Example code showing how to use memory breakpoints and watchpoints. More...
#include <iostream>#include <memory>#include "app/emu/emulator.h"#include "app/emu/debug/breakpoint_manager.h"#include "app/emu/debug/watchpoint_manager.h"#include "absl/status/status.h"#include "util/log.h"Go to the source code of this file.
Classes | |
| class | yaze::cli::agent::MemoryDebuggingExample |
| Demonstrates memory debugging capabilities for AI agents. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |
| Namespace for the command line interface. | |
| namespace | yaze::cli::agent |
Example code showing how to use memory breakpoints and watchpoints.
This demonstrates how AI agents can use memory debugging features to track ROM data modifications and debug game behavior.
Definition in file memory_debugging_example.cc.