yaze 0.3.2
Link to the Past ROM Editor
 
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sprite_doctor_commands.cc File Reference
#include "cli/handlers/tools/sprite_doctor_commands.h"
#include <iostream>
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "cli/handlers/tools/diagnostic_types.h"
#include "rom/rom.h"
#include "zelda3/dungeon/dungeon_rom_addresses.h"
#include "zelda3/game_data.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::cli
 Namespace for the command line interface.
 
namespace  yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}
 

Functions

void yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateSpritePointerTable (Rom *rom, DiagnosticReport &report, bool verbose)
 
void yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateSpritesets (Rom *rom, DiagnosticReport &report)
 
void yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateRoomSprites (Rom *rom, int room_id, DiagnosticReport &report, int &total_sprites, int &empty_rooms)
 
void yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::CheckCommonSpriteIssues (Rom *rom, DiagnosticReport &report)