#include <functional>#include <string>#include <unordered_map>#include <utility>#include <vector>#include "app/editor/dungeon/ui/workbench/dungeon_browser.h"#include <SDL.h>#include "app/editor/agent/agent_ui_theme.h"#include "app/editor/dungeon/dungeon_canvas_viewer.h"#include "app/editor/dungeon/dungeon_room_store.h"#include "app/editor/system/workspace/editor_panel.h"#include "app/gui/core/icons.h"#include "imgui/imgui.h"#include "zelda3/dungeon/room.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::ItemEditorPanel |
| WindowContent for placing and managing dungeon pot items. More... | |
| struct | yaze::editor::ItemEditorPanel::CachedItemPreview |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |