#include <string>#include <unordered_map>#include <vector>#include "app/editor/editor.h"#include "imgui/imgui.h"Go to the source code of this file.
Classes | |
| struct | yaze::editor::LayoutProfile |
| Built-in workflow-oriented layout profiles. More... | |
| class | yaze::editor::LayoutManager |
| Manages ImGui DockBuilder layouts for each editor type. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Enumerations | |
| enum class | yaze::editor::LayoutType { yaze::editor::kDefault , yaze::editor::kOverworld , yaze::editor::kDungeon , yaze::editor::kGraphics , yaze::editor::kPalette , yaze::editor::kScreen , yaze::editor::kMusic , yaze::editor::kSprite , yaze::editor::kMessage , yaze::editor::kAssembly , yaze::editor::kSettings , yaze::editor::kEmulator } |
| Predefined layout types for different editor workflows. More... | |
| enum class | yaze::editor::LayoutScope { yaze::editor::kGlobal , yaze::editor::kProject } |
| Storage scope for saved layouts. More... | |