1#ifndef YAZE_APP_EDITOR_OVERWORLD_OVERWORLD_TOOLBAR_H
2#define YAZE_APP_EDITOR_OVERWORLD_OVERWORLD_TOOLBAR_H
10#include "imgui/imgui.h"
20 static constexpr const char*
kCanvas =
"overworld.canvas";
25 static constexpr const char*
kGfxGroups =
"overworld.gfx_groups";
26 static constexpr const char*
kUsageStats =
"overworld.usage_stats";
29 static constexpr const char*
kV3Settings =
"overworld.v3_settings";
30 static constexpr const char*
kDebugWindow =
"overworld.debug_window";
37 void Draw(
int& current_world,
int& current_map,
bool& current_map_lock,
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
Central registry for all editor cards with session awareness and dependency injection.
Represents the full Overworld data, light and dark world.
Editors are the view controllers for the application.
Panel IDs for overworld editor panels.
static constexpr const char * kMapProperties
static constexpr const char * kTile8Selector
static constexpr const char * kAreaGraphics
static constexpr const char * kV3Settings
static constexpr const char * kScratchSpace
static constexpr const char * kTile16Editor
static constexpr const char * kTile16Selector
static constexpr const char * kCanvas
static constexpr const char * kDebugWindow
static constexpr const char * kGfxGroups
static constexpr const char * kUsageStats