#include "app/editor/dungeon/widgets/dungeon_room_nav_widget.h"#include <string>#include "imgui/imgui.h"#include "zelda3/dungeon/room.h"#include "zelda3/resource_labels.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc} |
Functions | |
| std::optional< int > | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc}::RoomIfValid (int candidate) |
| std::string | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc}::MakeTooltip (const std::optional< int > &target, const char *direction) |
| bool | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc}::ArrowButtonWithTooltip (const char *id, ImGuiDir dir, const std::optional< int > &target, const std::string &tooltip, const std::function< void(int)> &on_navigate) |
Variables | |
| constexpr int | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc}::kRoomMatrixCols = 16 |
| constexpr int | yaze::editor::anonymous_namespace{dungeon_room_nav_widget.cc}::kRoomMatrixRows = 19 |