1#ifndef YAZE_APP_GUI_WIDGETS_TILE_SELECTOR_WIDGET_H
2#define YAZE_APP_GUI_WIDGETS_TILE_SELECTOR_WIDGET_H
13#include "imgui/imgui.h"
75 float scrollbar_size);
98 void ScrollToTile(
int tile_id,
bool use_imgui_scroll =
true);
130 std::pair<int, int>
VisibleRows(
float tile_display_size)
const;
Represents a bitmap image optimized for SNES ROM hacking.
Modern, robust canvas for drawing and manipulating graphics.
Graphical User Interface (GUI) components for the application.