|
| absl::Status | yaze::zelda3::anonymous_namespace{room.cc}::GetSpritePointerTablePc (const std::vector< uint8_t > &rom_data, int *table_pc) |
| |
| int | yaze::zelda3::anonymous_namespace{room.cc}::ReadRoomSpriteAddressPc (const std::vector< uint8_t > &rom_data, int table_pc, int room_id) |
| |
| int | yaze::zelda3::anonymous_namespace{room.cc}::MeasureSpriteStreamSize (const std::vector< uint8_t > &rom_data, int sprite_address, int hard_end) |
| |
| bool | yaze::zelda3::anonymous_namespace{room.cc}::IsSpritePointerShared (const std::vector< uint8_t > &rom_data, int table_pc, int room_id, int sprite_address) |
| |
| RoomSize | yaze::zelda3::CalculateRoomSize (Rom *rom, int room_id) |
| |
| Room | yaze::zelda3::LoadRoomFromRom (Rom *rom, int room_id) |
| |
| Room | yaze::zelda3::LoadRoomHeaderFromRom (Rom *rom, int room_id) |
| |
| int | yaze::zelda3::FindMaxUsedSpriteAddress (Rom *rom) |
| |
| absl::Status | yaze::zelda3::RelocateSpriteData (Rom *rom, int room_id, const std::vector< uint8_t > &encoded_bytes) |
| |
| std::vector< std::vector< uint8_t > > | yaze::zelda3::anonymous_namespace{room.cc}::ParseRomTorchSegments (const std::vector< uint8_t > &rom_data, int bytes_count) |
| |
| absl::Status | yaze::zelda3::SaveAllTorches (Rom *rom, absl::Span< const Room > rooms) |
| |
| absl::Status | yaze::zelda3::SaveAllPits (Rom *rom) |
| |
| absl::Status | yaze::zelda3::SaveAllBlocks (Rom *rom) |
| |
| absl::Status | yaze::zelda3::SaveAllCollision (Rom *rom, absl::Span< Room > rooms) |
| |
| std::vector< std::vector< std::pair< uint8_t, bool > > > | yaze::zelda3::anonymous_namespace{room.cc}::ParseRomChests (const std::vector< uint8_t > &rom_data, int cpos, int clength) |
| |
| std::vector< std::vector< uint8_t > > | yaze::zelda3::anonymous_namespace{room.cc}::ParseRomPotItems (const std::vector< uint8_t > &rom_data) |
| |
| absl::Status | yaze::zelda3::SaveAllChests (Rom *rom, absl::Span< const Room > rooms) |
| |
| absl::Status | yaze::zelda3::SaveAllPotItems (Rom *rom, absl::Span< const Room > rooms) |
| |