#include <array>#include <cstdint>#include <memory>#include <string>#include <string_view>#include <unordered_map>#include <utility>#include <vector>#include "app/editor/editor.h"#include "core/features.h"#include "rom/rom.h"#include "zelda3/game_data.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::EditorSet |
| Contains a complete set of editors for a single ROM instance. More... | |
| struct | yaze::editor::RomSession |
| Represents a single session, containing a ROM and its associated editors. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::core |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |