#include "session_coordinator.h"#include <absl/status/status.h>#include <absl/status/statusor.h>#include <algorithm>#include <cstdint>#include <cstdio>#include <cstring>#include <filesystem>#include <memory>#include <stdexcept>#include <string>#include <utility>#include "absl/strings/str_format.h"#include "app/editor/dungeon/dungeon_editor_v2.h"#include "app/editor/editor_manager.h"#include "app/editor/overworld/overworld_editor.h"#include "app/editor/session_types.h"#include "app/gui/core/icons.h"#include "app/gui/core/theme_manager.h"#include "core/color.h"#include "editor/editor.h"#include "editor/system/user_settings.h"#include "editor/ui/toast_manager.h"#include "imgui/imgui.h"#include "util/log.h"#include "zelda3/game_data.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |