yaze 0.3.2
Link to the Past ROM Editor
 
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gfx_group_editor.cc File Reference
#include "gfx_group_editor.h"
#include "absl/status/status.h"
#include "absl/strings/str_cat.h"
#include "app/gfx/resource/arena.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gfx/types/snes_tile.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/input.h"
#include "imgui/imgui.h"
#include "rom/rom.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{gfx_group_editor.cc}
 

Functions

void yaze::editor::anonymous_namespace{gfx_group_editor.cc}::DrawScaledSheet (gui::Canvas &canvas, gfx::Bitmap &sheet, int unique_id, float scale=kDefaultScale)
 
void yaze::editor::anonymous_namespace{gfx_group_editor.cc}::DrawPaletteFromPaletteGroup (gfx::SnesPalette &palette)
 

Variables

constexpr int yaze::editor::anonymous_namespace{gfx_group_editor.cc}::kSheetDisplayWidth = 256
 
constexpr int yaze::editor::anonymous_namespace{gfx_group_editor.cc}::kSheetDisplayHeight = 64
 
constexpr float yaze::editor::anonymous_namespace{gfx_group_editor.cc}::kDefaultScale = 2.0f
 
constexpr int yaze::editor::anonymous_namespace{gfx_group_editor.cc}::kTileSize = 16