yaze 0.3.2
Link to the Past ROM Editor
 
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palette_manager.cc File Reference
#include "palette_manager.h"
#include <algorithm>
#include <chrono>
#include "absl/strings/str_format.h"
#include "app/gfx/resource/arena.h"
#include "app/gfx/types/snes_palette.h"
#include "rom/rom.h"
#include "util/macro.h"
#include "zelda3/game_data.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::gfx
 Contains classes for handling graphical data.
 
namespace  yaze::gfx::anonymous_namespace{palette_manager.cc}
 

Functions

std::vector< std::pair< uint32_t, uint32_t > > yaze::gfx::anonymous_namespace{palette_manager.cc}::CoalescePaletteWriteRanges (std::vector< std::pair< uint32_t, uint32_t > > ranges)