#include <cstdint>#include <functional>#include <string>#include <utility>#include <vector>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "app/editor/core/undo_action.h"#include "app/gfx/types/snes_palette.h"#include "app/gfx/types/snes_tile.h"
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Classes | |
| struct | yaze::editor::Tile16Snapshot |
| Snapshot of a Tile16's editable state for undo/redo. More... | |
| class | yaze::editor::Tile16EditAction |
| Undoable action for edits to a single Tile16. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |