#include "zelda3/overworld/overworld_exit.h"#include <algorithm>#include <cstdint>#include <cstdlib>#include <vector>#include "absl/status/status.h"#include "absl/status/statusor.h"#include "rom/rom.h"#include "util/macro.h"#include "zelda3/common.h"#include "zelda3/overworld/overworld.h"#include "zelda3/overworld/overworld_version_helper.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| absl::StatusOr< std::vector< OverworldExit > > | yaze::zelda3::LoadExits (Rom *rom) |
| absl::Status | yaze::zelda3::SaveExits (Rom *rom, const std::vector< OverworldExit > &exits) |