yaze 0.3.2
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room_layer_manager.cc File Reference
#include "zelda3/dungeon/room_layer_manager.h"
#include <algorithm>
#include <vector>
#include "SDL.h"
#include "app/gfx/types/snes_palette.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::anonymous_namespace{room_layer_manager.cc}
 

Functions

void yaze::zelda3::anonymous_namespace{room_layer_manager.cc}::ApplySDLPaletteToBitmap (SDL_Surface *src_surface, gfx::Bitmap &dst_bitmap)