yaze 0.3.2
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dungeon_overlay_controls.h
Go to the documentation of this file.
1#ifndef YAZE_APP_EDITOR_DUNGEON_DUNGEON_OVERLAY_CONTROLS_H
2#define YAZE_APP_EDITOR_DUNGEON_DUNGEON_OVERLAY_CONTROLS_H
3
4#include <array>
5
7
8namespace yaze::editor {
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29const std::array<DungeonOverlayControlSpec, 11>&
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36 DungeonOverlayControlId id, bool enabled);
37
38} // namespace yaze::editor
39
40#endif // YAZE_APP_EDITOR_DUNGEON_DUNGEON_OVERLAY_CONTROLS_H
Editors are the view controllers for the application.
void SetDungeonOverlayControlEnabled(DungeonCanvasViewer &viewer, DungeonOverlayControlId id, bool enabled)
bool GetDungeonOverlayControlEnabled(const DungeonCanvasViewer &viewer, DungeonOverlayControlId id)
const std::array< DungeonOverlayControlSpec, 11 > & GetDungeonOverlayControlSpecs()