5#include "absl/flags/declare.h"
6#include "absl/flags/flag.h"
19 if (arg_vec.size() < 2) {
20 return absl::InvalidArgumentError(
21 "Usage: gfx export-sheet <sheet_id> --to <file>");
24 int sheet_id = std::stoi(arg_vec[0]);
25 std::string output_file = arg_vec[1];
27 std::string rom_file = absl::GetFlag(FLAGS_rom);
28 if (rom_file.empty()) {
29 return absl::InvalidArgumentError(
30 "ROM file must be provided via --rom flag.");
36 return absl::AbortedError(
"Failed to load ROM.");
40 auto sheet = arena.gfx_sheet(sheet_id);
41 if (!sheet.is_active()) {
42 return absl::NotFoundError(
"Graphics sheet not found.");
47 std::vector<uint8_t> header;
49 gfx::SaveCgx(sheet.depth(), output_file, sheet.vector(), header);
54 std::cout <<
"Successfully exported graphics sheet " << sheet_id <<
" to "
55 << output_file << std::endl;
57 return absl::OkStatus();
63 if (arg_vec.size() < 2) {
64 return absl::InvalidArgumentError(
65 "Usage: gfx import-sheet <sheet_id> --from <file>");
68 int sheet_id = std::stoi(arg_vec[0]);
69 std::string input_file = arg_vec[1];
71 std::string rom_file = absl::GetFlag(FLAGS_rom);
72 if (rom_file.empty()) {
73 return absl::InvalidArgumentError(
74 "ROM file must be provided via --rom flag.");
80 return absl::AbortedError(
"Failed to load ROM.");
83 std::vector<uint8_t> cgx_data, cgx_loaded, cgx_header;
84 auto status =
gfx::LoadCgx(8, input_file, cgx_data, cgx_loaded, cgx_header);
90 auto sheet = arena.gfx_sheet(sheet_id);
91 if (!sheet.is_active()) {
92 return absl::NotFoundError(
"Graphics sheet not found.");
97 sheet.set_data(cgx_loaded);
100 auto save_status = rom.
SaveToFile({.save_new =
false});
101 if (!save_status.ok()) {
105 std::cout <<
"Successfully imported graphics sheet " << sheet_id <<
" from "
106 << input_file << std::endl;
107 std::cout <<
"✅ ROM saved to: " << rom.
filename() << std::endl;
109 return absl::OkStatus();
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
absl::Status LoadFromFile(const std::string &filename, const LoadOptions &options=LoadOptions::Defaults())
absl::Status SaveToFile(const SaveSettings &settings)
ABSL_DECLARE_FLAG(std::string, rom)
absl::Status HandleGfxExportLegacy(const std::vector< std::string > &arg_vec)
absl::Status HandleGfxImportLegacy(const std::vector< std::string > &arg_vec)
absl::Status LoadCgx(uint8_t bpp, std::string_view filename, std::vector< uint8_t > &cgx_data, std::vector< uint8_t > &cgx_loaded, std::vector< uint8_t > &cgx_header)
Load Cgx file (graphical content)
absl::Status SaveCgx(uint8_t bpp, std::string_view filename, const std::vector< uint8_t > &cgx_data, const std::vector< uint8_t > &cgx_header)
Save Cgx file (graphical content)