1#include "absl/flags/declare.h"
2#include "absl/flags/flag.h"
15 if (arg_vec.size() < 2) {
16 return absl::InvalidArgumentError(
17 "Usage: gfx export-sheet <sheet_id> --to <file>");
20 int sheet_id = std::stoi(arg_vec[0]);
21 std::string output_file = arg_vec[1];
23 std::string rom_file = absl::GetFlag(FLAGS_rom);
24 if (rom_file.empty()) {
25 return absl::InvalidArgumentError(
26 "ROM file must be provided via --rom flag.");
32 return absl::AbortedError(
"Failed to load ROM.");
36 auto sheet = arena.gfx_sheet(sheet_id);
37 if (!sheet.is_active()) {
38 return absl::NotFoundError(
"Graphics sheet not found.");
43 std::vector<uint8_t> header;
45 gfx::SaveCgx(sheet.depth(), output_file, sheet.vector(), header);
50 std::cout <<
"Successfully exported graphics sheet " << sheet_id <<
" to "
51 << output_file << std::endl;
53 return absl::OkStatus();
59 if (arg_vec.size() < 2) {
60 return absl::InvalidArgumentError(
61 "Usage: gfx import-sheet <sheet_id> --from <file>");
64 int sheet_id = std::stoi(arg_vec[0]);
65 std::string input_file = arg_vec[1];
67 std::string rom_file = absl::GetFlag(FLAGS_rom);
68 if (rom_file.empty()) {
69 return absl::InvalidArgumentError(
70 "ROM file must be provided via --rom flag.");
76 return absl::AbortedError(
"Failed to load ROM.");
79 std::vector<uint8_t> cgx_data, cgx_loaded, cgx_header;
80 auto status =
gfx::LoadCgx(8, input_file, cgx_data, cgx_loaded, cgx_header);
86 auto sheet = arena.gfx_sheet(sheet_id);
87 if (!sheet.is_active()) {
88 return absl::NotFoundError(
"Graphics sheet not found.");
93 sheet.set_data(cgx_loaded);
96 auto save_status = rom.
SaveToFile({.save_new =
false});
97 if (!save_status.ok()) {
101 std::cout <<
"Successfully imported graphics sheet " << sheet_id <<
" from "
102 << input_file << std::endl;
103 std::cout <<
"✅ ROM saved to: " << rom.
filename() << std::endl;
105 return absl::OkStatus();
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
absl::Status LoadFromFile(const std::string &filename, const LoadOptions &options=LoadOptions::Defaults())
absl::Status SaveToFile(const SaveSettings &settings)
ABSL_DECLARE_FLAG(std::string, rom)
absl::Status HandleGfxExportLegacy(const std::vector< std::string > &arg_vec)
absl::Status HandleGfxImportLegacy(const std::vector< std::string > &arg_vec)
absl::Status LoadCgx(uint8_t bpp, std::string_view filename, std::vector< uint8_t > &cgx_data, std::vector< uint8_t > &cgx_loaded, std::vector< uint8_t > &cgx_header)
Load Cgx file (graphical content)
absl::Status SaveCgx(uint8_t bpp, std::string_view filename, const std::vector< uint8_t > &cgx_data, const std::vector< uint8_t > &cgx_header)
Save Cgx file (graphical content)