#include "app/platform/sdl_compat.h"#include <cstdint>#include <string>#include <vector>#include "zelda3/common.h"#include "zelda3/sprite/overlord.h"Go to the source code of this file.
Classes | |
| class | yaze::zelda3::Sprite |
| A class for managing sprites in the overworld and underworld. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| void | yaze::zelda3::SetPreferHmagicSpriteNames (bool prefer) |
| bool | yaze::zelda3::PreferHmagicSpriteNames () |
| const char * | yaze::zelda3::ResolveSpriteName (uint16_t id) |