#include "cli/handlers/tools/sprite_doctor_commands.h"#include <iostream>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "cli/handlers/tools/diagnostic_types.h"#include "rom/rom.h"#include "zelda3/dungeon/dungeon_rom_addresses.h"#include "zelda3/game_data.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |
| Namespace for the command line interface. | |
| namespace | yaze::cli::anonymous_namespace{sprite_doctor_commands.cc} |
Functions | |
| void | yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateSpritePointerTable (Rom *rom, DiagnosticReport &report, bool verbose) |
| void | yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateSpritesets (Rom *rom, DiagnosticReport &report) |
| void | yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::ValidateRoomSprites (Rom *rom, int room_id, DiagnosticReport &report, int &total_sprites, int &empty_rooms) |
| void | yaze::cli::anonymous_namespace{sprite_doctor_commands.cc}::CheckCommonSpriteIssues (Rom *rom, DiagnosticReport &report) |