3#include "absl/strings/numbers.h"
4#include "absl/strings/str_format.h"
14 auto limit = parser.
GetInt(
"limit").value_or(256);
15 auto type = parser.
GetString(
"type").value_or(
"all");
18 formatter.
AddField(
"total_sprites", 256);
19 formatter.
AddField(
"display_limit", limit);
20 formatter.
AddField(
"filter_type", type);
25 for (
int i = 0; i < std::min(limit, 256); i++) {
27 std::string sprite_entry = absl::StrFormat(
"0x%02X: %s", i, sprite_name);
34 return absl::OkStatus();
40 auto id_str = parser.
GetString(
"id").value();
43 if (!absl::SimpleHexAtoi(id_str, &sprite_id) &&
44 !absl::SimpleAtoi(id_str, &sprite_id)) {
45 return absl::InvalidArgumentError(
46 "Invalid sprite ID format. Must be hex (0xNN) or decimal.");
49 if (sprite_id < 0 || sprite_id > 255) {
50 return absl::InvalidArgumentError(
"Sprite ID must be between 0 and 255.");
58 formatter.
AddField(
"name", sprite_name);
63 formatter.
AddField(
"type",
"standard");
64 formatter.
AddField(
"is_boss", sprite_id == 0x09 || sprite_id == 0x1A ||
65 sprite_id == 0x1E || sprite_id == 0x1F ||
66 sprite_id == 0xCE || sprite_id == 0xD6);
67 formatter.
AddField(
"is_overlord", sprite_id <= 0x1A);
69 "Sprite properties would be loaded from ROM data");
74 return absl::OkStatus();
80 auto id_str = parser.
GetString(
"id").value();
83 if (!absl::SimpleHexAtoi(id_str, &sprite_id) &&
84 !absl::SimpleAtoi(id_str, &sprite_id)) {
85 return absl::InvalidArgumentError(
86 "Invalid sprite ID format. Must be hex (0xNN) or decimal.");
89 if (sprite_id < 0 || sprite_id > 255) {
90 return absl::InvalidArgumentError(
"Sprite ID must be between 0 and 255.");
97 formatter.
AddField(
"name", sprite_name);
101 formatter.
AddField(
"palette_group",
"Unknown - requires ROM analysis");
102 formatter.
AddField(
"palette_index",
"Unknown - requires ROM analysis");
103 formatter.
AddField(
"color_count", 16);
107 formatter.
AddArrayItem(
"Palette colors would be loaded from ROM data");
112 return absl::OkStatus();
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
Utility for parsing common CLI argument patterns.
std::optional< std::string > GetString(const std::string &name) const
Parse a named argument (e.g., –format=json or –format json)
absl::StatusOr< int > GetInt(const std::string &name) const
Parse an integer argument (supports hex with 0x prefix)
const std::string kSpriteDefaultNames[256]