yaze 0.3.2
Link to the Past ROM Editor
 
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tile_painting_manager.h File Reference
#include <array>
#include <functional>
#include <vector>
#include "app/editor/overworld/ui_constants.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/render/tilemap.h"
#include "app/gui/canvas/canvas.h"
#include "imgui/imgui.h"
#include "rom/rom.h"
#include "zelda3/overworld/overworld.h"
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Classes

struct  yaze::editor::TilePaintingDependencies
 Shared state for the tile painting system. More...
 
struct  yaze::editor::TilePaintingCallbacks
 Callbacks for undo integration and map refresh. More...
 
class  yaze::editor::TilePaintingManager
 Manages tile painting, fill, selection, and eyedropper operations. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.