze::editor::PanelLayoutPreset::default_visible_panels, DockPresetPositionOnFirstOpen(), yaze::editor::WorkspaceWindowManager::GetActiveSessionId(), yaze::editor::LayoutPresets::GetDefaultPreset(), yaze::editor::WorkspaceWindowManager::IsWindowOpen(), yaze::editor::PanelLayoutPreset::optional_panels, and window_manager_.
Referenced by InitializeEditorLayout(), and RebuildLayout().

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Definition at line 814 of file layout_manager.cc.
References yaze::editor::PanelLayoutPreset::default_visible_panels, yaze::editor::PanelLayoutPreset::dock_only_default_visible_panels, and yaze::editor::PanelLayoutPreset::panel_positions.
Referenced by DockOpenPresetPanels().
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Definition at line 193 of file layout_manager.cc.
References yaze::editor::LayoutManager::LazyDefaultDockState::attempted_panels, lazy_default_dock_attempts_, and lazy_default_dock_state_.
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Definition at line 221 of file layout_manager.cc.
References current_editor_type_, yaze::editor::kUnknown, MarkLayoutInitialized(), and startup_reapply_pending_protection_.

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Definition at line 1385 of file layout_manager.cc.
References yaze::Json::contains(), yaze::Json::is_object(), yaze::Json::items(), LOG_INFO, and LOG_WARN.

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Definition at line 1448 of file layout_manager.cc.
References yaze::Json::dump(), yaze::util::PlatformPaths::EnsureDirectoryExists(), LOG_WARN, and yaze::Json::object().

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Definition at line 970 of file layout_manager.cc.
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Definition at line 973 of file layout_manager.cc.
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Definition at line 976 of file layout_manager.cc.
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Definition at line 979 of file layout_manager.cc.
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Definition at line 982 of file layout_manager.cc.
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Definition at line 985 of file layout_manager.cc.
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Definition at line 988 of file layout_manager.cc.
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Definition at line 991 of file layout_manager.cc.
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Definition at line 994 of file layout_manager.cc.
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Definition at line 997 of file layout_manager.cc.
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Definition at line 1000 of file layout_manager.cc.
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Definition at line 477 of file layout_manager.h.
Referenced by RebuildLayout().
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Definition at line 480 of file layout_manager.h.
Referenced by DockOpenPresetPanels(), InitializeEditorLayout(), RebuildLayout(), RefreshLazyDefaultDockingContext(), SetWindowManager(), and window_manager().
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Definition at line 483 of file layout_manager.h.
Referenced by GetLayoutType(), and SetLayoutType().
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Definition at line 486 of file layout_manager.h.
Referenced by ClearRebuildRequest(), IsRebuildRequested(), and RequestRebuild().
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Definition at line 489 of file layout_manager.h.
Referenced by InitializeEditorLayout(), and RebuildLayout().
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Definition at line 494 of file layout_manager.h.
Referenced by GetMainDockspaceId(), and SetMainDockspaceId().
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Definition at line 499 of file layout_manager.h.
Referenced by reset_startup_layout_consumed_for_test(), and startup_layout_consumed_for_test().
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Definition at line 509 of file layout_manager.h.
Referenced by InitializeEditorLayout(), ProtectRestoredLayoutFromDefaultInitialization(), and startup_reapply_pending_protection_for_test().
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Definition at line 512 of file layout_manager.h.
Referenced by InitializeEditorLayout(), ProtectRestoredLayoutFromDefaultInitialization(), RebuildLayout(), and set_current_editor_type_for_test().
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Definition at line 538 of file layout_manager.h.
Referenced by DisableLazyDefaultDocking(), MarkLazyDefaultDockAttempted(), and RefreshLazyDefaultDockingContext().
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Definition at line 541 of file layout_manager.h.
Referenced by MarkLazyDefaultDockAttempted(), and RefreshLazyDefaultDockingContext().
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Definition at line 545 of file layout_manager.h.
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Definition at line 548 of file layout_manager.h.
Referenced by HasTemporarySessionLayout().
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Definition at line 549 of file layout_manager.h.
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Definition at line 550 of file layout_manager.h.
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Definition at line 551 of file layout_manager.h.
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Definition at line 552 of file layout_manager.h.
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Definition at line 562 of file layout_manager.h.
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Definition at line 565 of file layout_manager.h.
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Definition at line 569 of file layout_manager.h.
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Definition at line 572 of file layout_manager.h.
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Definition at line 575 of file layout_manager.h.