yaze 0.3.2
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yaze::editor::MapPropertiesPanel Class Reference

Displays and edits properties for the current overworld map. More...

#include <map_properties_panel.h>

Inheritance diagram for yaze::editor::MapPropertiesPanel:
Collaboration diagram for yaze::editor::MapPropertiesPanel:

Public Member Functions

 MapPropertiesPanel ()=default
 
std::string GetId () const override
 Unique identifier for this panel.
 
std::string GetDisplayName () const override
 Human-readable name shown in menus and title bars.
 
std::string GetIcon () const override
 Material Design icon for this panel.
 
std::string GetEditorCategory () const override
 Editor category this panel belongs to.
 
float GetPreferredWidth () const override
 Get preferred width for this panel (optional)
 
void Draw (bool *p_open) override
 Draw the panel content.
 
- Public Member Functions inherited from yaze::editor::EditorPanel
virtual ~EditorPanel ()=default
 
virtual void OnFirstDraw ()
 Called once before the first Draw() in a session.
 
virtual bool RequiresLazyInit () const
 Whether this panel uses lazy initialization.
 
void InvalidateLazyInit ()
 Reset lazy init state so OnFirstDraw() runs again.
 
virtual void OnOpen ()
 Called when panel becomes visible.
 
virtual void OnClose ()
 Called when panel is hidden.
 
virtual void OnFocus ()
 Called when panel receives focus.
 
virtual PanelCategory GetPanelCategory () const
 Get the lifecycle category for this panel.
 
virtual PanelContextScope GetContextScope () const
 Optional context binding for this panel (room/selection/etc)
 
virtual PanelScope GetScope () const
 Get the registration scope for this panel.
 
virtual bool IsEnabled () const
 Check if this panel is currently enabled.
 
virtual std::string GetDisabledTooltip () const
 Get tooltip text when panel is disabled.
 
virtual std::string GetShortcutHint () const
 Get keyboard shortcut hint for display.
 
virtual int GetPriority () const
 Get display priority for menu ordering.
 
virtual bool IsVisibleByDefault () const
 Whether this panel should be visible by default.
 
virtual std::string GetParentPanelId () const
 Get parent panel ID for cascade behavior.
 
virtual bool CascadeCloseChildren () const
 Whether closing this panel should close child panels.
 
void DrawWithLazyInit (bool *p_open)
 Execute lazy initialization if needed, then call Draw()
 

Additional Inherited Members

- Protected Member Functions inherited from yaze::editor::EditorPanel
void InvalidateCache ()
 Invalidate all cached computations.
 
template<typename T >
T & GetCached (const std::string &key, std::function< T()> compute)
 Get or compute a cached value.
 
bool IsCacheValid () const
 Check if cache has been invalidated.
 
void ClearCache ()
 Clear all cached values (more aggressive than InvalidateCache)
 

Detailed Description

Displays and edits properties for the current overworld map.

Shows settings like palette selection, graphics groups, large/small map, parent map, message ID, and other per-map configuration.

Uses ContentRegistry::Context to access the current OverworldEditor. Self-registers via REGISTER_PANEL macro.

Definition at line 19 of file map_properties_panel.h.

Constructor & Destructor Documentation

◆ MapPropertiesPanel()

yaze::editor::MapPropertiesPanel::MapPropertiesPanel ( )
default

Member Function Documentation

◆ GetId()

std::string yaze::editor::MapPropertiesPanel::GetId ( ) const
inlineoverridevirtual

Unique identifier for this panel.

Returns
Panel ID in format "{category}.{name}" (e.g., "dungeon.room_selector")

IDs should be:

  • Lowercase with underscores
  • Prefixed with editor category
  • Unique across all panels

Implements yaze::editor::EditorPanel.

Definition at line 24 of file map_properties_panel.h.

◆ GetDisplayName()

std::string yaze::editor::MapPropertiesPanel::GetDisplayName ( ) const
inlineoverridevirtual

Human-readable name shown in menus and title bars.

Returns
Display name (e.g., "Room Selector")

Implements yaze::editor::EditorPanel.

Definition at line 25 of file map_properties_panel.h.

◆ GetIcon()

std::string yaze::editor::MapPropertiesPanel::GetIcon ( ) const
inlineoverridevirtual

Material Design icon for this panel.

Returns
Icon constant (e.g., ICON_MD_LIST)

Implements yaze::editor::EditorPanel.

Definition at line 26 of file map_properties_panel.h.

References ICON_MD_TUNE.

◆ GetEditorCategory()

std::string yaze::editor::MapPropertiesPanel::GetEditorCategory ( ) const
inlineoverridevirtual

Editor category this panel belongs to.

Returns
Category name matching EditorType (e.g., "Dungeon", "Overworld")

Implements yaze::editor::EditorPanel.

Definition at line 27 of file map_properties_panel.h.

◆ GetPreferredWidth()

float yaze::editor::MapPropertiesPanel::GetPreferredWidth ( ) const
inlineoverridevirtual

Get preferred width for this panel (optional)

Returns
Preferred width in pixels, or 0 to use default (250px)

Override this to specify content-based sizing. For example, a tile selector with 8 tiles at 16px × 2.0 scale would return ~276px.

Reimplemented from yaze::editor::EditorPanel.

Definition at line 28 of file map_properties_panel.h.

◆ Draw()

void yaze::editor::MapPropertiesPanel::Draw ( bool * p_open)
overridevirtual

Draw the panel content.

Parameters
p_openPointer to visibility flag (nullptr if not closable)

Called by PanelManager when the panel is visible. Do NOT call ImGui::Begin/End - the PanelWindow wrapper handles that. Just draw your content directly.

Implements yaze::editor::EditorPanel.

Definition at line 9 of file map_properties_panel.cc.

References yaze::editor::ContentRegistry::Context::current_editor().

Here is the call graph for this function:

The documentation for this class was generated from the following files: