yaze 0.3.2
Link to the Past ROM Editor
 
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tile16_editor.cc File Reference
#include "tile16_editor.h"
#include "util/i18n/tr.h"
#include <algorithm>
#include <array>
#include <memory>
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "app/editor/overworld/tile16_editor_action_state.h"
#include "app/editor/overworld/tile16_editor_shortcuts.h"
#include "app/editor/overworld/tile8_source_interaction.h"
#include "app/gfx/backend/irenderer.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/debug/performance/performance_profiler.h"
#include "app/gfx/resource/arena.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/input.h"
#include "app/gui/core/style.h"
#include "app/gui/core/style_guard.h"
#include "app/gui/core/ui_helpers.h"
#include "app/gui/widgets/themed_widgets.h"
#include "imgui/imgui.h"
#include "rom/rom.h"
#include "util/hex.h"
#include "util/log.h"
#include "util/macro.h"
#include "zelda3/game_data.h"
#include "zelda3/overworld/overworld.h"
#include "zelda3/overworld/tile16_metadata.h"
#include "zelda3/overworld/tile16_renderer.h"
#include "zelda3/overworld/tile16_stamp.h"
#include "zelda3/overworld/tile16_usage_index.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{tile16_editor.cc}
 

Functions

gfx::SnesPalette yaze::editor::anonymous_namespace{tile16_editor.cc}::BuildFallbackDisplayPalette ()
 
gfx::TileInfoyaze::editor::anonymous_namespace{tile16_editor.cc}::TileInfoForQuadrant (gfx::Tile16 *tile, int quadrant)
 
const gfx::TileInfoyaze::editor::anonymous_namespace{tile16_editor.cc}::TileInfoForQuadrant (const gfx::Tile16 &tile, int quadrant)
 
void yaze::editor::anonymous_namespace{tile16_editor.cc}::SyncTilesInfoArray (gfx::Tile16 *tile)
 
const char * yaze::editor::anonymous_namespace{tile16_editor.cc}::EditModeLabel (Tile16EditMode mode)
 

Variables

constexpr float yaze::editor::kTile8DisplayScale = 4.0f
 
constexpr int yaze::editor::anonymous_namespace{tile16_editor.cc}::kTile16Count = zelda3::kNumTile16Individual