#include "app/editor/overworld/overworld_editor.h"#include <cmath>#include <cstddef>#include <cstdint>#include <algorithm>#include <exception>#include <filesystem>#include <iostream>#include <memory>#include <new>#include <ostream>#include <string>#include <unordered_map>#include <utility>#include <vector>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "imgui/imgui.h"#include "app/editor/overworld/debug_window_card.h"#include "app/editor/overworld/entity.h"#include "app/editor/overworld/entity_operations.h"#include "app/editor/overworld/map_properties.h"#include "app/editor/overworld/overworld_entity_renderer.h"#include "app/editor/overworld/overworld_sidebar.h"#include "app/editor/overworld/overworld_toolbar.h"#include "app/editor/overworld/panels/area_graphics_panel.h"#include "app/editor/overworld/panels/debug_window_panel.h"#include "app/editor/overworld/panels/gfx_groups_panel.h"#include "app/editor/overworld/panels/map_properties_panel.h"#include "app/editor/overworld/panels/overworld_canvas_panel.h"#include "app/editor/overworld/panels/scratch_space_panel.h"#include "app/editor/overworld/panels/tile16_editor_panel.h"#include "app/editor/overworld/panels/tile16_selector_panel.h"#include "app/editor/overworld/panels/tile8_selector_panel.h"#include "app/editor/overworld/panels/usage_statistics_panel.h"#include "app/editor/overworld/panels/v3_settings_panel.h"#include "app/editor/overworld/tile16_editor.h"#include "app/editor/overworld/ui_constants.h"#include "app/editor/overworld/usage_statistics_card.h"#include "app/editor/system/panel_manager.h"#include "app/gfx/core/bitmap.h"#include "app/gfx/debug/performance/performance_profiler.h"#include "app/gfx/render/tilemap.h"#include "app/gfx/resource/arena.h"#include "app/gfx/types/snes_palette.h"#include "app/gui/app/editor_layout.h"#include "app/gui/canvas/canvas.h"#include "app/gui/canvas/canvas_automation_api.h"#include "app/gui/canvas/canvas_usage_tracker.h"#include "app/gui/core/icons.h"#include "app/gui/core/popup_id.h"#include "app/gui/core/style.h"#include "app/gui/core/ui_helpers.h"#include "app/gui/imgui_memory_editor.h"#include "app/gui/widgets/tile_selector_widget.h"#include "core/asar_wrapper.h"#include "core/features.h"#include "rom/rom.h"#include "util/file_util.h"#include "util/hex.h"#include "util/log.h"#include "util/macro.h"#include "zelda3/common.h"#include "zelda3/overworld/overworld.h"#include "zelda3/overworld/overworld_entrance.h"#include "zelda3/overworld/overworld_exit.h"#include "zelda3/overworld/overworld_item.h"#include "zelda3/overworld/overworld_map.h"#include "zelda3/overworld/overworld_version_helper.h"#include "zelda3/sprite/sprite.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{overworld_editor.cc} |
Macros | |
| #define | IM_PI 3.14159265358979323846f |
Functions | |
| ImVec2 | yaze::editor::anonymous_namespace{overworld_editor.cc}::CalculateOverworldContentSize (float scale) |
| ImVec2 | yaze::editor::anonymous_namespace{overworld_editor.cc}::ClampScrollPosition (ImVec2 scroll, ImVec2 content_size, ImVec2 visible_size) |
| #define IM_PI 3.14159265358979323846f |
Definition at line 5 of file overworld_editor.cc.
Referenced by yaze::editor::OverworldEditor::DrawOverworldMaps(), and yaze::gui::LoadingSpinner().