Model preset for quick switching. More...
#include <agent_state.h>
Public Attributes | |
| std::string | name |
| std::string | model |
| std::string | host |
| std::vector< std::string > | tags |
| bool | pinned = false |
| absl::Time | last_used = absl::InfinitePast() |
Model preset for quick switching.
Definition at line 141 of file agent_state.h.
| std::string yaze::editor::ModelPreset::name |
Definition at line 142 of file agent_state.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls(), and yaze::editor::AgentConfigurationPanel::RenderModelDeck().
| std::string yaze::editor::ModelPreset::model |
Definition at line 143 of file agent_state.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls(), and yaze::editor::AgentConfigurationPanel::RenderModelDeck().
| std::string yaze::editor::ModelPreset::host |
Definition at line 144 of file agent_state.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls(), and yaze::editor::AgentConfigurationPanel::RenderModelDeck().
| std::vector<std::string> yaze::editor::ModelPreset::tags |
Definition at line 145 of file agent_state.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls(), and yaze::editor::AgentConfigurationPanel::RenderModelDeck().
| bool yaze::editor::ModelPreset::pinned = false |
Definition at line 146 of file agent_state.h.
| absl::Time yaze::editor::ModelPreset::last_used = absl::InfinitePast() |
Definition at line 147 of file agent_state.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls(), and yaze::editor::AgentConfigurationPanel::RenderModelDeck().