#include <zsprite.h>
Public Attributes | |
| std::vector< Frame > | Frames |
| std::vector< UserRoutine > | user_routines |
| std::vector<Frame> yaze::editor::zsprite::SubEditor::Frames |
Definition at line 120 of file zsprite.h.
Referenced by yaze::editor::SpriteEditor::CreateNewZSprite(), yaze::editor::zsprite::ZSprite::Load(), yaze::editor::zsprite::ZSprite::Reset(), and yaze::editor::zsprite::ZSprite::Save().
| std::vector<UserRoutine> yaze::editor::zsprite::SubEditor::user_routines |