#include <functional>#include <map>#include <vector>#include "app/gfx/core/bitmap.h"#include "app/gfx/types/snes_palette.h"#include "imgui/imgui.h"#include "rom/rom.h"#include "zelda3/game_data.h"Go to the source code of this file.
Classes | |
| class | yaze::gui::PaletteEditorWidget |
Namespaces | |
| namespace | yaze |
| namespace | yaze::gui |
| Graphical User Interface (GUI) components for the application. | |