Namespace for the ZSprite format from Zarby's ZSpriteMaker. More...
Classes | |
| struct | AnimationGroup |
| struct | Frame |
| struct | OamTile |
| struct | SpriteProperty |
| struct | SubEditor |
| struct | UserRoutine |
| struct | ZSprite |
Functions | |
| std::string | ReadDotNetString (std::istream &is) |
| Read a .NET BinaryReader format string (7-bit encoded length prefix). | |
| void | WriteDotNetString (std::ostream &os, const std::string &str) |
| Write a .NET BinaryWriter format string (7-bit encoded length prefix). | |
Namespace for the ZSprite format from Zarby's ZSpriteMaker.
ZSM files use .NET BinaryWriter/BinaryReader conventions:
|
inline |
Read a .NET BinaryReader format string (7-bit encoded length prefix).
Definition at line 27 of file zsprite.h.
Referenced by yaze::editor::zsprite::ZSprite::Load().
|
inline |
Write a .NET BinaryWriter format string (7-bit encoded length prefix).
Definition at line 48 of file zsprite.h.
Referenced by yaze::editor::zsprite::ZSprite::Save().