User persona profile for personalized AI behavior. More...
#include <agent_state.h>
Public Attributes | |
| std::string | notes |
| std::vector< std::string > | goals |
| absl::Time | applied_at = absl::InfinitePast() |
| bool | active = false |
User persona profile for personalized AI behavior.
Definition at line 286 of file agent_state.h.
| std::string yaze::editor::PersonaProfile::notes |
Definition at line 287 of file agent_state.h.
| std::vector<std::string> yaze::editor::PersonaProfile::goals |
Definition at line 288 of file agent_state.h.
| absl::Time yaze::editor::PersonaProfile::applied_at = absl::InfinitePast() |
Definition at line 289 of file agent_state.h.
| bool yaze::editor::PersonaProfile::active = false |
Definition at line 290 of file agent_state.h.