#include <array>#include <cstdint>#include <optional>#include <vector>Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::SpriteOamEntry |
| Single OAM entry for sprite rendering. More... | |
| struct | yaze::zelda3::SpriteOamLayout |
| Complete OAM layout for a vanilla sprite. More... | |
| class | yaze::zelda3::SpriteOamRegistry |
| Registry of all known sprite OAM layouts. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |