#include <utility>#include <vector>#include <cstdint>#include <algorithm>#include "imgui/imgui.h"#include <bitset>#include <array>
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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Enumerations | |
| enum class | yaze::editor::TrackDir : uint8_t { yaze::editor::North , yaze::editor::East , yaze::editor::South , yaze::editor::West } |
Variables | |
| constexpr uint8_t | yaze::editor::kTrackDirNorth = 1 << 0 |
| constexpr uint8_t | yaze::editor::kTrackDirEast = 1 << 1 |
| constexpr uint8_t | yaze::editor::kTrackDirSouth = 1 << 2 |
| constexpr uint8_t | yaze::editor::kTrackDirWest = 1 << 3 |