yaze 0.3.2
Link to the Past ROM Editor
 
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map_properties_panel.h
Go to the documentation of this file.
1#ifndef YAZE_APP_EDITOR_OVERWORLD_PANELS_MAP_PROPERTIES_PANEL_H
2#define YAZE_APP_EDITOR_OVERWORLD_PANELS_MAP_PROPERTIES_PANEL_H
3
6
7namespace yaze {
8namespace editor {
9
10class OverworldEditor;
11
20 public:
21 explicit MapPropertiesPanel(OverworldEditor* editor) : editor_(editor) {}
22
23 // EditorPanel interface
24 std::string GetId() const override { return "overworld.properties"; }
25 std::string GetDisplayName() const override { return "Map Properties"; }
26 std::string GetIcon() const override { return ICON_MD_TUNE; }
27 std::string GetEditorCategory() const override { return "Overworld"; }
28 void Draw(bool* p_open) override;
29
30 private:
32};
33
34} // namespace editor
35} // namespace yaze
36
37#endif // YAZE_APP_EDITOR_OVERWORLD_PANELS_MAP_PROPERTIES_PANEL_H
Base interface for all logical panel components.
Displays and edits properties for the current overworld map.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
MapPropertiesPanel(OverworldEditor *editor)
std::string GetId() const override
Unique identifier for this panel.
void Draw(bool *p_open) override
Draw the panel content.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
Main UI class for editing overworld maps in A Link to the Past.
#define ICON_MD_TUNE
Definition icons.h:2022