yaze 0.3.2
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yaze::editor::GuardedTileCell Struct Reference

One cell of a guarded stencil, in Tile16 cells local to its map (0..31). More...

#include <tile_painting_manager.h>

Public Attributes

int x = 0
 
int y = 0
 
uint16_t expected = 0
 
uint16_t proposed = 0
 

Detailed Description

One cell of a guarded stencil, in Tile16 cells local to its map (0..31).

Definition at line 68 of file tile_painting_manager.h.

Member Data Documentation

◆ x

int yaze::editor::GuardedTileCell::x = 0

Definition at line 69 of file tile_painting_manager.h.

◆ y

int yaze::editor::GuardedTileCell::y = 0

Definition at line 70 of file tile_painting_manager.h.

◆ expected

uint16_t yaze::editor::GuardedTileCell::expected = 0

Definition at line 71 of file tile_painting_manager.h.

◆ proposed

uint16_t yaze::editor::GuardedTileCell::proposed = 0

Definition at line 72 of file tile_painting_manager.h.


The documentation for this struct was generated from the following file: