yaze 0.3.2
Link to the Past ROM Editor
 
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palette_commands.cc
Go to the documentation of this file.
2
3#include "absl/strings/numbers.h"
4#include "absl/strings/str_format.h"
5
6namespace yaze {
7namespace cli {
8namespace handlers {
9
11 Rom* rom, const resources::ArgumentParser& parser,
12 resources::OutputFormatter& formatter) {
13 auto palette_id_str = parser.GetString("palette").value();
14
15 int palette_id;
16 if (!absl::SimpleHexAtoi(palette_id_str, &palette_id)) {
17 return absl::InvalidArgumentError(
18 "Invalid palette ID format. Must be hex.");
19 }
20
21 formatter.BeginObject("Palette Colors");
22 formatter.AddField("palette_id", absl::StrFormat("0x%02X", palette_id));
23
24 // TODO: Implement actual palette color retrieval
25 // This would read from ROM and parse palette data
26 formatter.AddField("total_colors", 16);
27 formatter.AddField("status", "not_implemented");
28 formatter.AddField("message",
29 "Palette color retrieval requires ROM palette parsing");
30
31 formatter.BeginArray("colors");
32 for (int i = 0; i < 16; ++i) {
33 formatter.AddArrayItem(absl::StrFormat("Color %d: #000000", i));
34 }
35 formatter.EndArray();
36 formatter.EndObject();
37
38 return absl::OkStatus();
39}
40
42 Rom* rom, const resources::ArgumentParser& parser,
43 resources::OutputFormatter& formatter) {
44 auto palette_id_str = parser.GetString("palette").value();
45 auto index_str = parser.GetString("index").value();
46 auto color_str = parser.GetString("color").value();
47
48 int palette_id, color_index;
49 if (!absl::SimpleHexAtoi(palette_id_str, &palette_id) ||
50 !absl::SimpleAtoi(index_str, &color_index)) {
51 return absl::InvalidArgumentError("Invalid palette ID or index format.");
52 }
53
54 formatter.BeginObject("Palette Color Set");
55 formatter.AddField("palette_id", absl::StrFormat("0x%02X", palette_id));
56 formatter.AddField("color_index", color_index);
57 formatter.AddField("color_value", color_str);
58
59 // TODO: Implement actual palette color setting
60 // This would write to ROM and update palette data
61 formatter.AddField("status", "not_implemented");
62 formatter.AddField("message",
63 "Palette color setting requires ROM palette writing");
64 formatter.EndObject();
65
66 return absl::OkStatus();
67}
68
70 Rom* rom, const resources::ArgumentParser& parser,
71 resources::OutputFormatter& formatter) {
72 auto palette_id_str = parser.GetString("palette").value_or("all");
73
74 formatter.BeginObject("Palette Analysis");
75
76 if (palette_id_str == "all") {
77 formatter.AddField("analysis_type", "All Palettes");
78 formatter.AddField("total_palettes", 32);
79 } else {
80 int palette_id;
81 if (!absl::SimpleHexAtoi(palette_id_str, &palette_id)) {
82 return absl::InvalidArgumentError(
83 "Invalid palette ID format. Must be hex.");
84 }
85 formatter.AddField("analysis_type", "Single Palette");
86 formatter.AddField("palette_id", absl::StrFormat("0x%02X", palette_id));
87 }
88
89 // TODO: Implement actual palette analysis
90 // This would analyze color usage, contrast, etc.
91 formatter.AddField("status", "not_implemented");
92 formatter.AddField("message",
93 "Palette analysis requires color analysis algorithms");
94 formatter.EndObject();
95
96 return absl::OkStatus();
97}
98
99} // namespace handlers
100} // namespace cli
101} // namespace yaze
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
Definition rom.h:24
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
Utility for parsing common CLI argument patterns.
std::optional< std::string > GetString(const std::string &name) const
Parse a named argument (e.g., –format=json or –format json)
Utility for consistent output formatting across commands.
void BeginArray(const std::string &key)
Begin an array.
void AddArrayItem(const std::string &item)
Add an item to current array.
void BeginObject(const std::string &title="")
Start a JSON object or text section.
void EndObject()
End a JSON object or text section.
void AddField(const std::string &key, const std::string &value)
Add a key-value pair.