yaze 0.3.2
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yaze::editor::ModelPreset Struct Reference

Model preset for quick switching. More...

#include <agent_state.h>

Public Attributes

std::string name
 
std::string model
 
std::string host
 
std::vector< std::string > tags
 
bool pinned = false
 
absl::Time last_used = absl::InfinitePast()
 

Detailed Description

Model preset for quick switching.

Definition at line 141 of file agent_state.h.

Member Data Documentation

◆ name

std::string yaze::editor::ModelPreset::name

◆ model

std::string yaze::editor::ModelPreset::model

◆ host

std::string yaze::editor::ModelPreset::host

◆ tags

std::vector<std::string> yaze::editor::ModelPreset::tags

◆ pinned

bool yaze::editor::ModelPreset::pinned = false

Definition at line 146 of file agent_state.h.

◆ last_used

absl::Time yaze::editor::ModelPreset::last_used = absl::InfinitePast()

The documentation for this struct was generated from the following file: