yaze 0.3.2
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spc_parser.h File Reference
#include <cstdint>
#include <vector>
#include "absl/status/statusor.h"
#include "rom/rom.h"
#include "zelda3/music/song_data.h"
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Go to the source code of this file.

Classes

class  yaze::zelda3::music::SpcParser
 Parser for N-SPC music data from ROM. More...
 
struct  yaze::zelda3::music::SpcParser::ParseContext
 Context for parsing operations. More...
 
class  yaze::zelda3::music::SpcSerializer
 Serializer for N-SPC music data to ROM format. More...
 
struct  yaze::zelda3::music::SpcSerializer::SerializeResult
 Result of serialization with relocation info. More...
 
class  yaze::zelda3::music::BrrCodec
 BRR sample encoder/decoder. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::music
 Contains classes and functions for handling music data in Zelda 3.
 

Variables

constexpr uint32_t yaze::zelda3::music::kSoundBankOffsets []