#include "app/editor/overworld/overworld_canvas_renderer.h"#include <memory>#include <string>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "imgui/imgui.h"#include "app/editor/agent/agent_ui_theme.h"#include "app/editor/overworld/entity.h"#include "app/editor/overworld/map_properties.h"#include "app/editor/overworld/overworld_editor.h"#include "app/editor/overworld/overworld_entity_renderer.h"#include "app/editor/overworld/overworld_sidebar.h"#include "app/editor/overworld/overworld_toolbar.h"#include "app/editor/overworld/tile16_editor.h"#include "app/editor/overworld/ui_constants.h"#include "app/editor/system/panel_manager.h"#include "app/gfx/core/bitmap.h"#include "app/gfx/render/tilemap.h"#include "app/gfx/resource/arena.h"#include "app/gui/canvas/canvas.h"#include "app/gui/core/drag_drop.h"#include "app/gui/core/icons.h"#include "app/gui/core/style.h"#include "app/gui/core/ui_helpers.h"#include "app/gui/widgets/tile_selector_widget.h"#include "rom/rom.h"#include "util/log.h"#include "zelda3/overworld/overworld.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Macros | |
| #define | IM_PI 3.14159265358979323846f |
| #define IM_PI 3.14159265358979323846f |
Definition at line 5 of file overworld_canvas_renderer.cc.
Referenced by yaze::editor::OverworldCanvasRenderer::DrawOverworldMaps(), and yaze::gui::LoadingSpinner().