yaze 0.3.2
Link to the Past ROM Editor
 
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scratch_space_panel.h
Go to the documentation of this file.
1#ifndef YAZE_APP_EDITOR_OVERWORLD_PANELS_SCRATCH_SPACE_PANEL_H
2#define YAZE_APP_EDITOR_OVERWORLD_PANELS_SCRATCH_SPACE_PANEL_H
3
6
7namespace yaze::editor {
8
20 public:
21 ScratchSpacePanel() = default;
22
23 // EditorPanel interface
24 std::string GetId() const override { return "overworld.scratch"; }
25 std::string GetDisplayName() const override { return "Scratch Workspace"; }
26 std::string GetIcon() const override { return ICON_MD_DRAW; }
27 std::string GetEditorCategory() const override { return "Overworld"; }
28 void Draw(bool* p_open) override;
29};
30
31} // namespace yaze::editor
32
33#endif // YAZE_APP_EDITOR_OVERWORLD_PANELS_SCRATCH_SPACE_PANEL_H
Base interface for all logical panel components.
Provides a scratch workspace for layout planning and clipboard operations.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
void Draw(bool *p_open) override
Draw the panel content.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
std::string GetId() const override
Unique identifier for this panel.
#define ICON_MD_DRAW
Definition icons.h:625
Editors are the view controllers for the application.