yaze 0.3.2
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yaze::editor::zsprite::AnimationGroup Struct Reference

#include <zsprite.h>

Public Member Functions

 AnimationGroup ()=default
 
 AnimationGroup (uint8_t fs, uint8_t fe, uint8_t fsp, std::string fn)
 

Public Attributes

std::string frame_name
 
uint8_t frame_start = 0
 
uint8_t frame_end = 0
 
uint8_t frame_speed = 1
 
std::vector< OamTileTiles
 

Detailed Description

Definition at line 91 of file zsprite.h.

Constructor & Destructor Documentation

◆ AnimationGroup() [1/2]

yaze::editor::zsprite::AnimationGroup::AnimationGroup ( )
default

◆ AnimationGroup() [2/2]

yaze::editor::zsprite::AnimationGroup::AnimationGroup ( uint8_t fs,
uint8_t fe,
uint8_t fsp,
std::string fn )
inline

Definition at line 93 of file zsprite.h.

Member Data Documentation

◆ frame_name

std::string yaze::editor::zsprite::AnimationGroup::frame_name

Definition at line 99 of file zsprite.h.

◆ frame_start

uint8_t yaze::editor::zsprite::AnimationGroup::frame_start = 0

Definition at line 100 of file zsprite.h.

◆ frame_end

uint8_t yaze::editor::zsprite::AnimationGroup::frame_end = 0

Definition at line 101 of file zsprite.h.

◆ frame_speed

uint8_t yaze::editor::zsprite::AnimationGroup::frame_speed = 1

Definition at line 102 of file zsprite.h.

◆ Tiles

std::vector<OamTile> yaze::editor::zsprite::AnimationGroup::Tiles

Definition at line 103 of file zsprite.h.


The documentation for this struct was generated from the following file: