#include <functional>#include "app/gui/canvas/canvas.h"#include "rom/rom.h"#include "zelda3/overworld/overworld.h"#include "app/editor/overworld/ui_constants.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::MapPropertiesSystem |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |