yaze 0.3.2
Link to the Past ROM Editor
 
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gfx_groups_panel.h
Go to the documentation of this file.
1#ifndef YAZE_APP_EDITOR_OVERWORLD_PANELS_GFX_GROUPS_PANEL_H
2#define YAZE_APP_EDITOR_OVERWORLD_PANELS_GFX_GROUPS_PANEL_H
3
6
7namespace yaze::editor {
8
17 public:
18 GfxGroupsPanel() = default;
19
20 // EditorPanel interface
21 std::string GetId() const override { return "overworld.gfx_groups"; }
22 std::string GetDisplayName() const override { return "Graphics Groups"; }
23 std::string GetIcon() const override { return ICON_MD_COLLECTIONS; }
24 std::string GetEditorCategory() const override { return "Overworld"; }
25 void Draw(bool* p_open) override;
26};
27
28} // namespace yaze::editor
29
30#endif // YAZE_APP_EDITOR_OVERWORLD_PANELS_GFX_GROUPS_PANEL_H
Base interface for all logical panel components.
Graphics group configuration editor.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
std::string GetId() const override
Unique identifier for this panel.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
void Draw(bool *p_open) override
Draw the panel content.
#define ICON_MD_COLLECTIONS
Definition icons.h:438
Editors are the view controllers for the application.