1#ifndef YAZE_APP_EDITOR_OVERWORLD_PANELS_DEBUG_WINDOW_PANEL_H
2#define YAZE_APP_EDITOR_OVERWORLD_PANELS_DEBUG_WINDOW_PANEL_H
21 std::string
GetId()
const override {
return "overworld.debug"; }
25 void Draw(
bool* p_open)
override;
Displays debug information for the Overworld Editor.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
DebugWindowPanel()=default
void Draw(bool *p_open) override
Draw the panel content.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
std::string GetId() const override
Unique identifier for this panel.
Base interface for all logical panel components.
#define ICON_MD_BUG_REPORT
Editors are the view controllers for the application.