yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
tile_object_handler.cc File Reference
#include "tile_object_handler.h"
#include <algorithm>
#include <cmath>
#include <unordered_set>
#include "absl/strings/str_format.h"
#include "imgui/imgui.h"
#include "app/editor/agent/agent_ui_theme.h"
#include "app/editor/dungeon/dungeon_coordinates.h"
#include "app/gfx/resource/arena.h"
#include "util/log.h"
#include "zelda3/dungeon/dimension_service.h"
#include "zelda3/dungeon/dungeon_limits.h"
#include "zelda3/dungeon/object_layer_semantics.h"
#include "zelda3/dungeon/object_drawer.h"
#include "app/editor/dungeon/object_selection.h"
#include "app/editor/dungeon/dungeon_snapping.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{tile_object_handler.cc}
 

Variables

constexpr size_t yaze::editor::anonymous_namespace{tile_object_handler.cc}::kMaxLayerBatchMutation = 128