yaze 0.3.2
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sprite_names.h
Go to the documentation of this file.
1#pragma once
2namespace yaze::zelda3 {
3constexpr const char* kSpriteNames[] = {
4 "Raven",
5 "Vulture",
6 "02",
7 "BigCanon",
8 "PullSwitch",
9 "DnSwitch",
10 "TrapSwitch",
11 "?FloorMove?",
12 "Octorok",
13 "Mouldrum",
14 "4WayOctorok",
15 "Chicken",
16 "?HoveringRock?",
17 "Cucumber",
18 "SnapDragon",
19 "OctoBlimp",
20 "10",
21 "Hinox",
22 "PigSpearMan",
23 "MiniHelmasaur",
24 "GargoyleGrate",
25 "Bubble",
26 "Mutant",
27 "BushCrab",
28 "Moldorm",
29 "Poe/Ghini",
30 "BlackSmith(Frog",
31 "AnArrow?",
32 "Statue",
33 "UselessSprite",
34 "PegSwitch",
35 "SickBoy",
36 "BombSlug",
37 "PushSwitch",
38 "HoppingBulbPlan",
39 "RedMiri",
40 "BlueMiri",
41 "LiveTree",
42 "BlueOrb",
43 "Squirrel",
44 "Person?Rm270",
45 "Thief",
46 "?DustGirl?",
47 "TentMan",
48 "Lumberjacks",
49 "2D",
50 "FluteBoy",
51 "Person?",
52 "Person?",
53 "FortuneTeller",
54 "AngryBrother",
55 "PullForRupees",
56 "ScaredGirl2",
57 "HedgeMan",
58 "Witch",
59 "Waterfall",
60 "ArrowTarget",
61 "GuyByTheSign",
62 "Person?11,227",
63 "DashItem",
64 "FarmBoy",
65 "ScaredGirl1",
66 "RockCrab",
67 "PalaceGuard",
68 "ElectricBarrier",
69 "BlueSoldier",
70 "GreenSoldier",
71 "RedSpearSoldier",
72 "Warrior",
73 "HogSpearMan",
74 "BlueArcher",
75 "GreenGrassArche",
76 "RedSpearKnight",
77 "RedGrassSpearSo",
78 "RedBombKnight",
79 "Knight",
80 "Geldman",
81 "Bunny",
82 "Tentacle2",
83 "Tentacle",
84 "GlassSquirrel",
85 "Armos",
86 "ZoraKing",
87 "ArmosKnight",
88 "Lanmolas",
89 "FireBallZora",
90 "WalkingZora",
91 "HyliaObstacle",
92 "Crab",
93 "Animal?",
94 "Animal?",
95 "WallBubble(L-R)",
96 "WallBubble(R-L)",
97 "Roller 1",
98 "Roller 2",
99 "Roller 3",
100 "Roller 4",
101 "Beamos",
102 "MasterSwd",
103 "SandCrab1",
104 "SandCrab2",
105 "ArcherGame",
106 "Cannon(Right)",
107 "Cannon(Left)",
108 "Cannon(Down)",
109 "Cannon(Up)",
110 "MorningStar",
111 "CannonSoldier",
112 "Teleport?",
113 "Rat",
114 "Rope",
115 "Keese",
116 "70",
117 "Leever",
118 "Pond",
119 "Priest/Uncle",
120 "Runner",
121 "BottleMan",
122 "Zelda",
123 "WierdBuble?",
124 "OldWoman",
125 "Bee",
126 "Agahnim",
127 "OneShotMagicBal",
128 "StalfosHead",
129 "BigSpikeBlock",
130 "FireBlade",
131 "FireBlade2",
132 "Lanmola",
133 "WaterBug",
134 "4Bubbles",
135 "GreenRocklops",
136 "RedRocklops",
137 "BigSpikeBlock",
138 "Triceritops",
139 "FireKeese?",
140 "Mothula",
141 "89",
142 "SpikeBlock",
143 "Gibdo",
