EditorPanel for Custom Sprite Editor (ZSM format) More...
#include <sprite_editor_panels.h>
Public Types | |
| using | DrawCallback = std::function<void()> |
Public Member Functions | |
| CustomSpriteEditorPanel (DrawCallback draw_callback) | |
| std::string | GetId () const override |
| Unique identifier for this panel. | |
| std::string | GetDisplayName () const override |
| Human-readable name shown in menus and title bars. | |
| std::string | GetIcon () const override |
| Material Design icon for this panel. | |
| std::string | GetEditorCategory () const override |
| Editor category this panel belongs to. | |
| int | GetPriority () const override |
| Get display priority for menu ordering. | |
| float | GetPreferredWidth () const override |
| Get preferred width for this panel (optional) | |
| void | Draw (bool *p_open) override |
| Draw the panel content. | |
Public Member Functions inherited from yaze::editor::EditorPanel | |
| virtual | ~EditorPanel ()=default |
| virtual void | OnOpen () |
| Called when panel becomes visible. | |
| virtual void | OnClose () |
| Called when panel is hidden. | |
| virtual void | OnFocus () |
| Called when panel receives focus. | |
| virtual PanelCategory | GetPanelCategory () const |
| Get the lifecycle category for this panel. | |
| virtual bool | IsEnabled () const |
| Check if this panel is currently enabled. | |
| virtual std::string | GetDisabledTooltip () const |
| Get tooltip text when panel is disabled. | |
| virtual std::string | GetShortcutHint () const |
| Get keyboard shortcut hint for display. | |
| virtual bool | IsVisibleByDefault () const |
| Whether this panel should be visible by default. | |
| virtual std::string | GetParentPanelId () const |
| Get parent panel ID for cascade behavior. | |
| virtual bool | CascadeCloseChildren () const |
| Whether closing this panel should close child panels. | |
Private Attributes | |
| DrawCallback | draw_callback_ |
EditorPanel for Custom Sprite Editor (ZSM format)
Allows creating and editing custom sprites in ZSM format. Includes animation editor, properties panel, and user routines.
Definition at line 54 of file sprite_editor_panels.h.
| using yaze::editor::CustomSpriteEditorPanel::DrawCallback = std::function<void()> |
Definition at line 56 of file sprite_editor_panels.h.
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inlineexplicit |
Definition at line 58 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Unique identifier for this panel.
IDs should be:
Implements yaze::editor::EditorPanel.
Definition at line 61 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Human-readable name shown in menus and title bars.
Implements yaze::editor::EditorPanel.
Definition at line 62 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Material Design icon for this panel.
Implements yaze::editor::EditorPanel.
Definition at line 63 of file sprite_editor_panels.h.
References ICON_MD_ADD_CIRCLE.
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inlineoverridevirtual |
Editor category this panel belongs to.
Implements yaze::editor::EditorPanel.
Definition at line 64 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Get display priority for menu ordering.
Reimplemented from yaze::editor::EditorPanel.
Definition at line 65 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Get preferred width for this panel (optional)
Override this to specify content-based sizing. For example, a tile selector with 8 tiles at 16px × 2.0 scale would return ~276px.
Reimplemented from yaze::editor::EditorPanel.
Definition at line 66 of file sprite_editor_panels.h.
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inlineoverridevirtual |
Draw the panel content.
| p_open | Pointer to visibility flag (nullptr if not closable) |
Called by PanelManager when the panel is visible. Do NOT call ImGui::Begin/End - the PanelWindow wrapper handles that. Just draw your content directly.
Implements yaze::editor::EditorPanel.
Definition at line 68 of file sprite_editor_panels.h.
References draw_callback_.
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private |
Definition at line 75 of file sprite_editor_panels.h.
Referenced by Draw().