144 "Arrghus",
145 "ArrghusFuzz",
146 "Shell",
147 "Blob",
148 "WallMaster",
149 "StalfosKnight",
150 "Helmasaur",
151 "RedOrb",
152 "94",
153 "EyeLaser(Right)",
154 "EyeLaser(Left)",
155 "EyeLaser(Down)",
156 "EyeLaser(Up)",
157 "Penguin",
158 "Splash",
159 "Wizzrobe",
160 "9C",
161 "VRat",
162 "Ostrich",
163 "Rabbit",
164 "Uglybird",
165 "IceMan",
166 "KholdStare",
167 "A3",
168 "A4",
169 "GreenLizard",
170 "RedLizard",
171 "Stalfos",
172 "GreenAirBomber",
173 "BlueAirBomber",
174 "LikeLike",
175 "AB",
176 "Apples",
177 "OldMan",
178 "DownPipe",
179 "UpPipe",
180 "RightPipe",
181 "LeftPipe",
182 "Good-Bee",
183 "Inscription",
184 "BlueChest",
185 "BombShop",
186 "Kiki",
187 "BlindMan",
188 "B8???",
189 "Bully&Whimp(DW)",
190 "Whirlpool",
191 "ShopMan",
192 "OldMan2",
193 "Viterous",
194 "???",
195 "Lighting",
196 "Item",
197 "AgahTalk",
198 "RockChip",
199 "Half-Bubble",
200 "Bully",
201 "Shooter",
202 "4WayShooter",
203 "FuzzyStack",
204 "BigFairy",
205 "Tektite",
206 "Chomp",
207 "TriNexx1",
208 "TriNexx2",
209 "TriNexx3",
210 "Blind",
211 "SwampSnake",
212 "Lynel",
213 "Transform/Smoke",
214 "Fish",
215 "AliveRock",
216 "GroundBomb",
217 "DiggingGameGuy",
218 "Ganon",
219 "D7",
220 "Heart",
221 "Heart",
222 "BlueRupee",
223 "InTree?Rocks?",
224 "Bomb",
225 "4 bombs",
226 "8 bombs",
227 "Magic",
228 "BigMagic",
229 "Arrow",
230 "E2",
231 "Fairy",
232 "Key",
233 "E5",
234 "E6",
235 "Mushroom",
236 "FakeSword",
237 "ShopMan2",
238 "WitchAssistant",
239 "HeartPie",
240 "PickedObj",
241 "ED",
242 "Mantle",
243 "EF",
244 "F0",
245 "F1",
246 "MedallianTablet",
247 "Person'sDoor",
248 "FallingRocks",
249 "F5",
250 "F6",
251 "F7",
252 "F8",
253 "F9",
254 "FA",
255 "FB",
256 "FC",
257 "FD",
258 "FE",
259 "FF",
260 "CannonRoom",
261 "01",
262 "CannonRoom",
263 "CannonBalls",
264 "RopeDrp(Snake)",
265 "StalfosDrop",
266 "BombDrop",
267 "MovingFloor",
268 "Transformer",
269 "WallMaster",
270 "FloorDrop(Sqr)",
271 "FloorDrop(Vert)",
272 "0C",
273 "0D",
274 "0E",
275 "0F",
276 "RightEvil",
277 "LeftEvil",
278 "DownEvil",
279 "UpEvil",
280 "FloorTiles",
281 "WizzrobeSpawn",
282 "MiniBats",
283 "PotTrap",
284 "StalfosAppear",
285 "?ArmosKnights?",
286 "BombDrop",
287 "11B",
288};
289constexpr size_t kSpriteNameCount = sizeof(kSpriteNames)/sizeof(kSpriteNames[0]);
290} // namespace yaze::zelda3
Zelda 3 specific classes and functions.
Definition editor.h:35
const size_t kSpriteNameCount
Definition sprite.cc:292
const char *const kSpriteNames[]
Definition sprite.cc:291